update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

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#include "PassiveSocket.h" // Include header for active socket object definition
#include <stdio.h>
#include "../../CommonInterfaces/CommonGUIHelperInterface.h"
#include "Bullet3Common/b3CommandLineArgs.h"
#ifdef NO_SHARED_MEMORY
#include "PhysicsServerCommandProcessor.h"
typedef PhysicsServerCommandProcessor MyCommandProcessor;
#else
#include "SharedMemoryCommandProcessor.h"
typedef SharedMemoryCommandProcessor MyCommandProcessor;
#endif //NO_SHARED_MEMORY
#include "SharedMemoryCommands.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "PhysicsServerCommandProcessor.h"
#include "../Utils/b3Clock.h"
bool gVerboseNetworkMessagesServer = true;
void MySerializeInt(unsigned int sz, unsigned char* output)
{
unsigned int tmp = sz;
output[0] = tmp & 255;
tmp = tmp >> 8;
output[1] = tmp & 255;
tmp = tmp >> 8;
output[2] = tmp & 255;
tmp = tmp >> 8;
output[3] = tmp & 255;
}
int main(int argc, char* argv[])
{
b3CommandLineArgs parseArgs(argc, argv);
b3Clock clock;
double timeOutInSeconds = 10;
DummyGUIHelper guiHelper;
MyCommandProcessor* sm = new MyCommandProcessor;
sm->setGuiHelper(&guiHelper);
int port = 6667;
parseArgs.GetCmdLineArgument("port", port);
gVerboseNetworkMessagesServer = parseArgs.CheckCmdLineFlag("verbose");
#ifndef NO_SHARED_MEMORY
int key = 0;
if (parseArgs.GetCmdLineArgument("sharedMemoryKey", key))
{
sm->setSharedMemoryKey(key);
}
#endif //NO_SHARED_MEMORY
bool isPhysicsClientConnected = sm->connect();
bool exitRequested = false;
if (isPhysicsClientConnected)
{
printf("Starting TCP server using port %d\n", port);
CPassiveSocket socket;
CActiveSocket* pClient = NULL;
//--------------------------------------------------------------------------
// Initialize our socket object
//--------------------------------------------------------------------------
socket.Initialize();
socket.Listen("localhost", port);
//socket.SetBlocking();
int curNumErr = 0;
while (!exitRequested)
{
b3Clock::usleep(0);
if ((pClient = socket.Accept()) != NULL)
{
b3AlignedObjectArray<char> bytesReceived;
int clientPort = socket.GetClientPort();
printf("connected from %s:%d\n", socket.GetClientAddr(), clientPort);
if (pClient->Receive(4))
{
int clientKey = *(int*)pClient->GetData();
if (clientKey == SHARED_MEMORY_MAGIC_NUMBER)
{
printf("Client version OK %d\n", clientKey);
}
else
{
printf("Server version (%d) mismatches Client Version (%d)\n", SHARED_MEMORY_MAGIC_NUMBER, clientKey);
continue;
}
}
//----------------------------------------------------------------------
// Receive request from the client.
//----------------------------------------------------------------------
while (1)
{
//printf("try receive\n");
bool receivedData = false;
int maxLen = 4 + sizeof(SharedMemoryStatus) + SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE;
if (pClient->Receive(maxLen))
{
//heuristic to detect disconnected clients
CSimpleSocket::CSocketError err = pClient->GetSocketError();
if (err != CSimpleSocket::SocketSuccess || !pClient->IsSocketValid())
{
b3Clock::usleep(100);
curNumErr++;
if (curNumErr > 100)
{
printf("TCP Connection error = %d, curNumErr = %d\n", (int)err, curNumErr);
break;
}
}
curNumErr = 0;
char* msg2 = (char*)pClient->GetData();
int numBytesRec2 = pClient->GetBytesReceived();
int curSize = bytesReceived.size();
bytesReceived.resize(bytesReceived.size() + numBytesRec2);
for (int i = 0; i < numBytesRec2; i++)
{
bytesReceived[curSize + i] = msg2[i];
}
if (bytesReceived.size() >= 4)
{
int numBytesRec = bytesReceived.size();
if (numBytesRec >= 10)
{
if (strncmp(&bytesReceived[0], "disconnect", 10) == 0)
{
printf("Disconnect request received\n");
bytesReceived.clear();
break;
}
if (strncmp(&bytesReceived[0], "terminateserver", 10) == 0)
{
printf("Terminate server request received\n");
exitRequested = true;
bytesReceived.clear();
break;
}
}
if (gVerboseNetworkMessagesServer)
{
printf("received message length [%d]\n", numBytesRec);
}
receivedData = true;
SharedMemoryCommand cmd;
SharedMemoryCommand* cmdPtr = 0;
int type = *(int*)&bytesReceived[0];
//performance test
if (numBytesRec == sizeof(int))
{
cmdPtr = &cmd;
cmd.m_type = *(int*)&bytesReceived[0];
}
else
{
if (numBytesRec == sizeof(SharedMemoryCommand))
{
cmdPtr = (SharedMemoryCommand*)&bytesReceived[0];
}
else
{
if (numBytesRec == 36)
{
cmdPtr = &cmd;
memcpy(&cmd, &bytesReceived[0], numBytesRec);
}
}
}
if (cmdPtr)
{
SharedMemoryStatus serverStatus;
b3AlignedObjectArray<char> buffer;
buffer.resize(SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
bool hasStatus = sm->processCommand(*cmdPtr, serverStatus, &buffer[0], buffer.size());
double startTimeSeconds = clock.getTimeInSeconds();
double curTimeSeconds = clock.getTimeInSeconds();
while ((!hasStatus) && ((curTimeSeconds - startTimeSeconds) < timeOutInSeconds))
{
hasStatus = sm->receiveStatus(serverStatus, &buffer[0], buffer.size());
curTimeSeconds = clock.getTimeInSeconds();
}
if (gVerboseNetworkMessagesServer)
{
//printf("buffer.size = %d\n", buffer.size());
printf("serverStatus.m_numDataStreamBytes = %d\n", serverStatus.m_numDataStreamBytes);
}
if (hasStatus)
{
b3AlignedObjectArray<unsigned char> packetData;
unsigned char* statBytes = (unsigned char*)&serverStatus;
if (cmdPtr->m_type == CMD_STEP_FORWARD_SIMULATION)
{
packetData.resize(4 + sizeof(int));
int sz = packetData.size();
int curPos = 0;
MySerializeInt(sz, &packetData[curPos]);
curPos += 4;
for (int i = 0; i < sizeof(int); i++)
{
packetData[i + curPos] = statBytes[i];
}
curPos += sizeof(int);
pClient->Send(&packetData[0], packetData.size());
}
else
{
if (cmdPtr->m_type == CMD_REQUEST_VR_EVENTS_DATA)
{
int headerSize = 16 + 5 * sizeof(int) + sizeof(smUint64_t) + sizeof(char*) + sizeof(b3VRControllerEvent) * serverStatus.m_sendVREvents.m_numVRControllerEvents;
packetData.resize(4 + headerSize);
int sz = packetData.size();
int curPos = 0;
MySerializeInt(sz, &packetData[curPos]);
curPos += 4;
for (int i = 0; i < headerSize; i++)
{
packetData[i + curPos] = statBytes[i];
}
curPos += headerSize;
pClient->Send(&packetData[0], packetData.size());
}
else
{
//create packetData with [int packetSizeInBytes, status, streamBytes)
packetData.resize(4 + sizeof(SharedMemoryStatus) + serverStatus.m_numDataStreamBytes);
int sz = packetData.size();
int curPos = 0;
if (gVerboseNetworkMessagesServer)
{
//printf("buffer.size = %d\n", buffer.size());
printf("serverStatus packed size = %d\n", sz);
}
MySerializeInt(sz, &packetData[curPos]);
curPos += 4;
for (int i = 0; i < sizeof(SharedMemoryStatus); i++)
{
packetData[i + curPos] = statBytes[i];
}
curPos += sizeof(SharedMemoryStatus);
for (int i = 0; i < serverStatus.m_numDataStreamBytes; i++)
{
packetData[i + curPos] = buffer[i];
}
pClient->Send(&packetData[0], packetData.size());
}
}
}
bytesReceived.clear();
}
else
{
//likely an incomplete packet, let's append more bytes
//printf("received packet with unknown contents\n");
}
}
}
if (!receivedData)
{
//printf("Didn't receive data.\n");
}
}
printf("Disconnecting client.\n");
pClient->Close();
delete pClient;
}
}
socket.Close();
socket.Shutdown(CSimpleSocket::Both);
}
else
{
printf("Error: cannot connect to shared memory physics server.");
}
delete sm;
return 0;
}

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project ("App_PhysicsServerSharedMemoryBridgeTCP")
language "C++"
kind "ConsoleApp"
includedirs {"../../ThirdPartyLibs/clsocket/src","../../../src",".."}
if os.is("Windows") then
defines { "WIN32" }
links {"Ws2_32","Winmm"}
end
if os.is("Linux") then
defines {"_LINUX"}
end
if os.is("MacOSX") then
defines {"_DARWIN"}
end
links {
"clsocket",
"BulletFileLoader",
"Bullet3Common",
"LinearMath"
}
files {
"main.cpp",
"../PhysicsClient.cpp",
"../PhysicsClient.h",
"../PhysicsDirect.cpp",
"../PhysicsDirect.h",
"../PhysicsCommandProcessorInterface.h",
"../SharedMemoryCommandProcessor.cpp",
"../SharedMemoryCommandProcessor.h",
"../PhysicsClientC_API.cpp",
"../PhysicsClientC_API.h",
"../Win32SharedMemory.cpp",
"../Win32SharedMemory.h",
"../PosixSharedMemory.cpp",
"../PosixSharedMemory.h",
"../../Utils/b3ResourcePath.cpp",
"../../Utils/b3ResourcePath.h",
"../../Utils/b3Clock.cpp",
"../../Utils/b3Clock.h",
}
project "App_PhysicsServerTCP"
if _OPTIONS["ios"] then
kind "WindowedApp"
else
kind "ConsoleApp"
end
defines { "NO_SHARED_MEMORY" }
includedirs {"..","../../../src", "../../ThirdPartyLibs","../../ThirdPartyLibs/clsocket/src"}
links {
"clsocket","Bullet3Common","BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletSoftBody", "BulletDynamics","BulletCollision", "LinearMath", "BussIK"
}
if os.is("Windows") then
defines { "WIN32" }
links {"Ws2_32","Winmm"}
end
if os.is("Linux") then
defines {"_LINUX"}
links{"dl"}
end
if os.is("MacOSX") then
defines {"_DARWIN"}
end
language "C++"
myfiles =
{
"../IKTrajectoryHelper.cpp",
"../IKTrajectoryHelper.h",
"../SharedMemoryCommands.h",
"../SharedMemoryPublic.h",
"../PhysicsServerCommandProcessor.cpp",
"../PhysicsServerCommandProcessor.h",
"../b3PluginManager.cpp",
"../PhysicsDirect.cpp",
"../PhysicsClientC_API.cpp",
"../PhysicsClient.cpp",
"../plugins/collisionFilterPlugin/collisionFilterPlugin.cpp",
"../plugins/pdControlPlugin/pdControlPlugin.cpp",
"../plugins/pdControlPlugin/pdControlPlugin.h",
"../b3RobotSimulatorClientAPI_NoDirect.cpp",
"../b3RobotSimulatorClientAPI_NoDirect.h",
"../plugins/tinyRendererPlugin/tinyRendererPlugin.cpp",
"../plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp",
"../../TinyRenderer/geometry.cpp",
"../../TinyRenderer/model.cpp",
"../../TinyRenderer/tgaimage.cpp",
"../../TinyRenderer/our_gl.cpp",
"../../TinyRenderer/TinyRenderer.cpp",
"../../OpenGLWindow/SimpleCamera.cpp",
"../../OpenGLWindow/SimpleCamera.h",
"../../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h",
"../../Importers/ImportURDFDemo/MultiBodyCreationInterface.h",
"../../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp",
"../../Importers/ImportURDFDemo/MyMultiBodyCreator.h",
"../../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp",
"../../Importers/ImportMJCFDemo/BulletMJCFImporter.h",
"../../Importers/ImportURDFDemo/BulletUrdfImporter.cpp",
"../../Importers/ImportURDFDemo/BulletUrdfImporter.h",
"../../Importers/ImportURDFDemo/UrdfParser.cpp",
"../../Importers/ImportURDFDemo/urdfStringSplit.cpp",
"../../Importers/ImportURDFDemo/UrdfParser.cpp",
"../../Importers/ImportURDFDemo/UrdfParser.h",
"../../Importers/ImportURDFDemo/URDF2Bullet.cpp",
"../../Importers/ImportURDFDemo/URDF2Bullet.h",
"../../Utils/b3ResourcePath.cpp",
"../../Utils/b3Clock.cpp",
"../../Utils/ChromeTraceUtil.cpp",
"../../Utils/ChromeTraceUtil.h",
"../../Utils/RobotLoggingUtil.cpp",
"../../Utils/RobotLoggingUtil.h",
"../../../Extras/Serialize/BulletWorldImporter/*",
"../../../Extras/Serialize/BulletFileLoader/*",
"../../Importers/ImportURDFDemo/URDFImporterInterface.h",
"../../Importers/ImportURDFDemo/URDFJointTypes.h",
"../../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp",
"../../Importers/ImportObjDemo/LoadMeshFromObj.cpp",
"../../Importers/ImportSTLDemo/ImportSTLSetup.h",
"../../Importers/ImportSTLDemo/LoadMeshFromSTL.h",
"../../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp",
"../../Importers/ImportColladaDemo/ColladaGraphicsInstance.h",
"../../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
"../../ThirdPartyLibs/tinyxml2/tinyxml2.cpp",
"../../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp",
"../../ThirdPartyLibs/stb_image/stb_image.cpp",
}
files {
myfiles,
"main.cpp",
}