update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -6,20 +6,18 @@ class TimeSeriesCanvas
protected:
struct TimeSeriesInternalData* m_internalData;
void shift1PixelToLeft();
public:
TimeSeriesCanvas(struct Common2dCanvasInterface* canvasInterface, int width, int height, const char* windowTitle);
virtual ~TimeSeriesCanvas();
void setupTimeSeries(float yScale, int ticksPerSecond, int startTime, bool clearCanvas=true);
void addDataSource(const char* dataSourceLabel, unsigned char red,unsigned char green,unsigned char blue);
void setupTimeSeries(float yScale, int ticksPerSecond, int startTime, bool clearCanvas = true);
void addDataSource(const char* dataSourceLabel, unsigned char red, unsigned char green, unsigned char blue);
void insertDataAtCurrentTime(float value, int dataSourceIndex, bool connectToPrevious);
float getCurrentTime() const;
void grapicalPrintf(const char* str, void* fontData, int rasterposx,int rasterposy,unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
void grapicalPrintf(const char* str, void* fontData, int rasterposx, int rasterposy, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
virtual void nextTick();
};
#endif//TIME_SERIES_CANVAS_H
#endif //TIME_SERIES_CANVAS_H