mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
parent
c7be48130a
commit
13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions
|
|
@ -1,6 +1,6 @@
|
|||
#ifndef DYNAMIC_TEXTURED_CUBE_DEMO_H
|
||||
#define DYNAMIC_TEXTURED_CUBE_DEMO_H
|
||||
|
||||
class CommonExampleInterface* DynamicTexturedCubeDemoCreateFunc(struct CommonExampleOptions& options);
|
||||
class CommonExampleInterface* DynamicTexturedCubeDemoCreateFunc(struct CommonExampleOptions& options);
|
||||
|
||||
#endif //DYNAMIC_TEXTURED_CUBE_DEMO_H
|
||||
#endif //DYNAMIC_TEXTURED_CUBE_DEMO_H
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue