update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -5,28 +5,23 @@ using namespace Gwen;
class ImagePanel : public GUnit
{
public:
GWEN_CONTROL_INLINE( ImagePanel, GUnit )
public:
GWEN_CONTROL_INLINE(ImagePanel, GUnit)
{
// Normal
{
Controls::ImagePanel* img = new Controls::ImagePanel( this );
img->SetImage( L"gwen.png" );
img->SetBounds( 10, 10, 100, 100 );
Controls::ImagePanel* img = new Controls::ImagePanel(this);
img->SetImage(L"gwen.png");
img->SetBounds(10, 10, 100, 100);
}
// Missing
{
Controls::ImagePanel* img = new Controls::ImagePanel( this );
img->SetImage( L"missingimage.png" );
img->SetBounds( 120, 10, 100, 100 );
Controls::ImagePanel* img = new Controls::ImagePanel(this);
img->SetImage(L"missingimage.png");
img->SetBounds(120, 10, 100, 100);
}
}
};
DEFINE_UNIT_TEST( ImagePanel, L"ImagePanel" );
DEFINE_UNIT_TEST(ImagePanel, L"ImagePanel");