update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -1,5 +1,5 @@
project "App_SharedMemoryPhysics"
project "App_PhysicsServer_SharedMemory"
if _OPTIONS["ios"] then
kind "WindowedApp"
@ -7,27 +7,42 @@ else
kind "ConsoleApp"
end
includedirs {".","../../src", "../ThirdPartyLibs",}
includedirs {".","../../src", "../ThirdPartyLibs"}
links {
"Bullet3Common","BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision", "LinearMath", "BussIK"
"BulletSoftBody", "Bullet3Common","BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision", "LinearMath", "BussIK"
}
if os.is("Linux") then
links{"dl"}
end
language "C++"
myfiles =
{
"b3RobotSimulatorClientAPI_NoDirect.cpp",
"b3RobotSimulatorClientAPI_NoDirect.h",
"IKTrajectoryHelper.cpp",
"IKTrajectoryHelper.h",
"PhysicsClient.cpp",
"PhysicsClientSharedMemory.cpp",
"PhysicsClientExample.cpp",
"PhysicsServerExample.cpp",
"PhysicsServerExampleBullet2.cpp",
"PhysicsServerSharedMemory.cpp",
"PhysicsServerSharedMemory.h",
"PhysicsServer.cpp",
"PhysicsServer.h",
"PhysicsClientC_API.cpp",
"GraphicsClientExample.cpp",
"GraphicsClientExample.h",
"GraphicsServerExample.cpp",
"GraphicsServerExample.h",
"GraphicsSharedMemoryBlock.h",
"GraphicsSharedMemoryCommands.h",
"GraphicsSharedMemoryPublic.h",
"RemoteGUIHelper.cpp",
"RemoteGUIHelper.h",
"SharedMemoryCommands.h",
"SharedMemoryPublic.h",
"PhysicsServer.cpp",
@ -42,17 +57,21 @@ myfiles =
"PhysicsLoopBack.h",
"PhysicsLoopBackC_API.cpp",
"PhysicsLoopBackC_API.h",
"PhysicsClientSharedMemory_C_API.cpp",
"PhysicsClientSharedMemory_C_API.h",
"PhysicsClientSharedMemory2_C_API.cpp",
"PhysicsClientSharedMemory2_C_API.h",
"PhysicsClientSharedMemory2.cpp",
"PhysicsClientSharedMemory2.h",
"SharedMemoryCommandProcessor.cpp",
"SharedMemoryCommandProcessor.h",
"PhysicsServerCommandProcessor.cpp",
"PhysicsServerCommandProcessor.h",
"TinyRendererVisualShapeConverter.cpp",
"TinyRendererVisualShapeConverter.h",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
"../TinyRenderer/tgaimage.cpp",
"../TinyRenderer/our_gl.cpp",
"../TinyRenderer/TinyRenderer.cpp",
"../OpenGLWindow/SimpleCamera.cpp",
"../OpenGLWindow/SimpleCamera.h",
"b3PluginManager.cpp",
"b3PluginManager.h",
"plugins/collisionFilterPlugin/collisionFilterPlugin.cpp",
"plugins/pdControlPlugin/pdControlPlugin.cpp",
"plugins/pdControlPlugin/pdControlPlugin.h",
"../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h",
"../Importers/ImportURDFDemo/MultiBodyCreationInterface.h",
"../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp",
@ -65,8 +84,14 @@ myfiles =
"../Importers/ImportURDFDemo/UrdfParser.h",
"../Importers/ImportURDFDemo/URDF2Bullet.cpp",
"../Importers/ImportURDFDemo/URDF2Bullet.h",
"../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp",
"../Importers/ImportMJCFDemo/BulletMJCFImporter.h",
"../Utils/b3ResourcePath.cpp",
"../Utils/b3Clock.cpp",
"../Utils/b3Clock.cpp",
"../Utils/RobotLoggingUtil.cpp",
"../Utils/RobotLoggingUtil.h",
"../Utils/ChromeTraceUtil.cpp",
"../Utils/ChromeTraceUtil.h",
"../../Extras/Serialize/BulletWorldImporter/*",
"../../Extras/Serialize/BulletFileLoader/*",
"../Importers/ImportURDFDemo/URDFImporterInterface.h",
@ -78,19 +103,40 @@ myfiles =
"../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp",
"../Importers/ImportColladaDemo/ColladaGraphicsInstance.h",
"../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp",
"../ThirdPartyLibs/tinyxml/tinystr.cpp",
"../ThirdPartyLibs/tinyxml/tinyxml.cpp",
"../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp",
"../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp",
"../ThirdPartyLibs/tinyxml2/tinyxml2.cpp",
"../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp",
"../ThirdPartyLibs/stb_image/stb_image.cpp",
"../ThirdPartyLibs/stb_image/stb_image.cpp",
"../ThirdPartyLibs/stb_image/stb_image_write.cpp",
}
files {
myfiles,
"../OpenGLWindow/SimpleCamera.cpp",
"../OpenGLWindow/SimpleCamera.h",
"main.cpp",
}
if (_OPTIONS["enable_static_vr_plugin"]) then
defines("STATIC_LINK_VR_PLUGIN")
files {"plugins/vrSyncPlugin/vrSyncPlugin.cpp"}
end
if (_OPTIONS["enable_static_tinyrenderer_plugin"]) then
files
{
"plugins/tinyRendererPlugin/tinyRendererPlugin.cpp",
"plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
"../TinyRenderer/tgaimage.cpp",
"../TinyRenderer/our_gl.cpp",
"../TinyRenderer/TinyRenderer.cpp"
}
else
defines("SKIP_STATIC_TINYRENDERER_PLUGIN")
end
files {
"../MultiThreading/b3ThreadSupportInterface.cpp",
@ -127,7 +173,7 @@ files {
end
project "App_SharedMemoryPhysics_GUI"
project "App_PhysicsServer_SharedMemory_GUI"
if _OPTIONS["ios"] then
kind "WindowedApp"
@ -139,13 +185,59 @@ defines {"B3_USE_STANDALONE_EXAMPLE"}
includedirs {"../../src", "../ThirdPartyLibs"}
links {
"BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision", "LinearMath", "OpenGL_Window","Bullet3Common","BussIK"
"BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision", "LinearMath", "OpenGL_Window","Bullet3Common","BussIK"
}
initOpenGL()
initGlew()
language "C++"
if _OPTIONS["midi"] then
defines {"B3_USE_MIDI"}
includedirs{"../ThirdPartyLibs/midi"}
files {
"../ThirdPartyLibs/midi/RtMidi.cpp",
"../ThirdPartyLibs/midi/RtMidi.h",
"../ThirdPartyLibs/midi/RtError.h",
}
if os.is("Windows") then
links {"winmm"}
defines {"__WINDOWS_MM__", "WIN32"}
end
if os.is("Linux") then
defines {"__LINUX_ALSA__"}
links {"asound","pthread"}
end
if os.is("MacOSX") then
links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
defines {"__MACOSX_CORE__"}
end
end
if ( _OPTIONS["enable_static_tinyrenderer_plugin"]) then
files
{
"plugins/tinyRendererPlugin/tinyRendererPlugin.cpp",
"plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
"../TinyRenderer/tgaimage.cpp",
"../TinyRenderer/our_gl.cpp",
"../TinyRenderer/TinyRenderer.cpp"
}
else
defines("SKIP_STATIC_TINYRENDERER_PLUGIN")
end
files {
myfiles,
"../StandaloneMain/main_opengl_single_example.cpp",
@ -153,6 +245,11 @@ files {
"../ExampleBrowser/GL_ShapeDrawer.cpp",
"../ExampleBrowser/CollisionShape2TriangleMesh.cpp",
}
if (_OPTIONS["enable_static_vr_plugin"]) then
defines("STATIC_LINK_VR_PLUGIN")
files {"plugins/vrSyncPlugin/vrSyncPlugin.cpp"}
end
if os.is("Linux") then initX11() end
@ -195,8 +292,10 @@ if os.is("MacOSX") then
--defines {"__MACOSX_CORE__"}
end
if os.is("Windows") then
project "App_SharedMemoryPhysics_VR"
project "App_PhysicsServer_SharedMemory_VR"
--for now, only enable VR under Windows, until compilation issues are resolved on Mac/Linux
defines {"B3_USE_STANDALONE_EXAMPLE","BT_ENABLE_VR"}
@ -205,7 +304,66 @@ if os.is("Windows") then
else
kind "ConsoleApp"
end
if _OPTIONS["midi"] then
defines {"B3_USE_MIDI"}
includedirs{"../ThirdPartyLibs/midi"}
files {
"../ThirdPartyLibs/midi/RtMidi.cpp",
"../ThirdPartyLibs/midi/RtMidi.h",
"../ThirdPartyLibs/midi/RtError.h",
}
if os.is("Windows") then
links {"winmm"}
defines {"__WINDOWS_MM__", "WIN32"}
end
if os.is("Linux") then
defines {"__LINUX_ALSA__"}
links {"asound","pthread"}
end
if os.is("MacOSX") then
links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
defines {"__MACOSX_CORE__"}
end
end
if _OPTIONS["audio"] then
files {
"../TinyAudio/b3ADSR.cpp",
"../TinyAudio/b3AudioListener.cpp",
"../TinyAudio/b3ReadWavFile.cpp",
"../TinyAudio/b3SoundEngine.cpp",
"../TinyAudio/b3SoundSource.cpp",
"../TinyAudio/b3WriteWavFile.cpp",
"../TinyAudio/RtAudio.cpp",
}
defines {"B3_ENABLE_TINY_AUDIO"}
if os.is("Windows") then
links {"winmm","Wsock32","dsound"}
defines {"WIN32","__WINDOWS_MM__","__WINDOWS_DS__"}
end
if os.is("Linux") then initX11()
defines {"__OS_LINUX__","__LINUX_ALSA__"}
links {"asound","pthread"}
end
if os.is("MacOSX") then
links{"Cocoa.framework"}
links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
defines {"__OS_MACOSX__","__MACOSX_CORE__"}
end
end
includedirs {
".","../../src", "../ThirdPartyLibs",
"../ThirdPartyLibs/openvr/headers",
@ -213,7 +371,7 @@ if os.is("Windows") then
}
links {
"BulletInverseDynamicsUtils", "BulletInverseDynamics","Bullet3Common", "BulletDynamics","BulletCollision", "LinearMath","OpenGL_Window","openvr_api","BussIK"
"BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics","Bullet3Common", "BulletDynamics","BulletCollision", "LinearMath","OpenGL_Window","openvr_api","BussIK"
}
@ -223,7 +381,22 @@ if os.is("Windows") then
initOpenGL()
initGlew()
if ( _OPTIONS["enable_static_tinyrenderer_plugin"]) then
files
{
"plugins/tinyRendererPlugin/tinyRendererPlugin.cpp",
"plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
"../TinyRenderer/tgaimage.cpp",
"../TinyRenderer/our_gl.cpp",
"../TinyRenderer/TinyRenderer.cpp"
}
else
defines("SKIP_STATIC_TINYRENDERER_PLUGIN")
end
files
{
myfiles,
@ -238,12 +411,22 @@ if os.is("Windows") then
"../ThirdPartyLibs/openvr/samples/shared/lodepng.h",
"../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp",
"../ThirdPartyLibs/openvr/samples/shared/Matrices.h",
"../ThirdPartyLibs/openvr/samples/shared/strtools.cpp",
"../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp",
"../ThirdPartyLibs/openvr/samples/shared/pathtools.h",
"../ThirdPartyLibs/openvr/samples/shared/Vectors.h",
}
if (_OPTIONS["enable_static_vr_plugin"]) then
defines("STATIC_LINK_VR_PLUGIN")
files {"plugins/vrSyncPlugin/vrSyncPlugin.cpp"}
end
if os.is("Windows") then
libdirs {"../ThirdPartyLibs/openvr/lib/win32"}
configuration {"x32"}
libdirs {"../ThirdPartyLibs/openvr/lib/win32"}
configuration {"x64"}
libdirs {"../ThirdPartyLibs/openvr/lib/win64"}
configuration{}
end
if os.is("Linux") then initX11() end
@ -288,4 +471,35 @@ if os.is("Windows") then
end
end
end
include "udp"
include "tcp"
if (_OPTIONS["enable_static_test_plugin"]) then
include "plugins/testPlugin"
end
if (_OPTIONS["enable_vr_sync_plugin"]) then
include "plugins/vrSyncPlugin"
end
if (_OPTIONS["enable_static_tiny_renderer__plugin"]) then
include "plugins/tinyRendererPlugin"
end
if (_OPTIONS["enable_static_pd_control_plugin"]) then
include "plugins/pdControlPlugin"
end
if (_OPTIONS["enable_static_collision_filter_plugin"]) then
include "plugins/collisionFilterPlugin"
end
if _OPTIONS["enable_egl"] then
include "plugins/eglPlugin"
end
if _OPTIONS["enable_grpc"] then
include "grpc"
include "plugins/grpcPlugin"
end