mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-09 05:34:34 +00:00
update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
parent
c7be48130a
commit
13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions
173
Engine/lib/bullet/examples/OpenGLWindow/MacOpenGLWindow.cpp
Normal file
173
Engine/lib/bullet/examples/OpenGLWindow/MacOpenGLWindow.cpp
Normal file
|
|
@ -0,0 +1,173 @@
|
|||
#ifndef B3_USE_GLFW
|
||||
#ifdef __APPLE__
|
||||
|
||||
#include "MacOpenGLWindow.h"
|
||||
|
||||
#include "OpenGLInclude.h"
|
||||
#include "MacOpenGLWindowObjC.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
MacOpenGLWindow::MacOpenGLWindow()
|
||||
: m_internalData(0)
|
||||
{
|
||||
m_internalData = Mac_createData();
|
||||
}
|
||||
|
||||
MacOpenGLWindow::~MacOpenGLWindow()
|
||||
{
|
||||
Mac_destroyData(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::closeWindow()
|
||||
{
|
||||
Mac_destroyData(m_internalData);
|
||||
m_internalData = Mac_createData();
|
||||
}
|
||||
|
||||
bool MacOpenGLWindow::isModifierKeyPressed(int key)
|
||||
{
|
||||
return Mac_isModifierKeyPressed(m_internalData, key);
|
||||
}
|
||||
|
||||
float MacOpenGLWindow::getTimeInSeconds()
|
||||
{
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setRenderCallback(b3RenderCallback renderCallback)
|
||||
{
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setWindowTitle(const char* windowTitle)
|
||||
{
|
||||
Mac_setWindowTitle(m_internalData, windowTitle);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci)
|
||||
{
|
||||
MacWindowConstructionInfo windowCI;
|
||||
windowCI.m_width = ci.m_width;
|
||||
windowCI.m_height = ci.m_height;
|
||||
windowCI.m_fullscreen = ci.m_fullscreen;
|
||||
windowCI.m_colorBitsPerPixel = ci.m_colorBitsPerPixel;
|
||||
windowCI.m_windowHandle = ci.m_windowHandle;
|
||||
windowCI.m_title = ci.m_title;
|
||||
windowCI.m_openglVersion = ci.m_openglVersion;
|
||||
windowCI.m_allowRetina = true;
|
||||
|
||||
Mac_createWindow(m_internalData, &windowCI);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::runMainLoop()
|
||||
{
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::startRendering()
|
||||
{
|
||||
Mac_updateWindow(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::endRendering()
|
||||
{
|
||||
Mac_swapBuffer(m_internalData);
|
||||
}
|
||||
|
||||
bool MacOpenGLWindow::requestedExit() const
|
||||
{
|
||||
return Mac_requestedExit(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setRequestExit()
|
||||
{
|
||||
Mac_setRequestExit(m_internalData);
|
||||
}
|
||||
|
||||
int MacOpenGLWindow::fileOpenDialog(char* filename, int maxNameLength)
|
||||
{
|
||||
return Mac_fileOpenDialog(filename, maxNameLength);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::getMouseCoordinates(int& x, int& y)
|
||||
{
|
||||
int* xPtr = &x;
|
||||
int* yPtr = &y;
|
||||
|
||||
Mac_getMouseCoordinates(m_internalData, xPtr, yPtr);
|
||||
}
|
||||
|
||||
int MacOpenGLWindow::getWidth() const
|
||||
{
|
||||
return Mac_getWidth(m_internalData);
|
||||
}
|
||||
|
||||
int MacOpenGLWindow::getHeight() const
|
||||
{
|
||||
return Mac_getHeight(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback)
|
||||
{
|
||||
Mac_setResizeCallback(m_internalData, resizeCallback);
|
||||
}
|
||||
|
||||
b3ResizeCallback MacOpenGLWindow::getResizeCallback()
|
||||
{
|
||||
return Mac_getResizeCallback(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setMouseButtonCallback(b3MouseButtonCallback mouseCallback)
|
||||
{
|
||||
Mac_setMouseButtonCallback(m_internalData, mouseCallback);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setMouseMoveCallback(b3MouseMoveCallback mouseCallback)
|
||||
{
|
||||
Mac_setMouseMoveCallback(m_internalData, mouseCallback);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setKeyboardCallback(b3KeyboardCallback keyboardCallback)
|
||||
{
|
||||
Mac_setKeyboardCallback(m_internalData, keyboardCallback);
|
||||
}
|
||||
|
||||
b3MouseMoveCallback MacOpenGLWindow::getMouseMoveCallback()
|
||||
{
|
||||
return Mac_getMouseMoveCallback(m_internalData);
|
||||
}
|
||||
|
||||
b3MouseButtonCallback MacOpenGLWindow::getMouseButtonCallback()
|
||||
{
|
||||
return Mac_getMouseButtonCallback(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setWheelCallback(b3WheelCallback wheelCallback)
|
||||
{
|
||||
Mac_setWheelCallback(m_internalData, wheelCallback);
|
||||
}
|
||||
|
||||
b3WheelCallback MacOpenGLWindow::getWheelCallback()
|
||||
{
|
||||
return Mac_getWheelCallback(m_internalData);
|
||||
}
|
||||
|
||||
b3KeyboardCallback MacOpenGLWindow::getKeyboardCallback()
|
||||
{
|
||||
return Mac_getKeyboardCallback(m_internalData);
|
||||
}
|
||||
|
||||
float MacOpenGLWindow::getRetinaScale() const
|
||||
{
|
||||
return Mac_getRetinaScale(m_internalData);
|
||||
}
|
||||
|
||||
void MacOpenGLWindow::setAllowRetina(bool allow)
|
||||
{
|
||||
Mac_setAllowRetina(m_internalData, allow);
|
||||
}
|
||||
|
||||
#endif //__APPLE__
|
||||
#endif //B3_USE_GLFW
|
||||
Loading…
Add table
Add a link
Reference in a new issue