mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
parent
c7be48130a
commit
13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions
|
|
@ -18,12 +18,11 @@ subject to the following restrictions:
|
|||
|
||||
enum RobotLearningExampleOptions
|
||||
{
|
||||
eROBOTIC_LEARN_GRASP=1,
|
||||
eROBOTIC_LEARN_COMPLIANT_CONTACT=2,
|
||||
eROBOTIC_LEARN_ROLLING_FRICTION=4,
|
||||
eROBOTIC_LEARN_GRASP = 1,
|
||||
eROBOTIC_LEARN_COMPLIANT_CONTACT = 2,
|
||||
eROBOTIC_LEARN_ROLLING_FRICTION = 4,
|
||||
};
|
||||
|
||||
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options);
|
||||
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options);
|
||||
|
||||
|
||||
#endif //R2D2_GRASP_EXAMPLE_H
|
||||
#endif //R2D2_GRASP_EXAMPLE_H
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue