update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -18,12 +18,14 @@ subject to the following restrictions:
enum GripperGraspExampleOptions
{
eGRIPPER_GRASP=1,
eTWO_POINT_GRASP=2,
eONE_MOTOR_GRASP=4,
eGRIPPER_GRASP = 1,
eTWO_POINT_GRASP = 2,
eONE_MOTOR_GRASP = 4,
eGRASP_SOFT_BODY = 8,
eSOFTBODY_MULTIBODY_COUPLING = 16,
eGRASP_DEFORMABLE_CLOTH = 32,
};
class CommonExampleInterface* GripperGraspExampleCreateFunc(struct CommonExampleOptions& options);
class CommonExampleInterface* GripperGraspExampleCreateFunc(struct CommonExampleOptions& options);
#endif //GRIPPER_GRASP_EXAMPLE_H
#endif //GRIPPER_GRASP_EXAMPLE_H

View file

@ -11,96 +11,88 @@
#include "../SharedMemory/PhysicsServerSharedMemory.h"
#include "../SharedMemory/PhysicsClientC_API.h"
#include <string>
#include "../RobotSimulator/b3RobotSimulatorClientAPI.h"
#include "b3RobotSimAPI.h"
#include "../Utils/b3Clock.h"
///quick demo showing the right-handed coordinate system and positive rotations around each axis
class KukaGraspExample : public CommonExampleInterface
{
CommonGraphicsApp* m_app;
CommonGraphicsApp* m_app;
GUIHelperInterface* m_guiHelper;
b3RobotSimAPI m_robotSim;
int m_kukaIndex;
IKTrajectoryHelper m_ikHelper;
int m_targetSphereInstance;
b3Vector3 m_targetPos;
b3Vector3 m_worldPos;
b3Vector4 m_targetOri;
b3Vector4 m_worldOri;
double m_time;
int m_options;
b3RobotSimulatorClientAPI m_robotSim;
int m_kukaIndex;
IKTrajectoryHelper m_ikHelper;
int m_targetSphereInstance;
b3Vector3 m_targetPos;
b3Vector3 m_worldPos;
b3Vector4 m_targetOri;
b3Vector4 m_worldOri;
double m_time;
// int m_options;
b3AlignedObjectArray<int> m_movingInstances;
enum
{
numCubesX = 20,
numCubesY = 20
};
public:
KukaGraspExample(GUIHelperInterface* helper, int options)
:m_app(helper->getAppInterface()),
m_guiHelper(helper),
m_options(options),
m_kukaIndex(-1),
m_time(0)
{
m_targetPos.setValue(0.5,0,1);
m_worldPos.setValue(0, 0, 0);
KukaGraspExample(GUIHelperInterface* helper, int /* options */)
: m_app(helper->getAppInterface()),
m_guiHelper(helper),
// m_options(options),
m_kukaIndex(-1),
m_time(0)
{
m_targetPos.setValue(0.5, 0, 1);
m_worldPos.setValue(0, 0, 0);
m_app->setUpAxis(2);
}
virtual ~KukaGraspExample()
{
m_app->m_renderer->enableBlend(false);
}
}
virtual ~KukaGraspExample()
{
}
virtual void physicsDebugDraw(int debugDrawMode)
{
}
virtual void initPhysics()
{
///create some graphics proxy for the tracking target
///the endeffector tries to track it using Inverse Kinematics
{
int sphereId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_MEDIUM);
b3Quaternion orn(0, 0, 0, 1);
b3Vector4 color = b3MakeVector4(1., 0.3, 0.3, 1);
b3Vector3 scaling = b3MakeVector3(.02, .02, .02);
m_targetSphereInstance = m_app->m_renderer->registerGraphicsInstance(sphereId, m_targetPos, orn, color, scaling);
}
m_app->m_renderer->writeTransforms();
virtual void initPhysics()
{
///create some graphics proxy for the tracking target
///the endeffector tries to track it using Inverse Kinematics
{
int sphereId = m_app->registerGraphicsUnitSphereShape(SPHERE_LOD_MEDIUM);
b3Quaternion orn(0, 0, 0, 1);
b3Vector4 color = b3MakeVector4(1., 0.3, 0.3, 1);
b3Vector3 scaling = b3MakeVector3(.02, .02, .02);
m_targetSphereInstance = m_app->m_renderer->registerGraphicsInstance(sphereId, m_targetPos, orn, color, scaling);
}
m_app->m_renderer->writeTransforms();
bool connected = m_robotSim.connect(m_guiHelper);
b3Printf("robotSim connected = %d",connected);
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "kuka_iiwa/model.urdf";
args.m_startPosition.setValue(0,0,0);
b3RobotSimLoadFileResults results;
if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1)
{
m_kukaIndex = results.m_uniqueObjectIds[0];
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
b3Printf("numJoints = %d",numJoints);
int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
m_robotSim.setGuiHelper(m_guiHelper);
bool connected = m_robotSim.connect(mode);
m_robotSim.configureDebugVisualizer(COV_ENABLE_RGB_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_DEPTH_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_SEGMENTATION_MARK_PREVIEW, 0);
for (int i=0;i<numJoints;i++)
{
b3JointInfo jointInfo;
m_robotSim.getJointInfo(m_kukaIndex,i,&jointInfo);
b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
}
/*
// 0;//m_robotSim.connect(m_guiHelper);
b3Printf("robotSim connected = %d", connected);
{
m_kukaIndex = m_robotSim.loadURDF("kuka_iiwa/model.urdf");
if (m_kukaIndex >= 0)
{
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
b3Printf("numJoints = %d", numJoints);
for (int i = 0; i < numJoints; i++)
{
b3JointInfo jointInfo;
m_robotSim.getJointInfo(m_kukaIndex, i, &jointInfo);
b3Printf("joint[%d].m_jointName=%s", i, jointInfo.m_jointName);
}
/*
int wheelJointIndices[4]={2,3,6,7};
int wheelTargetVelocities[4]={-10,-10,-10,-10};
for (int i=0;i<4;i++)
@ -111,209 +103,185 @@ public:
m_robotSim.setJointMotorControl(m_kukaIndex,wheelJointIndices[i],controlArgs);
}
*/
}
if (0)
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "kiva_shelf/model.sdf";
args.m_forceOverrideFixedBase = true;
args.m_fileType = B3_SDF_FILE;
args.m_startOrientation = b3Quaternion(0,0,0,1);
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "plane.urdf";
args.m_startPosition.setValue(0,0,0);
args.m_forceOverrideFixedBase = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
m_robotSim.setGravity(b3MakeVector3(0,0,0));
m_robotSim.loadURDF("plane.urdf");
m_robotSim.setGravity(btVector3(0, 0, 0));
}
}
}
virtual void exitPhysics()
{
}
virtual void exitPhysics()
{
m_robotSim.disconnect();
}
virtual void stepSimulation(float deltaTime)
}
virtual void stepSimulation(float deltaTime)
{
float dt = deltaTime;
btClamp(dt,0.0001f,0.01f);
btClamp(dt, 0.0001f, 0.01f);
m_time+=dt;
m_targetPos.setValue(0.4-0.4*b3Cos( m_time), 0, 0.8+0.4*b3Cos( m_time));
m_targetOri.setValue(0, 1.0, 0, 0);
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
if (numJoints==7)
{
double q_current[7]={0,0,0,0,0,0,0};
m_time += dt;
m_targetPos.setValue(0.4 - 0.4 * b3Cos(m_time), 0, 0.8 + 0.4 * b3Cos(m_time));
m_targetOri.setValue(0, 1.0, 0, 0);
m_targetPos.setValue(0.2 * b3Cos(m_time), 0.2 * b3Sin(m_time), 1.1);
double world_position[3]={0,0,0};
double world_orientation[4]={0,0,0,0};
b3JointStates jointStates;
if (m_robotSim.getJointStates(m_kukaIndex,jointStates))
{
//skip the base positions (7 values)
b3Assert(7+numJoints == jointStates.m_numDegreeOfFreedomQ);
for (int i=0;i<numJoints;i++)
{
q_current[i] = jointStates.m_actualStateQ[i+7];
}
}
// compute body position and orientation
m_robotSim.getLinkState(0, 6, world_position, world_orientation);
m_worldPos.setValue(world_position[0], world_position[1], world_position[2]);
m_worldOri.setValue(world_orientation[0], world_orientation[1], world_orientation[2], world_orientation[3]);
b3Vector3DoubleData targetPosDataOut;
m_targetPos.serializeDouble(targetPosDataOut);
b3Vector3DoubleData worldPosDataOut;
m_worldPos.serializeDouble(worldPosDataOut);
b3Vector3DoubleData targetOriDataOut;
m_targetOri.serializeDouble(targetOriDataOut);
b3Vector3DoubleData worldOriDataOut;
m_worldOri.serializeDouble(worldOriDataOut);
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
if (numJoints == 7)
{
double q_current[7] = {0, 0, 0, 0, 0, 0, 0};
b3JointStates2 jointStates;
if (m_robotSim.getJointStates(m_kukaIndex, jointStates))
{
//skip the base positions (7 values)
b3Assert(7 + numJoints == jointStates.m_numDegreeOfFreedomQ);
for (int i = 0; i < numJoints; i++)
{
q_current[i] = jointStates.m_actualStateQ[i + 7];
}
}
// compute body position and orientation
b3LinkState linkState;
bool computeVelocity = true;
bool computeForwardKinematics = true;
m_robotSim.getLinkState(0, 6, computeVelocity, computeForwardKinematics, &linkState);
m_worldPos.setValue(linkState.m_worldLinkFramePosition[0], linkState.m_worldLinkFramePosition[1], linkState.m_worldLinkFramePosition[2]);
m_worldOri.setValue(linkState.m_worldLinkFrameOrientation[0], linkState.m_worldLinkFrameOrientation[1], linkState.m_worldLinkFrameOrientation[2], linkState.m_worldLinkFrameOrientation[3]);
b3Vector3DoubleData targetPosDataOut;
m_targetPos.serializeDouble(targetPosDataOut);
b3Vector3DoubleData worldPosDataOut;
m_worldPos.serializeDouble(worldPosDataOut);
b3Vector3DoubleData targetOriDataOut;
m_targetOri.serializeDouble(targetOriDataOut);
b3Vector3DoubleData worldOriDataOut;
m_worldOri.serializeDouble(worldOriDataOut);
b3RobotSimulatorInverseKinematicArgs ikargs;
b3RobotSimulatorInverseKinematicsResults ikresults;
b3RobotSimInverseKinematicArgs ikargs;
b3RobotSimInverseKinematicsResults ikresults;
ikargs.m_bodyUniqueId = m_kukaIndex;
// ikargs.m_currentJointPositions = q_current;
// ikargs.m_numPositions = 7;
ikargs.m_endEffectorTargetPosition[0] = targetPosDataOut.m_floats[0];
ikargs.m_endEffectorTargetPosition[1] = targetPosDataOut.m_floats[1];
ikargs.m_endEffectorTargetPosition[2] = targetPosDataOut.m_floats[2];
ikargs.m_flags |= /*B3_HAS_IK_TARGET_ORIENTATION +*/ B3_HAS_NULL_SPACE_VELOCITY;
// ikargs.m_currentJointPositions = q_current;
// ikargs.m_numPositions = 7;
ikargs.m_endEffectorTargetPosition[0] = targetPosDataOut.m_floats[0];
ikargs.m_endEffectorTargetPosition[1] = targetPosDataOut.m_floats[1];
ikargs.m_endEffectorTargetPosition[2] = targetPosDataOut.m_floats[2];
//ikargs.m_flags |= B3_HAS_IK_TARGET_ORIENTATION;
ikargs.m_flags |= B3_HAS_JOINT_DAMPING;
ikargs.m_endEffectorTargetOrientation[0] = targetOriDataOut.m_floats[0];
ikargs.m_endEffectorTargetOrientation[1] = targetOriDataOut.m_floats[1];
ikargs.m_endEffectorTargetOrientation[2] = targetOriDataOut.m_floats[2];
ikargs.m_endEffectorTargetOrientation[3] = targetOriDataOut.m_floats[3];
ikargs.m_endEffectorLinkIndex = 6;
// Settings based on default KUKA arm setting
ikargs.m_lowerLimits.resize(numJoints);
ikargs.m_upperLimits.resize(numJoints);
ikargs.m_jointRanges.resize(numJoints);
ikargs.m_restPoses.resize(numJoints);
ikargs.m_lowerLimits[0] = -2.32;
ikargs.m_lowerLimits[1] = -1.6;
ikargs.m_lowerLimits[2] = -2.32;
ikargs.m_lowerLimits[3] = -1.6;
ikargs.m_lowerLimits[4] = -2.32;
ikargs.m_lowerLimits[5] = -1.6;
ikargs.m_lowerLimits[6] = -2.4;
ikargs.m_upperLimits[0] = 2.32;
ikargs.m_upperLimits[1] = 1.6;
ikargs.m_upperLimits[2] = 2.32;
ikargs.m_upperLimits[3] = 1.6;
ikargs.m_upperLimits[4] = 2.32;
ikargs.m_upperLimits[5] = 1.6;
ikargs.m_upperLimits[6] = 2.4;
ikargs.m_jointRanges[0] = 5.8;
ikargs.m_jointRanges[1] = 4;
ikargs.m_jointRanges[2] = 5.8;
ikargs.m_jointRanges[3] = 4;
ikargs.m_jointRanges[4] = 5.8;
ikargs.m_jointRanges[5] = 4;
ikargs.m_jointRanges[6] = 6;
ikargs.m_restPoses[0] = 0;
ikargs.m_restPoses[1] = 0;
ikargs.m_restPoses[2] = 0;
ikargs.m_restPoses[3] = SIMD_HALF_PI;
ikargs.m_restPoses[4] = 0;
ikargs.m_restPoses[5] = -SIMD_HALF_PI*0.66;
ikargs.m_restPoses[6] = 0;
ikargs.m_numDegreeOfFreedom = numJoints;
if (m_robotSim.calculateInverseKinematics(ikargs,ikresults))
ikargs.m_endEffectorLinkIndex = 6;
// Settings based on default KUKA arm setting
ikargs.m_lowerLimits.resize(numJoints);
ikargs.m_upperLimits.resize(numJoints);
ikargs.m_jointRanges.resize(numJoints);
ikargs.m_restPoses.resize(numJoints);
ikargs.m_jointDamping.resize(numJoints, 0.5);
ikargs.m_lowerLimits[0] = -2.32;
ikargs.m_lowerLimits[1] = -1.6;
ikargs.m_lowerLimits[2] = -2.32;
ikargs.m_lowerLimits[3] = -1.6;
ikargs.m_lowerLimits[4] = -2.32;
ikargs.m_lowerLimits[5] = -1.6;
ikargs.m_lowerLimits[6] = -2.4;
ikargs.m_upperLimits[0] = 2.32;
ikargs.m_upperLimits[1] = 1.6;
ikargs.m_upperLimits[2] = 2.32;
ikargs.m_upperLimits[3] = 1.6;
ikargs.m_upperLimits[4] = 2.32;
ikargs.m_upperLimits[5] = 1.6;
ikargs.m_upperLimits[6] = 2.4;
ikargs.m_jointRanges[0] = 5.8;
ikargs.m_jointRanges[1] = 4;
ikargs.m_jointRanges[2] = 5.8;
ikargs.m_jointRanges[3] = 4;
ikargs.m_jointRanges[4] = 5.8;
ikargs.m_jointRanges[5] = 4;
ikargs.m_jointRanges[6] = 6;
ikargs.m_restPoses[0] = 0;
ikargs.m_restPoses[1] = 0;
ikargs.m_restPoses[2] = 0;
ikargs.m_restPoses[3] = SIMD_HALF_PI;
ikargs.m_restPoses[4] = 0;
ikargs.m_restPoses[5] = -SIMD_HALF_PI * 0.66;
ikargs.m_restPoses[6] = 0;
ikargs.m_jointDamping[0] = 10.0;
ikargs.m_numDegreeOfFreedom = numJoints;
if (m_robotSim.calculateInverseKinematics(ikargs, ikresults))
{
//copy the IK result to the desired state of the motor/actuator
for (int i=0;i<numJoints;i++)
{
b3JointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
t.m_targetPosition = ikresults.m_calculatedJointPositions[i];
t.m_maxTorqueValue = 100.0;
t.m_kp= 1.0;
//copy the IK result to the desired state of the motor/actuator
for (int i = 0; i < numJoints; i++)
{
b3RobotSimulatorJointMotorArgs t(CONTROL_MODE_POSITION_VELOCITY_PD);
t.m_targetPosition = ikresults.m_calculatedJointPositions[i];
t.m_maxTorqueValue = 100.0;
t.m_kp = 1.0;
t.m_targetVelocity = 0;
t.m_kd = 1.0;
m_robotSim.setJointMotorControl(m_kukaIndex,i,t);
m_robotSim.setJointMotorControl(m_kukaIndex, i, t);
}
}
}
}
}
}
m_robotSim.stepSimulation();
}
virtual void renderScene()
{
}
virtual void renderScene()
{
m_robotSim.renderScene();
b3Quaternion orn(0, 0, 0, 1);
m_app->m_renderer->writeSingleInstanceTransformToCPU(m_targetPos, orn, m_targetSphereInstance);
m_app->m_renderer->writeTransforms();
//draw the end-effector target sphere
//m_app->m_renderer->renderScene();
}
b3Quaternion orn(0, 0, 0, 1);
m_app->m_renderer->writeSingleInstanceTransformToCPU(m_targetPos, orn, m_targetSphereInstance);
m_app->m_renderer->writeTransforms();
//draw the end-effector target sphere
//m_app->m_renderer->renderScene();
}
virtual void physicsDebugDraw(int debugDrawMode)
{
m_robotSim.debugDraw(debugDrawMode);
}
virtual bool mouseMoveCallback(float x, float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void physicsDebugDraw()
{
}
virtual bool mouseMoveCallback(float x,float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void resetCamera()
{
float dist = 3;
float pitch = 0;
float yaw = 30;
float targetPos[3]={-0.2,0.8,0.3};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
float pitch = -30;
float yaw = 0;
float targetPos[3] = {-0.2, 0.8, 0.3};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
{
m_app->m_renderer->getActiveCamera()->setCameraDistance(dist);
m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch);
m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw);
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0],targetPos[1],targetPos[2]);
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0], targetPos[1], targetPos[2]);
}
}
};
class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options)
class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options)
{
return new KukaGraspExample(options.m_guiHelper, options.m_option);
}

View file

@ -18,10 +18,9 @@ subject to the following restrictions:
enum KukaGraspExampleOptions
{
eKUKA_GRASP_DLS_IK=1,
eKUKA_GRASP_DLS_IK = 1,
};
class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options);
class CommonExampleInterface* KukaGraspExampleCreateFunc(struct CommonExampleOptions& options);
#endif //KUKA_GRASP_EXAMPLE_H
#endif //KUKA_GRASP_EXAMPLE_H

View file

@ -11,223 +11,191 @@
#include "../SharedMemory/PhysicsClientC_API.h"
#include <string>
#include "b3RobotSimAPI.h"
#include "../RobotSimulator/b3RobotSimulatorClientAPI.h"
#include "../Utils/b3Clock.h"
///quick demo showing the right-handed coordinate system and positive rotations around each axis
class R2D2GraspExample : public CommonExampleInterface
{
CommonGraphicsApp* m_app;
CommonGraphicsApp* m_app;
GUIHelperInterface* m_guiHelper;
b3RobotSimAPI m_robotSim;
b3RobotSimulatorClientAPI m_robotSim;
int m_options;
int m_r2d2Index;
float m_x;
float m_y;
float m_z;
b3AlignedObjectArray<int> m_movingInstances;
enum
{
numCubesX = 20,
numCubesY = 20
};
public:
R2D2GraspExample(GUIHelperInterface* helper, int options)
:m_app(helper->getAppInterface()),
m_guiHelper(helper),
m_options(options),
m_r2d2Index(-1),
m_x(0),
m_y(0),
m_z(0)
{
m_app->setUpAxis(2);
}
virtual ~R2D2GraspExample()
{
m_app->m_renderer->enableBlend(false);
}
virtual void physicsDebugDraw(int debugDrawMode)
{
}
virtual void initPhysics()
{
bool connected = m_robotSim.connect(m_guiHelper);
b3Printf("robotSim connected = %d",connected);
if ((m_options & eROBOTIC_LEARN_GRASP)!=0)
public:
R2D2GraspExample(GUIHelperInterface* helper, int options)
: m_app(helper->getAppInterface()),
m_guiHelper(helper),
m_options(options),
m_r2d2Index(-1)
{
m_app->setUpAxis(2);
}
virtual ~R2D2GraspExample()
{
}
virtual void physicsDebugDraw(int debugDrawMode)
{
}
virtual void initPhysics()
{
int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
m_robotSim.setGuiHelper(m_guiHelper);
bool connected = m_robotSim.connect(mode);
m_robotSim.configureDebugVisualizer(COV_ENABLE_RGB_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_DEPTH_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_SEGMENTATION_MARK_PREVIEW, 0);
b3Printf("robotSim connected = %d", connected);
if ((m_options & eROBOTIC_LEARN_GRASP) != 0)
{
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "r2d2.urdf";
args.m_startPosition.setValue(0,0,.5);
b3RobotSimLoadFileResults results;
if (m_robotSim.loadFile(args, results) && results.m_uniqueObjectIds.size()==1)
{
int m_r2d2Index = results.m_uniqueObjectIds[0];
int numJoints = m_robotSim.getNumJoints(m_r2d2Index);
b3Printf("numJoints = %d",numJoints);
b3RobotSimulatorLoadUrdfFileArgs args;
args.m_startPosition.setValue(0, 0, .5);
m_r2d2Index = m_robotSim.loadURDF("r2d2.urdf", args);
for (int i=0;i<numJoints;i++)
if (m_r2d2Index >= 0)
{
int numJoints = m_robotSim.getNumJoints(m_r2d2Index);
b3Printf("numJoints = %d", numJoints);
for (int i = 0; i < numJoints; i++)
{
b3JointInfo jointInfo;
m_robotSim.getJointInfo(m_r2d2Index,i,&jointInfo);
b3Printf("joint[%d].m_jointName=%s",i,jointInfo.m_jointName);
m_robotSim.getJointInfo(m_r2d2Index, i, &jointInfo);
b3Printf("joint[%d].m_jointName=%s", i, jointInfo.m_jointName);
}
int wheelJointIndices[4]={2,3,6,7};
int wheelTargetVelocities[4]={-10,-10,-10,-10};
for (int i=0;i<4;i++)
int wheelJointIndices[4] = {2, 3, 6, 7};
int wheelTargetVelocities[4] = {-10, -10, -10, -10};
for (int i = 0; i < 4; i++)
{
b3JointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_VELOCITY);
controlArgs.m_targetVelocity = wheelTargetVelocities[i];
controlArgs.m_maxTorqueValue = 1e30;
m_robotSim.setJointMotorControl(m_r2d2Index,wheelJointIndices[i],controlArgs);
m_robotSim.setJointMotorControl(m_r2d2Index, wheelJointIndices[i], controlArgs);
}
}
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "kiva_shelf/model.sdf";
args.m_forceOverrideFixedBase = true;
args.m_fileType = B3_SDF_FILE;
args.m_startOrientation = b3Quaternion(0,0,0,1);
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
b3RobotSimulatorLoadFileResults results;
m_robotSim.loadSDF("kiva_shelf/model.sdf", results);
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "plane.urdf";
args.m_startPosition.setValue(0,0,0);
args.m_forceOverrideFixedBase = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.loadURDF("plane.urdf");
}
m_robotSim.setGravity(btVector3(0, 0, -10));
}
if ((m_options & eROBOTIC_LEARN_COMPLIANT_CONTACT)!=0)
if ((m_options & eROBOTIC_LEARN_COMPLIANT_CONTACT) != 0)
{
b3RobotSimLoadFileArgs args("");
b3RobotSimLoadFileResults results;
b3RobotSimulatorLoadUrdfFileArgs args;
b3RobotSimulatorLoadFileResults results;
{
args.m_fileName = "cube_soft.urdf";
args.m_startPosition.setValue(0,0,2.5);
args.m_startOrientation.setEulerZYX(0,0.2,0);
m_robotSim.loadFile(args,results);
args.m_startPosition.setValue(0, 0, 2.5);
args.m_startOrientation.setEulerZYX(0, 0.2, 0);
m_r2d2Index = m_robotSim.loadURDF("cube_soft.urdf", args);
}
{
args.m_fileName = "cube_no_friction.urdf";
args.m_startPosition.setValue(0,2,2.5);
args.m_startOrientation.setEulerZYX(0,0.2,0);
m_robotSim.loadFile(args,results);
args.m_startPosition.setValue(0, 2, 2.5);
args.m_startOrientation.setEulerZYX(0, 0.2, 0);
m_robotSim.loadURDF("cube_no_friction.urdf", args);
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "plane.urdf";
args.m_startPosition.setValue(0,0,0);
args.m_startOrientation.setEulerZYX(0,0.2,0);
args.m_startPosition.setValue(0, 0, 0);
args.m_startOrientation.setEulerZYX(0, 0.2, 0);
args.m_forceOverrideFixedBase = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
m_robotSim.loadURDF("plane.urdf", args);
}
}
if ((m_options & eROBOTIC_LEARN_ROLLING_FRICTION)!=0)
{
b3RobotSimLoadFileArgs args("");
b3RobotSimLoadFileResults results;
{
args.m_fileName = "sphere2_rolling_friction.urdf";
args.m_startPosition.setValue(0,0,2.5);
args.m_startOrientation.setEulerZYX(0,0,0);
args.m_useMultiBody = true;
m_robotSim.loadFile(args,results);
}
{
args.m_fileName = "sphere2.urdf";
args.m_startPosition.setValue(0,2,2.5);
args.m_startOrientation.setEulerZYX(0,0,0);
args.m_useMultiBody = true;
m_robotSim.loadFile(args,results);
}
{
b3RobotSimLoadFileArgs args("");
args.m_fileName = "plane.urdf";
args.m_startPosition.setValue(0,0,0);
args.m_startOrientation.setEulerZYX(0,0.2,0);
args.m_useMultiBody = true;
args.m_forceOverrideFixedBase = true;
b3RobotSimLoadFileResults results;
m_robotSim.loadFile(args,results);
m_robotSim.setGravity(b3MakeVector3(0,0,-10));
}
}
}
virtual void exitPhysics()
{
m_robotSim.setGravity(btVector3(0, 0, -10));
}
if ((m_options & eROBOTIC_LEARN_ROLLING_FRICTION) != 0)
{
b3RobotSimulatorLoadUrdfFileArgs args;
b3RobotSimulatorLoadFileResults results;
{
args.m_startPosition.setValue(0, 0, 2.5);
args.m_startOrientation.setEulerZYX(0, 0, 0);
args.m_useMultiBody = true;
m_robotSim.loadURDF("sphere2_rolling_friction.urdf", args);
}
{
args.m_startPosition.setValue(0, 2, 2.5);
args.m_startOrientation.setEulerZYX(0, 0, 0);
args.m_useMultiBody = true;
m_robotSim.loadURDF("sphere2.urdf", args);
}
{
args.m_startPosition.setValue(0, 0, 0);
args.m_startOrientation.setEulerZYX(0, 0.2, 0);
args.m_useMultiBody = true;
args.m_forceOverrideFixedBase = true;
m_robotSim.loadURDF("plane.urdf", args);
}
m_robotSim.setGravity(btVector3(0, 0, -10));
}
}
virtual void exitPhysics()
{
m_robotSim.disconnect();
}
virtual void stepSimulation(float deltaTime)
}
virtual void stepSimulation(float deltaTime)
{
m_robotSim.stepSimulation();
}
virtual void renderScene()
{
}
virtual void renderScene()
{
m_robotSim.renderScene();
//m_app->m_renderer->renderScene();
}
}
virtual void physicsDebugDraw()
{
}
virtual bool mouseMoveCallback(float x, float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void physicsDebugDraw()
{
}
virtual bool mouseMoveCallback(float x,float y)
{
return false;
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return false;
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void resetCamera()
{
float dist = 3;
float pitch = -75;
float yaw = 30;
float targetPos[3]={-0.2,0.8,0.3};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
float pitch = -30;
float yaw = -75;
float targetPos[3] = {-0.2, 0.8, 0.3};
if (m_app->m_renderer && m_app->m_renderer->getActiveCamera())
{
m_app->m_renderer->getActiveCamera()->setCameraDistance(dist);
m_app->m_renderer->getActiveCamera()->setCameraPitch(pitch);
m_app->m_renderer->getActiveCamera()->setCameraYaw(yaw);
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0],targetPos[1],targetPos[2]);
m_app->m_renderer->getActiveCamera()->setCameraTargetPosition(targetPos[0], targetPos[1], targetPos[2]);
}
}
};
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options)
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options)
{
return new R2D2GraspExample(options.m_guiHelper, options.m_option);
}

View file

@ -18,12 +18,11 @@ subject to the following restrictions:
enum RobotLearningExampleOptions
{
eROBOTIC_LEARN_GRASP=1,
eROBOTIC_LEARN_COMPLIANT_CONTACT=2,
eROBOTIC_LEARN_ROLLING_FRICTION=4,
eROBOTIC_LEARN_GRASP = 1,
eROBOTIC_LEARN_COMPLIANT_CONTACT = 2,
eROBOTIC_LEARN_ROLLING_FRICTION = 4,
};
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options);
class CommonExampleInterface* R2D2GraspExampleCreateFunc(struct CommonExampleOptions& options);
#endif //R2D2_GRASP_EXAMPLE_H
#endif //R2D2_GRASP_EXAMPLE_H

View file

@ -1,999 +0,0 @@
#include "b3RobotSimAPI.h"
//#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
#include "Bullet3Common/b3Quaternion.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "../CommonInterfaces/CommonRenderInterface.h"
//#include "../CommonInterfaces/CommonExampleInterface.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
#include "../SharedMemory/PhysicsServerSharedMemory.h"
#include "../SharedMemory/PhysicsServerSharedMemory.h"
#include "../SharedMemory/PhysicsClientC_API.h"
#include "../SharedMemory/PhysicsDirectC_API.h"
#include "../SharedMemory/PhysicsDirect.h"
#include <string>
#include "../Utils/b3Clock.h"
#include "../MultiThreading/b3ThreadSupportInterface.h"
void RobotThreadFunc(void* userPtr,void* lsMemory);
void* RobotlsMemoryFunc();
#define MAX_ROBOT_NUM_THREADS 1
enum
{
numCubesX = 20,
numCubesY = 20
};
enum TestRobotSimCommunicationEnums
{
eRequestTerminateRobotSim= 13,
eRobotSimIsUnInitialized,
eRobotSimIsInitialized,
eRobotSimInitializationFailed,
eRobotSimHasTerminated
};
enum MultiThreadedGUIHelperCommunicationEnums
{
eRobotSimGUIHelperIdle= 13,
eRobotSimGUIHelperRegisterTexture,
eRobotSimGUIHelperRegisterGraphicsShape,
eRobotSimGUIHelperRegisterGraphicsInstance,
eRobotSimGUIHelperCreateCollisionShapeGraphicsObject,
eRobotSimGUIHelperCreateCollisionObjectGraphicsObject,
eRobotSimGUIHelperRemoveAllGraphicsInstances,
eRobotSimGUIHelperCopyCameraImageData,
};
#include <stdio.h>
//#include "BulletMultiThreaded/PlatformDefinitions.h"
#ifndef _WIN32
#include "../MultiThreading/b3PosixThreadSupport.h"
b3ThreadSupportInterface* createRobotSimThreadSupport(int numThreads)
{
b3PosixThreadSupport::ThreadConstructionInfo constructionInfo("RobotSimThreads",
RobotThreadFunc,
RobotlsMemoryFunc,
numThreads);
b3ThreadSupportInterface* threadSupport = new b3PosixThreadSupport(constructionInfo);
return threadSupport;
}
#elif defined( _WIN32)
#include "../MultiThreading/b3Win32ThreadSupport.h"
b3ThreadSupportInterface* createRobotSimThreadSupport(int numThreads)
{
b3Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("RobotSimThreads",RobotThreadFunc,RobotlsMemoryFunc,numThreads);
b3Win32ThreadSupport* threadSupport = new b3Win32ThreadSupport(threadConstructionInfo);
return threadSupport;
}
#endif
struct RobotSimArgs
{
RobotSimArgs()
:m_physicsServerPtr(0)
{
}
b3CriticalSection* m_cs;
PhysicsServerSharedMemory* m_physicsServerPtr;
b3AlignedObjectArray<b3Vector3> m_positions;
};
struct RobotSimThreadLocalStorage
{
int threadId;
};
void RobotThreadFunc(void* userPtr,void* lsMemory)
{
printf("RobotThreadFunc thread started\n");
RobotSimThreadLocalStorage* localStorage = (RobotSimThreadLocalStorage*) lsMemory;
RobotSimArgs* args = (RobotSimArgs*) userPtr;
int workLeft = true;
b3Clock clock;
clock.reset();
bool init = true;
if (init)
{
args->m_cs->lock();
args->m_cs->setSharedParam(0,eRobotSimIsInitialized);
args->m_cs->unlock();
do
{
//todo(erwincoumans): do we want some sleep to reduce CPU resources in this thread?
#if 0
double deltaTimeInSeconds = double(clock.getTimeMicroseconds())/1000000.;
if (deltaTimeInSeconds<(1./260.))
{
if (deltaTimeInSeconds<.001)
continue;
}
clock.reset();
#endif //
args->m_physicsServerPtr->processClientCommands();
} while (args->m_cs->getSharedParam(0)!=eRequestTerminateRobotSim);
} else
{
args->m_cs->lock();
args->m_cs->setSharedParam(0,eRobotSimInitializationFailed);
args->m_cs->unlock();
}
//do nothing
}
void* RobotlsMemoryFunc()
{
//don't create local store memory, just return 0
return new RobotSimThreadLocalStorage;
}
ATTRIBUTE_ALIGNED16(class) MultiThreadedOpenGLGuiHelper2 : public GUIHelperInterface
{
CommonGraphicsApp* m_app;
b3CriticalSection* m_cs;
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
GUIHelperInterface* m_childGuiHelper;
const unsigned char* m_texels;
int m_textureWidth;
int m_textureHeight;
int m_shapeIndex;
const float* m_position;
const float* m_quaternion;
const float* m_color;
const float* m_scaling;
const float* m_vertices;
int m_numvertices;
const int* m_indices;
int m_numIndices;
int m_primitiveType;
int m_textureId;
int m_instanceId;
MultiThreadedOpenGLGuiHelper2(CommonGraphicsApp* app, GUIHelperInterface* guiHelper)
:m_app(app)
,m_cs(0),
m_texels(0),
m_textureId(-1)
{
m_childGuiHelper = guiHelper;;
}
virtual ~MultiThreadedOpenGLGuiHelper2()
{
delete m_childGuiHelper;
}
void setCriticalSection(b3CriticalSection* cs)
{
m_cs = cs;
}
b3CriticalSection* getCriticalSection()
{
return m_cs;
}
virtual void createRigidBodyGraphicsObject(btRigidBody* body,const btVector3& color)
{
createCollisionObjectGraphicsObject((btCollisionObject*)body, color);
}
btCollisionObject* m_obj;
btVector3 m_color2;
virtual void createCollisionObjectGraphicsObject(btCollisionObject* obj,const btVector3& color)
{
m_obj = obj;
m_color2 = color;
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperCreateCollisionObjectGraphicsObject);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
}
btCollisionShape* m_colShape;
virtual void createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
{
m_colShape = collisionShape;
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperCreateCollisionShapeGraphicsObject);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
}
virtual void syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
{
//this check is to prevent a crash, in case we removed all graphics instances, but there are still physics objects.
//the check will be obsolete, once we have a better/safer way of synchronizing physics->graphics transforms
if ( m_childGuiHelper->getRenderInterface()->getTotalNumInstances()>0)
{
m_childGuiHelper->syncPhysicsToGraphics(rbWorld);
}
}
virtual void render(const btDiscreteDynamicsWorld* rbWorld)
{
m_childGuiHelper->render(0);
}
virtual void createPhysicsDebugDrawer( btDiscreteDynamicsWorld* rbWorld){}
virtual int registerTexture(const unsigned char* texels, int width, int height)
{
m_texels = texels;
m_textureWidth = width;
m_textureHeight = height;
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperRegisterTexture);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
return m_textureId;
}
virtual int registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices,int primitiveType, int textureId)
{
m_vertices = vertices;
m_numvertices = numvertices;
m_indices = indices;
m_numIndices = numIndices;
m_primitiveType = primitiveType;
m_textureId = textureId;
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperRegisterGraphicsShape);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
return m_shapeIndex;
}
virtual int registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling)
{
m_shapeIndex = shapeIndex;
m_position = position;
m_quaternion = quaternion;
m_color = color;
m_scaling = scaling;
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperRegisterGraphicsInstance);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
return m_instanceId;
}
virtual void removeAllGraphicsInstances()
{
m_cs->lock();
m_cs->setSharedParam(1,eRobotSimGUIHelperRemoveAllGraphicsInstances);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
}
virtual Common2dCanvasInterface* get2dCanvasInterface()
{
return 0;
}
virtual CommonParameterInterface* getParameterInterface()
{
return 0;
}
virtual CommonRenderInterface* getRenderInterface()
{
return 0;
}
virtual CommonGraphicsApp* getAppInterface()
{
return m_childGuiHelper->getAppInterface();
}
virtual void setUpAxis(int axis)
{
m_childGuiHelper->setUpAxis(axis);
}
virtual void resetCamera(float camDist, float pitch, float yaw, float camPosX,float camPosY, float camPosZ)
{
}
float m_viewMatrix[16];
float m_projectionMatrix[16];
unsigned char* m_pixelsRGBA;
int m_rgbaBufferSizeInPixels;
float* m_depthBuffer;
int m_depthBufferSizeInPixels;
int* m_segmentationMaskBuffer;
int m_segmentationMaskBufferSizeInPixels;
int m_startPixelIndex;
int m_destinationWidth;
int m_destinationHeight;
int* m_numPixelsCopied;
virtual void copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
float* depthBuffer, int depthBufferSizeInPixels,
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
int startPixelIndex, int destinationWidth,
int destinationHeight, int* numPixelsCopied)
{
m_cs->lock();
for (int i=0;i<16;i++)
{
m_viewMatrix[i] = viewMatrix[i];
m_projectionMatrix[i] = projectionMatrix[i];
}
m_pixelsRGBA = pixelsRGBA;
m_rgbaBufferSizeInPixels = rgbaBufferSizeInPixels;
m_depthBuffer = depthBuffer;
m_depthBufferSizeInPixels = depthBufferSizeInPixels;
m_segmentationMaskBuffer = segmentationMaskBuffer;
m_segmentationMaskBufferSizeInPixels = segmentationMaskBufferSizeInPixels;
m_startPixelIndex = startPixelIndex;
m_destinationWidth = destinationWidth;
m_destinationHeight = destinationHeight;
m_numPixelsCopied = numPixelsCopied;
m_cs->setSharedParam(1,eRobotSimGUIHelperCopyCameraImageData);
m_cs->unlock();
while (m_cs->getSharedParam(1)!=eRobotSimGUIHelperIdle)
{
}
}
virtual void autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
{
}
virtual void drawText3D( const char* txt, float posX, float posZY, float posZ, float size)
{
}
};
struct b3RobotSimAPI_InternalData
{
//GUIHelperInterface* m_guiHelper;
PhysicsServerSharedMemory m_physicsServer;
b3PhysicsClientHandle m_physicsClient;
b3ThreadSupportInterface* m_threadSupport;
RobotSimArgs m_args[MAX_ROBOT_NUM_THREADS];
MultiThreadedOpenGLGuiHelper2* m_multiThreadedHelper;
PhysicsDirect* m_clientServerDirect;
bool m_useMultiThreading;
bool m_connected;
b3RobotSimAPI_InternalData()
:m_threadSupport(0),
m_multiThreadedHelper(0),
m_clientServerDirect(0),
m_physicsClient(0),
m_useMultiThreading(false),
m_connected(false)
{
}
};
b3RobotSimAPI::b3RobotSimAPI()
{
m_data = new b3RobotSimAPI_InternalData;
}
void b3RobotSimAPI::stepSimulation()
{
b3SharedMemoryStatusHandle statusHandle;
int statusType;
b3Assert(b3CanSubmitCommand(m_data->m_physicsClient));
if (b3CanSubmitCommand(m_data->m_physicsClient))
{
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, b3InitStepSimulationCommand(m_data->m_physicsClient));
statusType = b3GetStatusType(statusHandle);
b3Assert(statusType==CMD_STEP_FORWARD_SIMULATION_COMPLETED);
}
}
void b3RobotSimAPI::setGravity(const b3Vector3& gravityAcceleration)
{
b3SharedMemoryCommandHandle command = b3InitPhysicsParamCommand(m_data->m_physicsClient);
b3SharedMemoryStatusHandle statusHandle;
b3PhysicsParamSetGravity(command, gravityAcceleration[0],gravityAcceleration[1],gravityAcceleration[2]);
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
b3Assert(b3GetStatusType(statusHandle)==CMD_CLIENT_COMMAND_COMPLETED);
}
void b3RobotSimAPI::setNumSimulationSubSteps(int numSubSteps)
{
b3SharedMemoryCommandHandle command = b3InitPhysicsParamCommand(m_data->m_physicsClient);
b3SharedMemoryStatusHandle statusHandle;
b3PhysicsParamSetNumSubSteps(command, numSubSteps);
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
b3Assert(b3GetStatusType(statusHandle)==CMD_CLIENT_COMMAND_COMPLETED);
}
/*
b3SharedMemoryCommandHandle b3CalculateInverseKinematicsCommandInit(b3PhysicsClientHandle physClient, int bodyIndex,
const double* jointPositionsQ, double targetPosition[3]);
int b3GetStatusInverseKinematicsJointPositions(b3SharedMemoryStatusHandle statusHandle,
int* bodyUniqueId,
int* dofCount,
double* jointPositions);
*/
bool b3RobotSimAPI::calculateInverseKinematics(const struct b3RobotSimInverseKinematicArgs& args, struct b3RobotSimInverseKinematicsResults& results)
{
btAssert(args.m_endEffectorLinkIndex>=0);
btAssert(args.m_bodyUniqueId>=0);
b3SharedMemoryCommandHandle command = b3CalculateInverseKinematicsCommandInit(m_data->m_physicsClient,args.m_bodyUniqueId);
if ((args.m_flags & B3_HAS_IK_TARGET_ORIENTATION) && (args.m_flags & B3_HAS_NULL_SPACE_VELOCITY))
{
b3CalculateInverseKinematicsPosOrnWithNullSpaceVel(command, args.m_numDegreeOfFreedom, args.m_endEffectorLinkIndex, args.m_endEffectorTargetPosition, args.m_endEffectorTargetOrientation, &args.m_lowerLimits[0], &args.m_upperLimits[0], &args.m_jointRanges[0], &args.m_restPoses[0]);
} else if (args.m_flags & B3_HAS_IK_TARGET_ORIENTATION)
{
b3CalculateInverseKinematicsAddTargetPositionWithOrientation(command,args.m_endEffectorLinkIndex,args.m_endEffectorTargetPosition,args.m_endEffectorTargetOrientation);
} else if (args.m_flags & B3_HAS_NULL_SPACE_VELOCITY)
{
b3CalculateInverseKinematicsPosWithNullSpaceVel(command, args.m_numDegreeOfFreedom, args.m_endEffectorLinkIndex, args.m_endEffectorTargetPosition, &args.m_lowerLimits[0], &args.m_upperLimits[0], &args.m_jointRanges[0], &args.m_restPoses[0]);
} else
{
b3CalculateInverseKinematicsAddTargetPurePosition(command,args.m_endEffectorLinkIndex,args.m_endEffectorTargetPosition);
}
b3SharedMemoryStatusHandle statusHandle;
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
int numPos=0;
bool result = b3GetStatusInverseKinematicsJointPositions(statusHandle,
&results.m_bodyUniqueId,
&numPos,
0);
if (result && numPos)
{
results.m_calculatedJointPositions.resize(numPos);
result = b3GetStatusInverseKinematicsJointPositions(statusHandle,
&results.m_bodyUniqueId,
&numPos,
&results.m_calculatedJointPositions[0]);
}
return result;
}
b3RobotSimAPI::~b3RobotSimAPI()
{
delete m_data;
}
void b3RobotSimAPI::processMultiThreadedGraphicsRequests()
{
if (0==m_data->m_multiThreadedHelper)
return;
switch (m_data->m_multiThreadedHelper->getCriticalSection()->getSharedParam(1))
{
case eRobotSimGUIHelperCreateCollisionShapeGraphicsObject:
{
m_data->m_multiThreadedHelper->m_childGuiHelper->createCollisionShapeGraphicsObject(m_data->m_multiThreadedHelper->m_colShape);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperCreateCollisionObjectGraphicsObject:
{
m_data->m_multiThreadedHelper->m_childGuiHelper->createCollisionObjectGraphicsObject(m_data->m_multiThreadedHelper->m_obj,
m_data->m_multiThreadedHelper->m_color2);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperRegisterTexture:
{
m_data->m_multiThreadedHelper->m_textureId = m_data->m_multiThreadedHelper->m_childGuiHelper->registerTexture(m_data->m_multiThreadedHelper->m_texels,
m_data->m_multiThreadedHelper->m_textureWidth,m_data->m_multiThreadedHelper->m_textureHeight);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperRegisterGraphicsShape:
{
m_data->m_multiThreadedHelper->m_shapeIndex = m_data->m_multiThreadedHelper->m_childGuiHelper->registerGraphicsShape(
m_data->m_multiThreadedHelper->m_vertices,
m_data->m_multiThreadedHelper->m_numvertices,
m_data->m_multiThreadedHelper->m_indices,
m_data->m_multiThreadedHelper->m_numIndices,
m_data->m_multiThreadedHelper->m_primitiveType,
m_data->m_multiThreadedHelper->m_textureId);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperRegisterGraphicsInstance:
{
m_data->m_multiThreadedHelper->m_instanceId = m_data->m_multiThreadedHelper->m_childGuiHelper->registerGraphicsInstance(
m_data->m_multiThreadedHelper->m_shapeIndex,
m_data->m_multiThreadedHelper->m_position,
m_data->m_multiThreadedHelper->m_quaternion,
m_data->m_multiThreadedHelper->m_color,
m_data->m_multiThreadedHelper->m_scaling);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperRemoveAllGraphicsInstances:
{
m_data->m_multiThreadedHelper->m_childGuiHelper->removeAllGraphicsInstances();
int numRenderInstances = m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->getTotalNumInstances();
b3Assert(numRenderInstances==0);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperCopyCameraImageData:
{
m_data->m_multiThreadedHelper->m_childGuiHelper->copyCameraImageData(m_data->m_multiThreadedHelper->m_viewMatrix,
m_data->m_multiThreadedHelper->m_projectionMatrix,
m_data->m_multiThreadedHelper->m_pixelsRGBA,
m_data->m_multiThreadedHelper->m_rgbaBufferSizeInPixels,
m_data->m_multiThreadedHelper->m_depthBuffer,
m_data->m_multiThreadedHelper->m_depthBufferSizeInPixels,
m_data->m_multiThreadedHelper->m_segmentationMaskBuffer,
m_data->m_multiThreadedHelper->m_segmentationMaskBufferSizeInPixels,
m_data->m_multiThreadedHelper->m_startPixelIndex,
m_data->m_multiThreadedHelper->m_destinationWidth,
m_data->m_multiThreadedHelper->m_destinationHeight,
m_data->m_multiThreadedHelper->m_numPixelsCopied);
m_data->m_multiThreadedHelper->getCriticalSection()->lock();
m_data->m_multiThreadedHelper->getCriticalSection()->setSharedParam(1,eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->getCriticalSection()->unlock();
break;
}
case eRobotSimGUIHelperIdle:
default:
{
}
}
}
b3SharedMemoryStatusHandle b3RobotSimAPI::submitClientCommandAndWaitStatusMultiThreaded(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle)
{
int timeout = 1024*1024*1024;
b3SharedMemoryStatusHandle statusHandle=0;
b3SubmitClientCommand(physClient,commandHandle);
while ((statusHandle==0) && (timeout-- > 0))
{
statusHandle =b3ProcessServerStatus(physClient);
processMultiThreadedGraphicsRequests();
}
return (b3SharedMemoryStatusHandle) statusHandle;
}
int b3RobotSimAPI::getNumJoints(int bodyUniqueId) const
{
return b3GetNumJoints(m_data->m_physicsClient,bodyUniqueId);
}
bool b3RobotSimAPI::getJointInfo(int bodyUniqueId, int jointIndex, b3JointInfo* jointInfo)
{
return (b3GetJointInfo(m_data->m_physicsClient,bodyUniqueId, jointIndex,jointInfo)!=0);
}
void b3RobotSimAPI::createJoint(int parentBodyIndex, int parentJointIndex, int childBodyIndex, int childJointIndex, b3JointInfo* jointInfo)
{
b3SharedMemoryStatusHandle statusHandle;
b3Assert(b3CanSubmitCommand(m_data->m_physicsClient));
if (b3CanSubmitCommand(m_data->m_physicsClient))
{
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, b3CreateJoint(m_data->m_physicsClient, parentBodyIndex, parentJointIndex, childBodyIndex, childJointIndex, jointInfo));
}
}
bool b3RobotSimAPI::getJointStates(int bodyUniqueId, b3JointStates& state)
{
b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(m_data->m_physicsClient,bodyUniqueId);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
if (statusHandle)
{
double rootInertialFrame[7];
const double* rootLocalInertialFrame;
const double* actualStateQ;
const double* actualStateQdot;
const double* jointReactionForces;
int stat = b3GetStatusActualState(statusHandle,
&state.m_bodyUniqueId,
&state.m_numDegreeOfFreedomQ,
&state.m_numDegreeOfFreedomU,
&rootLocalInertialFrame,
&actualStateQ,
&actualStateQdot,
&jointReactionForces);
if (stat)
{
state.m_actualStateQ.resize(state.m_numDegreeOfFreedomQ);
state.m_actualStateQdot.resize(state.m_numDegreeOfFreedomU);
for (int i=0;i<state.m_numDegreeOfFreedomQ;i++)
{
state.m_actualStateQ[i] = actualStateQ[i];
}
for (int i=0;i<state.m_numDegreeOfFreedomU;i++)
{
state.m_actualStateQdot[i] = actualStateQdot[i];
}
int numJoints = getNumJoints(bodyUniqueId);
state.m_jointReactionForces.resize(6*numJoints);
for (int i=0;i<numJoints*6;i++)
{
state.m_jointReactionForces[i] = jointReactionForces[i];
}
return true;
}
//rootInertialFrame,
// &state.m_actualStateQ[0],
// &state.m_actualStateQdot[0],
// &state.m_jointReactionForces[0]);
}
return false;
}
void b3RobotSimAPI::setJointMotorControl(int bodyUniqueId, int jointIndex, const b3JointMotorArgs& args)
{
b3SharedMemoryStatusHandle statusHandle;
switch (args.m_controlMode)
{
case CONTROL_MODE_VELOCITY:
{
b3SharedMemoryCommandHandle command = b3JointControlCommandInit2( m_data->m_physicsClient, bodyUniqueId, CONTROL_MODE_VELOCITY);
b3JointInfo jointInfo;
b3GetJointInfo(m_data->m_physicsClient, bodyUniqueId, jointIndex, &jointInfo);
int uIndex = jointInfo.m_uIndex;
b3JointControlSetKd(command,uIndex,args.m_kd);
b3JointControlSetDesiredVelocity(command,uIndex,args.m_targetVelocity);
b3JointControlSetMaximumForce(command,uIndex,args.m_maxTorqueValue);
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
break;
}
case CONTROL_MODE_POSITION_VELOCITY_PD:
{
b3SharedMemoryCommandHandle command = b3JointControlCommandInit2( m_data->m_physicsClient, bodyUniqueId, CONTROL_MODE_POSITION_VELOCITY_PD);
b3JointInfo jointInfo;
b3GetJointInfo(m_data->m_physicsClient, bodyUniqueId, jointIndex, &jointInfo);
int uIndex = jointInfo.m_uIndex;
int qIndex = jointInfo.m_qIndex;
b3JointControlSetDesiredPosition(command,qIndex,args.m_targetPosition);
b3JointControlSetKp(command,uIndex,args.m_kp);
b3JointControlSetDesiredVelocity(command,uIndex,args.m_targetVelocity);
b3JointControlSetKd(command,uIndex,args.m_kd);
b3JointControlSetMaximumForce(command,uIndex,args.m_maxTorqueValue);
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
break;
}
case CONTROL_MODE_TORQUE:
{
b3SharedMemoryCommandHandle command = b3JointControlCommandInit2( m_data->m_physicsClient, bodyUniqueId, CONTROL_MODE_TORQUE);
b3JointInfo jointInfo;
b3GetJointInfo(m_data->m_physicsClient, bodyUniqueId, jointIndex, &jointInfo);
int uIndex = jointInfo.m_uIndex;
b3JointControlSetDesiredForceTorque(command,uIndex,args.m_maxTorqueValue);
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
break;
}
default:
{
b3Error("Unknown control command in b3RobotSimAPI::setJointMotorControl");
}
}
}
bool b3RobotSimAPI::loadFile(const struct b3RobotSimLoadFileArgs& args, b3RobotSimLoadFileResults& results)
{
bool statusOk = false;
int robotUniqueId = -1;
b3Assert(m_data->m_connected);
switch (args.m_fileType)
{
case B3_URDF_FILE:
{
b3SharedMemoryStatusHandle statusHandle;
int statusType;
b3SharedMemoryCommandHandle command = b3LoadUrdfCommandInit(m_data->m_physicsClient, args.m_fileName.c_str());
//setting the initial position, orientation and other arguments are optional
b3LoadUrdfCommandSetStartPosition(command, args.m_startPosition[0],
args.m_startPosition[1],
args.m_startPosition[2]);
b3LoadUrdfCommandSetStartOrientation(command,args.m_startOrientation[0]
,args.m_startOrientation[1]
,args.m_startOrientation[2]
,args.m_startOrientation[3]);
if (args.m_forceOverrideFixedBase)
{
b3LoadUrdfCommandSetUseFixedBase(command,true);
}
b3LoadUrdfCommandSetUseMultiBody(command, args.m_useMultiBody);
statusHandle = submitClientCommandAndWaitStatusMultiThreaded(m_data->m_physicsClient, command);
statusType = b3GetStatusType(statusHandle);
b3Assert(statusType==CMD_URDF_LOADING_COMPLETED);
robotUniqueId = b3GetStatusBodyIndex(statusHandle);
results.m_uniqueObjectIds.push_back(robotUniqueId);
statusOk = true;
break;
}
case B3_SDF_FILE:
{
b3SharedMemoryStatusHandle statusHandle;
int statusType;
b3SharedMemoryCommandHandle command = b3LoadSdfCommandInit(m_data->m_physicsClient, args.m_fileName.c_str());
b3LoadSdfCommandSetUseMultiBody(command, args.m_useMultiBody);
statusHandle = submitClientCommandAndWaitStatusMultiThreaded(m_data->m_physicsClient, command);
statusType = b3GetStatusType(statusHandle);
b3Assert(statusType == CMD_SDF_LOADING_COMPLETED);
if (statusType == CMD_SDF_LOADING_COMPLETED)
{
int numBodies = b3GetStatusBodyIndices(statusHandle, 0,0);
if (numBodies)
{
results.m_uniqueObjectIds.resize(numBodies);
int numBodies = b3GetStatusBodyIndices(statusHandle, &results.m_uniqueObjectIds[0],results.m_uniqueObjectIds.size());
}
statusOk = true;
}
break;
}
default:
{
b3Warning("Unknown file type in b3RobotSimAPI::loadFile");
}
}
return statusOk;
}
bool b3RobotSimAPI::connect(GUIHelperInterface* guiHelper)
{
if (m_data->m_useMultiThreading)
{
m_data->m_multiThreadedHelper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(), guiHelper);
MultiThreadedOpenGLGuiHelper2* guiHelperWrapper = new MultiThreadedOpenGLGuiHelper2(guiHelper->getAppInterface(), guiHelper);
m_data->m_threadSupport = createRobotSimThreadSupport(MAX_ROBOT_NUM_THREADS);
for (int i = 0; i < m_data->m_threadSupport->getNumTasks(); i++)
{
RobotSimThreadLocalStorage* storage = (RobotSimThreadLocalStorage*)m_data->m_threadSupport->getThreadLocalMemory(i);
b3Assert(storage);
storage->threadId = i;
//storage->m_sharedMem = data->m_sharedMem;
}
for (int w = 0; w < MAX_ROBOT_NUM_THREADS; w++)
{
m_data->m_args[w].m_cs = m_data->m_threadSupport->createCriticalSection();
m_data->m_args[w].m_cs->setSharedParam(0, eRobotSimIsUnInitialized);
int numMoving = 0;
m_data->m_args[w].m_positions.resize(numMoving);
m_data->m_args[w].m_physicsServerPtr = &m_data->m_physicsServer;
int index = 0;
m_data->m_threadSupport->runTask(B3_THREAD_SCHEDULE_TASK, (void*)&m_data->m_args[w], w);
while (m_data->m_args[w].m_cs->getSharedParam(0) == eRobotSimIsUnInitialized)
{
}
}
m_data->m_args[0].m_cs->setSharedParam(1, eRobotSimGUIHelperIdle);
m_data->m_multiThreadedHelper->setCriticalSection(m_data->m_args[0].m_cs);
bool serverConnected = m_data->m_physicsServer.connectSharedMemory(m_data->m_multiThreadedHelper);
b3Assert(serverConnected);
m_data->m_physicsClient = b3ConnectSharedMemory(SHARED_MEMORY_KEY);
}
else
{
m_data->m_clientServerDirect = new PhysicsDirect();
bool connected = m_data->m_clientServerDirect->connect(guiHelper);
m_data->m_physicsClient = (b3PhysicsClientHandle)m_data->m_clientServerDirect;
}
//client connected
m_data->m_connected = b3CanSubmitCommand(m_data->m_physicsClient);
b3Assert(m_data->m_connected);
return m_data->m_connected && m_data->m_connected;
}
void b3RobotSimAPI::disconnect()
{
if (m_data->m_useMultiThreading)
{
for (int i = 0; i < MAX_ROBOT_NUM_THREADS; i++)
{
m_data->m_args[i].m_cs->lock();
m_data->m_args[i].m_cs->setSharedParam(0, eRequestTerminateRobotSim);
m_data->m_args[i].m_cs->unlock();
}
int numActiveThreads = MAX_ROBOT_NUM_THREADS;
while (numActiveThreads)
{
int arg0, arg1;
if (m_data->m_threadSupport->isTaskCompleted(&arg0, &arg1, 0))
{
numActiveThreads--;
printf("numActiveThreads = %d\n", numActiveThreads);
}
else
{
}
};
printf("stopping threads\n");
delete m_data->m_threadSupport;
m_data->m_threadSupport = 0;
}
b3DisconnectSharedMemory(m_data->m_physicsClient);
m_data->m_physicsServer.disconnectSharedMemory(true);
m_data->m_connected = false;
}
void b3RobotSimAPI::debugDraw(int debugDrawMode)
{
if (m_data->m_clientServerDirect)
{
m_data->m_clientServerDirect->debugDraw(debugDrawMode);
}
}
void b3RobotSimAPI::renderScene()
{
if (m_data->m_useMultiThreading)
{
if (m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface())
{
m_data->m_multiThreadedHelper->m_childGuiHelper->getRenderInterface()->writeTransforms();
}
}
if (m_data->m_clientServerDirect)
{
m_data->m_clientServerDirect->renderScene();
}
m_data->m_physicsServer.renderScene();
}
void b3RobotSimAPI::getBodyJacobian(int bodyUniqueId, int linkIndex, const double* localPosition, const double* jointPositions, const double* jointVelocities, const double* jointAccelerations, double* linearJacobian, double* angularJacobian)
{
b3SharedMemoryCommandHandle command = b3CalculateJacobianCommandInit(m_data->m_physicsClient, bodyUniqueId, linkIndex, localPosition, jointPositions, jointVelocities, jointAccelerations);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
if (b3GetStatusType(statusHandle) == CMD_CALCULATED_JACOBIAN_COMPLETED)
{
b3GetStatusJacobian(statusHandle, linearJacobian, angularJacobian);
}
}
void b3RobotSimAPI::getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition, double* worldOrientation)
{
b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(m_data->m_physicsClient,bodyUniqueId);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
if (b3GetStatusType(statusHandle) == CMD_ACTUAL_STATE_UPDATE_COMPLETED)
{
b3LinkState linkState;
b3GetLinkState(m_data->m_physicsClient, statusHandle, linkIndex, &linkState);
worldPosition[0] = linkState.m_worldPosition[0];
worldPosition[1] = linkState.m_worldPosition[1];
worldPosition[2] = linkState.m_worldPosition[2];
worldOrientation[0] = linkState.m_worldOrientation[0];
worldOrientation[1] = linkState.m_worldOrientation[1];
worldOrientation[2] = linkState.m_worldOrientation[2];
worldOrientation[3] = linkState.m_worldOrientation[3];
}
}

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@ -1,169 +0,0 @@
#ifndef B3_ROBOT_SIM_API_H
#define B3_ROBOT_SIM_API_H
///todo: remove those includes from this header
#include "../SharedMemory/PhysicsClientC_API.h"
#include "../SharedMemory/SharedMemoryPublic.h"
#include "Bullet3Common/b3Vector3.h"
#include "Bullet3Common/b3Quaternion.h"
#include "Bullet3Common/b3Transform.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include <string>
enum b3RigidSimFileType
{
B3_URDF_FILE=1,
B3_SDF_FILE,
B3_AUTO_DETECT_FILE//todo based on extension
};
struct b3JointStates
{
int m_bodyUniqueId;
int m_numDegreeOfFreedomQ;
int m_numDegreeOfFreedomU;
b3Transform m_rootLocalInertialFrame;
b3AlignedObjectArray<double> m_actualStateQ;
b3AlignedObjectArray<double> m_actualStateQdot;
b3AlignedObjectArray<double> m_jointReactionForces;
};
struct b3RobotSimLoadFileArgs
{
std::string m_fileName;
b3Vector3 m_startPosition;
b3Quaternion m_startOrientation;
bool m_forceOverrideFixedBase;
bool m_useMultiBody;
int m_fileType;
b3RobotSimLoadFileArgs(const std::string& fileName)
:m_fileName(fileName),
m_startPosition(b3MakeVector3(0,0,0)),
m_startOrientation(b3Quaternion(0,0,0,1)),
m_forceOverrideFixedBase(false),
m_useMultiBody(true),
m_fileType(B3_URDF_FILE)
{
}
};
struct b3RobotSimLoadFileResults
{
b3AlignedObjectArray<int> m_uniqueObjectIds;
b3RobotSimLoadFileResults()
{
}
};
struct b3JointMotorArgs
{
int m_controlMode;
double m_targetPosition;
double m_kp;
double m_targetVelocity;
double m_kd;
double m_maxTorqueValue;
b3JointMotorArgs(int controlMode)
:m_controlMode(controlMode),
m_targetPosition(0),
m_kp(0.1),
m_targetVelocity(0),
m_kd(0.9),
m_maxTorqueValue(1000)
{
}
};
enum b3InverseKinematicsFlags
{
B3_HAS_IK_TARGET_ORIENTATION=1,
B3_HAS_NULL_SPACE_VELOCITY=2,
};
struct b3RobotSimInverseKinematicArgs
{
int m_bodyUniqueId;
// double* m_currentJointPositions;
// int m_numPositions;
double m_endEffectorTargetPosition[3];
double m_endEffectorTargetOrientation[4];
int m_endEffectorLinkIndex;
int m_flags;
int m_numDegreeOfFreedom;
b3AlignedObjectArray<double> m_lowerLimits;
b3AlignedObjectArray<double> m_upperLimits;
b3AlignedObjectArray<double> m_jointRanges;
b3AlignedObjectArray<double> m_restPoses;
b3RobotSimInverseKinematicArgs()
:m_bodyUniqueId(-1),
m_endEffectorLinkIndex(-1),
m_flags(0)
{
m_endEffectorTargetPosition[0]=0;
m_endEffectorTargetPosition[1]=0;
m_endEffectorTargetPosition[2]=0;
m_endEffectorTargetOrientation[0]=0;
m_endEffectorTargetOrientation[1]=0;
m_endEffectorTargetOrientation[2]=0;
m_endEffectorTargetOrientation[3]=1;
}
};
struct b3RobotSimInverseKinematicsResults
{
int m_bodyUniqueId;
b3AlignedObjectArray<double> m_calculatedJointPositions;
};
class b3RobotSimAPI
{
struct b3RobotSimAPI_InternalData* m_data;
void processMultiThreadedGraphicsRequests();
b3SharedMemoryStatusHandle submitClientCommandAndWaitStatusMultiThreaded(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle);
public:
b3RobotSimAPI();
virtual ~b3RobotSimAPI();
bool connect(struct GUIHelperInterface* guiHelper);
void disconnect();
bool loadFile(const struct b3RobotSimLoadFileArgs& args, b3RobotSimLoadFileResults& results);
int getNumJoints(int bodyUniqueId) const;
bool getJointInfo(int bodyUniqueId, int jointIndex, b3JointInfo* jointInfo);
void createJoint(int parentBodyIndex, int parentJointIndex, int childBodyIndex, int childJointIndex, b3JointInfo* jointInfo);
bool getJointStates(int bodyUniqueId, b3JointStates& state);
void setJointMotorControl(int bodyUniqueId, int jointIndex, const struct b3JointMotorArgs& args);
void stepSimulation();
void setGravity(const b3Vector3& gravityAcceleration);
void setNumSimulationSubSteps(int numSubSteps);
bool calculateInverseKinematics(const struct b3RobotSimInverseKinematicArgs& args, struct b3RobotSimInverseKinematicsResults& results);
void renderScene();
void debugDraw(int debugDrawMode);
void getBodyJacobian(int bodyUniqueId, int linkIndex, const double* localPosition, const double* jointPositions, const double* jointVelocities, const double* jointAccelerations, double* linearJacobian, double* angularJacobian);
void getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition, double* worldOrientation);
};
#endif //B3_ROBOT_SIM_API_H