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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -0,0 +1,10 @@
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#version 150
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in vec4 colourV;
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out vec4 fragColour;
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void main(void)
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{
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fragColour = colourV;
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}
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