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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -10,17 +10,16 @@ struct GpuDemoInternalData
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cl_device_id m_clDevice;
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cl_command_queue m_clQueue;
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bool m_clInitialized;
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char* m_clDeviceName;
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char* m_clDeviceName;
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GpuDemoInternalData()
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:m_platformId(0),
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m_clContext(0),
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m_clDevice(0),
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m_clQueue(0),
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m_clInitialized(false),
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m_clDeviceName(0)
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: m_platformId(0),
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m_clContext(0),
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m_clDevice(0),
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m_clQueue(0),
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m_clInitialized(false),
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m_clDeviceName(0)
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{
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}
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};
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