mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 08:34:40 +00:00
update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
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c7be48130a
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5986 changed files with 1811270 additions and 453803 deletions
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@ -0,0 +1,3 @@
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// Copyright 2012-2013, Syoyo Fujita.
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//
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// Licensed under 2-clause BSD liecense.
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@ -38,51 +38,102 @@ Licensed under 2 clause BSD.
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Usage
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-----
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Data format
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attrib_t contains single and linear array of vertex data(position, normal and texcoord).
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std::string inputfile = "cornell_box.obj";
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(shapes, inputfile.c_str());
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if (!err.empty()) {
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std::cerr << err << std::endl;
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exit(1);
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}
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std::cout << "# of shapes : " << shapes.size() << std::endl;
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for (size_t i = 0; i < shapes.size(); i++) {
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printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str());
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printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size());
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assert((shapes[i].mesh.indices.size() % 3) == 0);
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for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) {
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printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]);
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}
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printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size());
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assert((shapes[i].mesh.positions.size() % 3) == 0);
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for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) {
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printf(" v[%ld] = (%f, %f, %f)\n", v,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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}
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printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str());
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printf(" material.Ka = (%f, %f ,%f)\n", shapes[i].material.ambient[0], shapes[i].material.ambient[1], shapes[i].material.ambient[2]);
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printf(" material.Kd = (%f, %f ,%f)\n", shapes[i].material.diffuse[0], shapes[i].material.diffuse[1], shapes[i].material.diffuse[2]);
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printf(" material.Ks = (%f, %f ,%f)\n", shapes[i].material.specular[0], shapes[i].material.specular[1], shapes[i].material.specular[2]);
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printf(" material.Tr = (%f, %f ,%f)\n", shapes[i].material.transmittance[0], shapes[i].material.transmittance[1], shapes[i].material.transmittance[2]);
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printf(" material.Ke = (%f, %f ,%f)\n", shapes[i].material.emission[0], shapes[i].material.emission[1], shapes[i].material.emission[2]);
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printf(" material.Ns = %f\n", shapes[i].material.shininess);
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printf(" material.map_Ka = %s\n", shapes[i].material.ambient_texname.c_str());
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printf(" material.map_Kd = %s\n", shapes[i].material.diffuse_texname.c_str());
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printf(" material.map_Ks = %s\n", shapes[i].material.specular_texname.c_str());
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printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str());
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std::map<std::string, std::string>::iterator it(shapes[i].material.unknown_parameter.begin());
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std::map<std::string, std::string>::iterator itEnd(shapes[i].material.unknown_parameter.end());
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for (; it != itEnd; it++) {
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printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
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}
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printf("\n");
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attrib_t::vertices => 3 floats per vertex
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v[0] v[1] v[2] v[3] v[n-1]
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+-----------+-----------+-----------+-----------+ +-----------+
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| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
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+-----------+-----------+-----------+-----------+ +-----------+
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attrib_t::normals => 3 floats per vertex
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n[0] n[1] n[2] n[3] n[n-1]
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+-----------+-----------+-----------+-----------+ +-----------+
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| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
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+-----------+-----------+-----------+-----------+ +-----------+
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attrib_t::texcoords => 2 floats per vertex
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t[0] t[1] t[2] t[3] t[n-1]
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+-----------+-----------+-----------+-----------+ +-----------+
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| u | v | u | v | u | v | u | v | .... | u | v |
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+-----------+-----------+-----------+-----------+ +-----------+
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attrib_t::colors => 3 floats per vertex(vertex color. optional)
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c[0] c[1] c[2] c[3] c[n-1]
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+-----------+-----------+-----------+-----------+ +-----------+
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| x | y | z | x | y | z | x | y | z | x | y | z | .... | x | y | z |
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+-----------+-----------+-----------+-----------+ +-----------+
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Each shape_t::mesh_t does not contain vertex data but contains array index to attrib_t. See loader_example.cc for more details.
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mesh_t::indices => array of vertex indices.
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+----+----+----+----+----+----+----+----+----+----+ +--------+
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| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-1) |
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+----+----+----+----+----+----+----+----+----+----+ +--------+
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Each index has an array index to attrib_t::vertices, attrib_t::normals and attrib_t::texcoords.
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mesh_t::num_face_vertices => array of the number of vertices per face(e.g. 3 = triangle, 4 = quad , 5 or more = N-gons).
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+---+---+---+ +---+
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| 3 | 4 | 3 | ...... | 3 |
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+---+---+---+ +---+
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| | | |
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| | | +-----------------------------------------+
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| | | |
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| | +------------------------------+ |
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| | | |
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| +------------------+ | |
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| | | |
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|/ |/ |/ |/
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mesh_t::indices
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| face[0] | face[1] | face[2] | | face[n-1] |
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+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
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| i0 | i1 | i2 | i3 | i4 | i5 | i6 | i7 | i8 | i9 | ... | i(n-3) | i(n-2) | i(n-1) |
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+----+----+----+----+----+----+----+----+----+----+ +--------+--------+--------+
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```c++
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#define TINYOBJLOADER_IMPLEMENTATION // define this in only *one* .cc
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#include "tiny_obj_loader.h"
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std::string inputfile = "cornell_box.obj";
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tinyobj::attrib_t attrib;
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std::vector<tinyobj::shape_t> shapes;
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LoadObj(attrib, shapes, inputfile.c_str());
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// Loop over shapes
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for (size_t s = 0; s < shapes.size(); s++) {
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// Loop over faces(polygon)
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size_t index_offset = 0;
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for (size_t f = 0; f < shapes[s].mesh.indices.size(); f++) {
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int fv = 3;
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// Loop over vertices in the face.
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for (size_t v = 0; v < fv; v++) {
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// access to vertex
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tinyobj::index_t idx = shapes[s].mesh.indices[index_offset + v];
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tinyobj::real_t vx = attrib.vertices[3*idx.vertex_index+0];
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tinyobj::real_t vy = attrib.vertices[3*idx.vertex_index+1];
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tinyobj::real_t vz = attrib.vertices[3*idx.vertex_index+2];
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tinyobj::real_t nx = attrib.normals[3*idx.normal_index+0];
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tinyobj::real_t ny = attrib.normals[3*idx.normal_index+1];
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tinyobj::real_t nz = attrib.normals[3*idx.normal_index+2];
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tinyobj::real_t tx = attrib.texcoords[2*idx.texcoord_index+0];
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tinyobj::real_t ty = attrib.texcoords[2*idx.texcoord_index+1];
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}
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index_offset += fv;
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}
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}
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```
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@ -6,37 +6,31 @@
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#include <iostream>
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static bool
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TestLoadObj(
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TestLoadObj(
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const char* fileName,
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bool verbose
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)
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bool verbose)
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{
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const char* prefix[]={"./data/","../data/","../../data/","../../../data/","../../../../data/"};
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const char* prefix[] = {"./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"};
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char fullPath[1024];
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int index=-1;
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int index = -1;
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{
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int numPrefixes = sizeof(prefix)/sizeof(char*);
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int numPrefixes = sizeof(prefix) / sizeof(char*);
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for (int i=0;i<numPrefixes;i++)
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for (int i = 0; i < numPrefixes; i++)
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{
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sprintf(fullPath,"%s%s",prefix[i],fileName);
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sprintf(fullPath, "%s%s", prefix[i], fileName);
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FILE* f;
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f = fopen(fullPath,"r");
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f = fopen(fullPath, "r");
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if (f)
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{
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index=i;
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index = i;
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fclose(f);
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break;
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}
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}
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}
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if (index<0)
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if (index < 0)
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{
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printf("file not found %s\n", fileName);
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return false;
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std::cout << "Loading " << fullPath << std::endl;
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(shapes, fullPath, prefix[index]);
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std::vector<bt_tinyobj::shape_t> shapes;
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std::string err = bt_tinyobj::LoadObj(shapes, fullPath, prefix[index]);
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if (!err.empty()) {
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if (!err.empty())
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{
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std::cerr << err << std::endl;
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return false;
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}
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if (verbose)
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{
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for (size_t i = 0; i < shapes.size(); i++) {
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for (size_t i = 0; i < shapes.size(); i++)
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{
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printf("shape[%ld].name = %s\n", i, shapes[i].name.c_str());
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printf("shape[%ld].indices: %ld\n", i, shapes[i].mesh.indices.size());
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assert((shapes[i].mesh.indices.size() % 3) == 0);
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for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++) {
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for (size_t f = 0; f < shapes[i].mesh.indices.size(); f++)
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{
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printf(" idx[%ld] = %d\n", f, shapes[i].mesh.indices[f]);
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}
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printf("shape[%ld].vertices: %ld\n", i, shapes[i].mesh.positions.size());
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assert((shapes[i].mesh.positions.size() % 3) == 0);
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for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++) {
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for (size_t v = 0; v < shapes[i].mesh.positions.size() / 3; v++)
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{
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printf(" v[%ld] = (%f, %f, %f)\n", v,
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shapes[i].mesh.positions[3*v+0],
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shapes[i].mesh.positions[3*v+1],
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shapes[i].mesh.positions[3*v+2]);
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shapes[i].mesh.positions[3 * v + 0],
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shapes[i].mesh.positions[3 * v + 1],
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shapes[i].mesh.positions[3 * v + 2]);
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}
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printf("shape[%ld].material.name = %s\n", i, shapes[i].material.name.c_str());
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printf(" material.map_Ns = %s\n", shapes[i].material.normal_texname.c_str());
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std::map<std::string, std::string>::iterator it(shapes[i].material.unknown_parameter.begin());
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std::map<std::string, std::string>::iterator itEnd(shapes[i].material.unknown_parameter.end());
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for (; it != itEnd; it++) {
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for (; it != itEnd; it++)
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{
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printf(" material.%s = %s\n", it->first.c_str(), it->second.c_str());
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}
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printf("\n");
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@ -96,12 +95,11 @@ static bool
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return true;
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}
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int main( int argc, char **argv)
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int main(int argc, char** argv)
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{
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// assert(true == TestLoadObj("cornell_box.obj",true));
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// assert(true == TestLoadObj("cube.obj",true));
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assert(true==TestLoadObj("samurai_monastry.obj",false));
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assert(true==TestLoadObj("teddy2_VHACD_CHs.obj",true));
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// assert(true == TestLoadObj("cornell_box.obj",true));
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// assert(true == TestLoadObj("cube.obj",true));
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assert(true == TestLoadObj("samurai_monastry.obj", false));
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assert(true == TestLoadObj("teddy2_VHACD_CHs.obj", true));
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return 0;
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}
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File diff suppressed because it is too large
Load diff
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@ -3,58 +3,97 @@
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//
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// Licensed under 2-clause BSD liecense.
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//
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#ifndef _TINY_OBJ_LOADER_H
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#define _TINY_OBJ_LOADER_H
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#ifndef _BT_TINY_OBJ_LOADER_H
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#define _BT_TINY_OBJ_LOADER_H
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#include <string>
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#include <vector>
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#include <map>
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namespace tinyobj {
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struct CommonFileIOInterface;
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namespace bt_tinyobj
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{
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struct vertex_index_t
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{
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int v_idx, vt_idx, vn_idx;
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vertex_index_t() : v_idx(-1), vt_idx(-1), vn_idx(-1) {}
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explicit vertex_index_t(int idx) : v_idx(idx), vt_idx(idx), vn_idx(idx) {}
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vertex_index_t(int vidx, int vtidx, int vnidx)
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: v_idx(vidx), vt_idx(vtidx), vn_idx(vnidx) {}
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};
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typedef std::vector<vertex_index_t> face_t;
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typedef struct
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{
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std::string name;
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std::string name;
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float ambient[3];
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float diffuse[3];
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float specular[3];
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float transmittance[3];
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float emission[3];
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float shininess;
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float ambient[3];
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float diffuse[3];
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float specular[3];
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float transmittance[3];
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float emission[3];
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float shininess;
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float transparency; // 1 == opaque; 0 == fully transparent
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std::string ambient_texname;
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std::string diffuse_texname;
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std::string specular_texname;
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std::string normal_texname;
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std::map<std::string, std::string> unknown_parameter;
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std::string ambient_texname; // map_Ka
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std::string diffuse_texname; // map_Kd
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std::string specular_texname; // map_Ks
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std::string normal_texname;
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std::map<std::string, std::string> unknown_parameter;
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} material_t;
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// Index struct to support different indices for vtx/normal/texcoord.
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// -1 means not used.
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typedef struct
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{
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std::vector<float> positions;
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std::vector<float> normals;
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std::vector<float> texcoords;
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std::vector<unsigned int> indices;
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int vertex_index;
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int normal_index;
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int texcoord_index;
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} index_t;
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typedef struct
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{
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std::vector<index_t> indices;
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} mesh_t;
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typedef struct
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{
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std::string name;
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material_t material;
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mesh_t mesh;
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std::string name;
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material_t material;
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mesh_t mesh;
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} shape_t;
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// Vertex attributes
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struct attrib_t
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{
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std::vector<float> vertices; // 'v'(xyz)
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std::vector<float> normals; // 'vn'
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std::vector<float> texcoords; // 'vt'(uv)
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attrib_t() {}
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};
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/// Loads .obj from a file.
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/// 'shapes' will be filled with parsed shape data
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/// The function returns error string.
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/// Returns empty string when loading .obj success.
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/// 'mtl_basepath' is optional, and used for base path for .mtl file.
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#ifdef USE_STREAM
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std::string LoadObj(
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std::vector<shape_t>& shapes, // [output]
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const char* filename,
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const char* mtl_basepath = NULL);
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attrib_t& attrib,
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std::vector<shape_t>& shapes, // [output]
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const char* filename,
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const char* mtl_basepath = NULL);
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#else
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std::string
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LoadObj(
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attrib_t& attrib,
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std::vector<shape_t>& shapes,
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const char* filename,
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const char* mtl_basepath,
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CommonFileIOInterface* fileIO);
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#endif
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};
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}; // namespace bt_tinyobj
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#endif // _TINY_OBJ_LOADER_H
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#endif // _BT_TINY_OBJ_LOADER_H
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