mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-10 06:04:37 +00:00
update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
parent
c7be48130a
commit
13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions
|
|
@ -0,0 +1,957 @@
|
|||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#include "LinearMath/btIDebugDraw.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <algorithm>
|
||||
|
||||
class btCollisionShape;
|
||||
|
||||
#include "CommonRigidBodyMTBase.h"
|
||||
#include "../CommonInterfaces/CommonParameterInterface.h"
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
#include "LinearMath/btPoolAllocator.h"
|
||||
#include "btBulletCollisionCommon.h"
|
||||
#include "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h"
|
||||
#include "BulletDynamics/Dynamics/btSimulationIslandManagerMt.h" // for setSplitIslands()
|
||||
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
|
||||
#include "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btMLCPSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btDantzigSolver.h"
|
||||
#include "BulletDynamics/MLCPSolvers/btLemkeSolver.h"
|
||||
|
||||
static int gNumIslands = 0;
|
||||
bool gAllowNestedParallelForLoops = false;
|
||||
|
||||
class Profiler
|
||||
{
|
||||
public:
|
||||
enum RecordType
|
||||
{
|
||||
kRecordInternalTimeStep,
|
||||
kRecordDispatchAllCollisionPairs,
|
||||
kRecordDispatchIslands,
|
||||
kRecordPredictUnconstrainedMotion,
|
||||
kRecordCreatePredictiveContacts,
|
||||
kRecordIntegrateTransforms,
|
||||
kRecordSolverTotal,
|
||||
kRecordSolverSetup,
|
||||
kRecordSolverIterations,
|
||||
kRecordSolverFinish,
|
||||
kRecordCount
|
||||
};
|
||||
|
||||
private:
|
||||
btClock mClock;
|
||||
|
||||
struct Record
|
||||
{
|
||||
int mCallCount;
|
||||
unsigned long long mAccum;
|
||||
unsigned int mStartTime;
|
||||
unsigned int mHistory[8];
|
||||
|
||||
void begin(unsigned int curTime)
|
||||
{
|
||||
mStartTime = curTime;
|
||||
}
|
||||
void end(unsigned int curTime)
|
||||
{
|
||||
unsigned int endTime = curTime;
|
||||
unsigned int elapsed = endTime - mStartTime;
|
||||
mAccum += elapsed;
|
||||
mHistory[mCallCount & 7] = elapsed;
|
||||
++mCallCount;
|
||||
}
|
||||
float getAverageTime() const
|
||||
{
|
||||
int count = btMin(8, mCallCount);
|
||||
if (count > 0)
|
||||
{
|
||||
unsigned int sum = 0;
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
sum += mHistory[i];
|
||||
}
|
||||
float avg = float(sum) / float(count);
|
||||
return avg;
|
||||
}
|
||||
return 0.0;
|
||||
}
|
||||
};
|
||||
Record mRecords[kRecordCount];
|
||||
|
||||
public:
|
||||
void begin(RecordType rt)
|
||||
{
|
||||
mRecords[rt].begin(mClock.getTimeMicroseconds());
|
||||
}
|
||||
void end(RecordType rt)
|
||||
{
|
||||
mRecords[rt].end(mClock.getTimeMicroseconds());
|
||||
}
|
||||
float getAverageTime(RecordType rt) const
|
||||
{
|
||||
return mRecords[rt].getAverageTime();
|
||||
}
|
||||
};
|
||||
|
||||
static Profiler gProfiler;
|
||||
|
||||
class ProfileHelper
|
||||
{
|
||||
Profiler::RecordType mRecType;
|
||||
|
||||
public:
|
||||
ProfileHelper(Profiler::RecordType rt)
|
||||
{
|
||||
mRecType = rt;
|
||||
gProfiler.begin(mRecType);
|
||||
}
|
||||
~ProfileHelper()
|
||||
{
|
||||
gProfiler.end(mRecType);
|
||||
}
|
||||
};
|
||||
|
||||
static void profileBeginCallback(btDynamicsWorld* world, btScalar timeStep)
|
||||
{
|
||||
gProfiler.begin(Profiler::kRecordInternalTimeStep);
|
||||
}
|
||||
|
||||
static void profileEndCallback(btDynamicsWorld* world, btScalar timeStep)
|
||||
{
|
||||
gProfiler.end(Profiler::kRecordInternalTimeStep);
|
||||
}
|
||||
|
||||
class MySequentialImpulseConstraintSolverMt : public btSequentialImpulseConstraintSolverMt
|
||||
{
|
||||
typedef btSequentialImpulseConstraintSolverMt ParentClass;
|
||||
|
||||
public:
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
MySequentialImpulseConstraintSolverMt() {}
|
||||
|
||||
// for profiling
|
||||
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordSolverSetup);
|
||||
btScalar ret = ParentClass::solveGroupCacheFriendlySetup(bodies, numBodies, manifoldPtr, numManifolds, constraints, numConstraints, infoGlobal, debugDrawer);
|
||||
return ret;
|
||||
}
|
||||
virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& infoGlobal, btIDebugDraw* debugDrawer) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordSolverIterations);
|
||||
btScalar ret = ParentClass::solveGroupCacheFriendlyIterations(bodies, numBodies, manifoldPtr, numManifolds, constraints, numConstraints, infoGlobal, debugDrawer);
|
||||
return ret;
|
||||
}
|
||||
virtual btScalar solveGroupCacheFriendlyFinish(btCollisionObject** bodies, int numBodies, const btContactSolverInfo& infoGlobal) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordSolverFinish);
|
||||
btScalar ret = ParentClass::solveGroupCacheFriendlyFinish(bodies, numBodies, infoGlobal);
|
||||
return ret;
|
||||
}
|
||||
virtual btScalar solveGroup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifold, int numManifolds, btTypedConstraint** constraints, int numConstraints, const btContactSolverInfo& info, btIDebugDraw* debugDrawer, btDispatcher* dispatcher) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordSolverTotal);
|
||||
btScalar ret = ParentClass::solveGroup(bodies, numBodies, manifold, numManifolds, constraints, numConstraints, info, debugDrawer, dispatcher);
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
///
|
||||
/// MyCollisionDispatcher -- subclassed for profiling purposes
|
||||
///
|
||||
class MyCollisionDispatcher : public btCollisionDispatcherMt
|
||||
{
|
||||
typedef btCollisionDispatcherMt ParentClass;
|
||||
|
||||
public:
|
||||
MyCollisionDispatcher(btCollisionConfiguration* config, int grainSize) : btCollisionDispatcherMt(config, grainSize)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache, const btDispatcherInfo& info, btDispatcher* dispatcher) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordDispatchAllCollisionPairs);
|
||||
ParentClass::dispatchAllCollisionPairs(pairCache, info, dispatcher);
|
||||
}
|
||||
};
|
||||
|
||||
///
|
||||
/// myParallelIslandDispatch -- wrap default parallel dispatch for profiling and to get the number of simulation islands
|
||||
//
|
||||
void myParallelIslandDispatch(btAlignedObjectArray<btSimulationIslandManagerMt::Island*>* islandsPtr, const btSimulationIslandManagerMt::SolverParams& solverParams)
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordDispatchIslands);
|
||||
gNumIslands = islandsPtr->size();
|
||||
btSimulationIslandManagerMt::parallelIslandDispatch(islandsPtr, solverParams);
|
||||
}
|
||||
|
||||
///
|
||||
/// MyDiscreteDynamicsWorld -- subclassed for profiling purposes
|
||||
///
|
||||
ATTRIBUTE_ALIGNED16(class)
|
||||
MyDiscreteDynamicsWorld : public btDiscreteDynamicsWorldMt
|
||||
{
|
||||
typedef btDiscreteDynamicsWorldMt ParentClass;
|
||||
|
||||
protected:
|
||||
virtual void predictUnconstraintMotion(btScalar timeStep) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordPredictUnconstrainedMotion);
|
||||
ParentClass::predictUnconstraintMotion(timeStep);
|
||||
}
|
||||
virtual void createPredictiveContacts(btScalar timeStep) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordCreatePredictiveContacts);
|
||||
ParentClass::createPredictiveContacts(timeStep);
|
||||
}
|
||||
virtual void integrateTransforms(btScalar timeStep) BT_OVERRIDE
|
||||
{
|
||||
ProfileHelper prof(Profiler::kRecordIntegrateTransforms);
|
||||
ParentClass::integrateTransforms(timeStep);
|
||||
}
|
||||
|
||||
public:
|
||||
BT_DECLARE_ALIGNED_ALLOCATOR();
|
||||
|
||||
MyDiscreteDynamicsWorld(btDispatcher * dispatcher,
|
||||
btBroadphaseInterface * pairCache,
|
||||
btConstraintSolverPoolMt * constraintSolver,
|
||||
btSequentialImpulseConstraintSolverMt * constraintSolverMt,
|
||||
btCollisionConfiguration * collisionConfiguration) : btDiscreteDynamicsWorldMt(dispatcher, pairCache, constraintSolver, constraintSolverMt, collisionConfiguration)
|
||||
{
|
||||
btSimulationIslandManagerMt* islandMgr = static_cast<btSimulationIslandManagerMt*>(m_islandManager);
|
||||
islandMgr->setIslandDispatchFunction(myParallelIslandDispatch);
|
||||
}
|
||||
};
|
||||
|
||||
btConstraintSolver* createSolverByType(SolverType t)
|
||||
{
|
||||
btMLCPSolverInterface* mlcpSolver = NULL;
|
||||
switch (t)
|
||||
{
|
||||
case SOLVER_TYPE_SEQUENTIAL_IMPULSE:
|
||||
return new btSequentialImpulseConstraintSolver();
|
||||
case SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT:
|
||||
return new MySequentialImpulseConstraintSolverMt();
|
||||
case SOLVER_TYPE_NNCG:
|
||||
return new btNNCGConstraintSolver();
|
||||
case SOLVER_TYPE_MLCP_PGS:
|
||||
mlcpSolver = new btSolveProjectedGaussSeidel();
|
||||
break;
|
||||
case SOLVER_TYPE_MLCP_DANTZIG:
|
||||
mlcpSolver = new btDantzigSolver();
|
||||
break;
|
||||
case SOLVER_TYPE_MLCP_LEMKE:
|
||||
mlcpSolver = new btLemkeSolver();
|
||||
break;
|
||||
default:
|
||||
{
|
||||
}
|
||||
}
|
||||
if (mlcpSolver)
|
||||
{
|
||||
return new btMLCPSolver(mlcpSolver);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
///
|
||||
/// btTaskSchedulerManager -- manage a number of task schedulers so we can switch between them
|
||||
///
|
||||
class btTaskSchedulerManager
|
||||
{
|
||||
btAlignedObjectArray<btITaskScheduler*> m_taskSchedulers;
|
||||
btAlignedObjectArray<btITaskScheduler*> m_allocatedTaskSchedulers;
|
||||
|
||||
public:
|
||||
btTaskSchedulerManager() {}
|
||||
void init()
|
||||
{
|
||||
addTaskScheduler(btGetSequentialTaskScheduler());
|
||||
#if BT_THREADSAFE
|
||||
if (btITaskScheduler* ts = btCreateDefaultTaskScheduler())
|
||||
{
|
||||
m_allocatedTaskSchedulers.push_back(ts);
|
||||
addTaskScheduler(ts);
|
||||
}
|
||||
addTaskScheduler(btGetOpenMPTaskScheduler());
|
||||
addTaskScheduler(btGetTBBTaskScheduler());
|
||||
addTaskScheduler(btGetPPLTaskScheduler());
|
||||
if (getNumTaskSchedulers() > 1)
|
||||
{
|
||||
// prefer a non-sequential scheduler if available
|
||||
btSetTaskScheduler(m_taskSchedulers[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
btSetTaskScheduler(m_taskSchedulers[0]);
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
void shutdown()
|
||||
{
|
||||
for (int i = 0; i < m_allocatedTaskSchedulers.size(); ++i)
|
||||
{
|
||||
delete m_allocatedTaskSchedulers[i];
|
||||
}
|
||||
m_allocatedTaskSchedulers.clear();
|
||||
}
|
||||
|
||||
void addTaskScheduler(btITaskScheduler* ts)
|
||||
{
|
||||
if (ts)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
// if initial number of threads is 0 or 1,
|
||||
if (ts->getNumThreads() <= 1)
|
||||
{
|
||||
// for OpenMP, TBB, PPL set num threads to number of logical cores
|
||||
ts->setNumThreads(ts->getMaxNumThreads());
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
m_taskSchedulers.push_back(ts);
|
||||
}
|
||||
}
|
||||
int getNumTaskSchedulers() const { return m_taskSchedulers.size(); }
|
||||
btITaskScheduler* getTaskScheduler(int i) { return m_taskSchedulers[i]; }
|
||||
};
|
||||
|
||||
static btTaskSchedulerManager gTaskSchedulerMgr;
|
||||
|
||||
#if BT_THREADSAFE
|
||||
static bool gMultithreadedWorld = true;
|
||||
static bool gDisplayProfileInfo = true;
|
||||
static SolverType gSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT;
|
||||
#else
|
||||
static bool gMultithreadedWorld = false;
|
||||
static bool gDisplayProfileInfo = false;
|
||||
static SolverType gSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
|
||||
#endif
|
||||
static int gSolverMode = SOLVER_SIMD |
|
||||
SOLVER_USE_WARMSTARTING |
|
||||
// SOLVER_RANDMIZE_ORDER |
|
||||
// SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS |
|
||||
// SOLVER_USE_2_FRICTION_DIRECTIONS |
|
||||
0;
|
||||
static btScalar gSliderSolverIterations = 10.0f; // should be int
|
||||
static btScalar gSliderNumThreads = 1.0f; // should be int
|
||||
static btScalar gSliderIslandBatchingThreshold = 0.0f; // should be int
|
||||
static btScalar gSliderMinBatchSize = btScalar(btSequentialImpulseConstraintSolverMt::s_minBatchSize); // should be int
|
||||
static btScalar gSliderMaxBatchSize = btScalar(btSequentialImpulseConstraintSolverMt::s_maxBatchSize); // should be int
|
||||
static btScalar gSliderLeastSquaresResidualThreshold = 0.0f;
|
||||
|
||||
////////////////////////////////////
|
||||
CommonRigidBodyMTBase::CommonRigidBodyMTBase(struct GUIHelperInterface* helper)
|
||||
: m_broadphase(0),
|
||||
m_dispatcher(0),
|
||||
m_solver(0),
|
||||
m_collisionConfiguration(0),
|
||||
m_dynamicsWorld(0),
|
||||
m_pickedBody(0),
|
||||
m_pickedConstraint(0),
|
||||
m_guiHelper(helper)
|
||||
{
|
||||
m_multithreadedWorld = false;
|
||||
m_multithreadCapable = false;
|
||||
if (gTaskSchedulerMgr.getNumTaskSchedulers() == 0)
|
||||
{
|
||||
gTaskSchedulerMgr.init();
|
||||
}
|
||||
}
|
||||
|
||||
CommonRigidBodyMTBase::~CommonRigidBodyMTBase()
|
||||
{
|
||||
}
|
||||
|
||||
static void boolPtrButtonCallback(int buttonId, bool buttonState, void* userPointer)
|
||||
{
|
||||
if (bool* val = static_cast<bool*>(userPointer))
|
||||
{
|
||||
*val = !*val;
|
||||
}
|
||||
}
|
||||
|
||||
static void toggleSolverModeCallback(int buttonId, bool buttonState, void* userPointer)
|
||||
{
|
||||
if (buttonState)
|
||||
{
|
||||
gSolverMode |= buttonId;
|
||||
}
|
||||
else
|
||||
{
|
||||
gSolverMode &= ~buttonId;
|
||||
}
|
||||
if (CommonRigidBodyMTBase* crb = reinterpret_cast<CommonRigidBodyMTBase*>(userPointer))
|
||||
{
|
||||
if (crb->m_dynamicsWorld)
|
||||
{
|
||||
crb->m_dynamicsWorld->getSolverInfo().m_solverMode = gSolverMode;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setSolverTypeComboBoxCallback(int combobox, const char* item, void* userPointer)
|
||||
{
|
||||
const char** items = static_cast<const char**>(userPointer);
|
||||
for (int i = 0; i < SOLVER_TYPE_COUNT; ++i)
|
||||
{
|
||||
if (strcmp(item, items[i]) == 0)
|
||||
{
|
||||
gSolverType = static_cast<SolverType>(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void setNumThreads(int numThreads)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
int newNumThreads = (std::min)(numThreads, int(BT_MAX_THREAD_COUNT));
|
||||
int oldNumThreads = btGetTaskScheduler()->getNumThreads();
|
||||
// only call when the thread count is different
|
||||
if (newNumThreads != oldNumThreads)
|
||||
{
|
||||
btGetTaskScheduler()->setNumThreads(newNumThreads);
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
|
||||
void setTaskSchedulerComboBoxCallback(int combobox, const char* item, void* userPointer)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
const char** items = static_cast<const char**>(userPointer);
|
||||
for (int i = 0; i < 20; ++i)
|
||||
{
|
||||
if (strcmp(item, items[i]) == 0)
|
||||
{
|
||||
// change the task scheduler
|
||||
btITaskScheduler* ts = gTaskSchedulerMgr.getTaskScheduler(i);
|
||||
btSetTaskScheduler(ts);
|
||||
gSliderNumThreads = float(ts->getNumThreads());
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
|
||||
void setBatchingMethodComboBoxCallback(int combobox, const char* item, void* userPointer)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
const char** items = static_cast<const char**>(userPointer);
|
||||
for (int i = 0; i < btBatchedConstraints::BATCHING_METHOD_COUNT; ++i)
|
||||
{
|
||||
if (strcmp(item, items[i]) == 0)
|
||||
{
|
||||
// change the task scheduler
|
||||
btSequentialImpulseConstraintSolverMt::s_contactBatchingMethod = static_cast<btBatchedConstraints::BatchingMethod>(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
|
||||
static void setThreadCountCallback(float val, void* userPtr)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
setNumThreads(int(gSliderNumThreads));
|
||||
gSliderNumThreads = float(btGetTaskScheduler()->getNumThreads());
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
|
||||
static void setSolverIterationCountCallback(float val, void* userPtr)
|
||||
{
|
||||
if (btDiscreteDynamicsWorld* world = reinterpret_cast<btDiscreteDynamicsWorld*>(userPtr))
|
||||
{
|
||||
world->getSolverInfo().m_numIterations = btMax(1, int(gSliderSolverIterations));
|
||||
}
|
||||
}
|
||||
|
||||
static void setLargeIslandManifoldCountCallback(float val, void* userPtr)
|
||||
{
|
||||
btSequentialImpulseConstraintSolverMt::s_minimumContactManifoldsForBatching = int(gSliderIslandBatchingThreshold);
|
||||
}
|
||||
|
||||
static void setMinBatchSizeCallback(float val, void* userPtr)
|
||||
{
|
||||
gSliderMaxBatchSize = (std::max)(gSliderMinBatchSize, gSliderMaxBatchSize);
|
||||
btSequentialImpulseConstraintSolverMt::s_minBatchSize = int(gSliderMinBatchSize);
|
||||
btSequentialImpulseConstraintSolverMt::s_maxBatchSize = int(gSliderMaxBatchSize);
|
||||
}
|
||||
|
||||
static void setMaxBatchSizeCallback(float val, void* userPtr)
|
||||
{
|
||||
gSliderMinBatchSize = (std::min)(gSliderMinBatchSize, gSliderMaxBatchSize);
|
||||
btSequentialImpulseConstraintSolverMt::s_minBatchSize = int(gSliderMinBatchSize);
|
||||
btSequentialImpulseConstraintSolverMt::s_maxBatchSize = int(gSliderMaxBatchSize);
|
||||
}
|
||||
|
||||
static void setLeastSquaresResidualThresholdCallback(float val, void* userPtr)
|
||||
{
|
||||
if (btDiscreteDynamicsWorld* world = reinterpret_cast<btDiscreteDynamicsWorld*>(userPtr))
|
||||
{
|
||||
world->getSolverInfo().m_leastSquaresResidualThreshold = gSliderLeastSquaresResidualThreshold;
|
||||
}
|
||||
}
|
||||
|
||||
void CommonRigidBodyMTBase::createEmptyDynamicsWorld()
|
||||
{
|
||||
gNumIslands = 0;
|
||||
m_solverType = gSolverType;
|
||||
#if BT_THREADSAFE
|
||||
btAssert(btGetTaskScheduler() != NULL);
|
||||
if (NULL != btGetTaskScheduler() && gTaskSchedulerMgr.getNumTaskSchedulers() > 1)
|
||||
{
|
||||
m_multithreadCapable = true;
|
||||
}
|
||||
#endif
|
||||
if (gMultithreadedWorld)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
m_dispatcher = NULL;
|
||||
btDefaultCollisionConstructionInfo cci;
|
||||
cci.m_defaultMaxPersistentManifoldPoolSize = 80000;
|
||||
cci.m_defaultMaxCollisionAlgorithmPoolSize = 80000;
|
||||
m_collisionConfiguration = new btDefaultCollisionConfiguration(cci);
|
||||
|
||||
m_dispatcher = new MyCollisionDispatcher(m_collisionConfiguration, 40);
|
||||
m_broadphase = new btDbvtBroadphase();
|
||||
|
||||
btConstraintSolverPoolMt* solverPool;
|
||||
{
|
||||
SolverType poolSolverType = m_solverType;
|
||||
if (poolSolverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
||||
{
|
||||
// pool solvers shouldn't be parallel solvers, we don't allow that kind of
|
||||
// nested parallelism because of performance issues
|
||||
poolSolverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
|
||||
}
|
||||
btConstraintSolver* solvers[BT_MAX_THREAD_COUNT];
|
||||
int maxThreadCount = BT_MAX_THREAD_COUNT;
|
||||
for (int i = 0; i < maxThreadCount; ++i)
|
||||
{
|
||||
solvers[i] = createSolverByType(poolSolverType);
|
||||
}
|
||||
solverPool = new btConstraintSolverPoolMt(solvers, maxThreadCount);
|
||||
m_solver = solverPool;
|
||||
}
|
||||
btSequentialImpulseConstraintSolverMt* solverMt = NULL;
|
||||
if (m_solverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
||||
{
|
||||
solverMt = new MySequentialImpulseConstraintSolverMt();
|
||||
}
|
||||
btDiscreteDynamicsWorld* world = new MyDiscreteDynamicsWorld(m_dispatcher, m_broadphase, solverPool, solverMt, m_collisionConfiguration);
|
||||
m_dynamicsWorld = world;
|
||||
m_multithreadedWorld = true;
|
||||
btAssert(btGetTaskScheduler() != NULL);
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
else
|
||||
{
|
||||
// single threaded world
|
||||
m_multithreadedWorld = false;
|
||||
|
||||
///collision configuration contains default setup for memory, collision setup
|
||||
m_collisionConfiguration = new btDefaultCollisionConfiguration();
|
||||
//m_collisionConfiguration->setConvexConvexMultipointIterations();
|
||||
|
||||
///use the default collision dispatcher. For parallel processing you can use a diffent dispatcher (see Extras/BulletMultiThreaded)
|
||||
m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
|
||||
|
||||
m_broadphase = new btDbvtBroadphase();
|
||||
|
||||
SolverType solverType = m_solverType;
|
||||
if (solverType == SOLVER_TYPE_SEQUENTIAL_IMPULSE_MT)
|
||||
{
|
||||
// using the parallel solver with the single-threaded world works, but is
|
||||
// disabled here to avoid confusion
|
||||
solverType = SOLVER_TYPE_SEQUENTIAL_IMPULSE;
|
||||
}
|
||||
m_solver = createSolverByType(solverType);
|
||||
|
||||
m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher, m_broadphase, m_solver, m_collisionConfiguration);
|
||||
}
|
||||
m_dynamicsWorld->setInternalTickCallback(profileBeginCallback, NULL, true);
|
||||
m_dynamicsWorld->setInternalTickCallback(profileEndCallback, NULL, false);
|
||||
m_dynamicsWorld->setGravity(btVector3(0, -10, 0));
|
||||
m_dynamicsWorld->getSolverInfo().m_solverMode = gSolverMode;
|
||||
m_dynamicsWorld->getSolverInfo().m_numIterations = btMax(1, int(gSliderSolverIterations));
|
||||
createDefaultParameters();
|
||||
}
|
||||
|
||||
void CommonRigidBodyMTBase::createDefaultParameters()
|
||||
{
|
||||
if (m_multithreadCapable)
|
||||
{
|
||||
// create a button to toggle multithreaded world
|
||||
ButtonParams button("Multithreaded world enable", 0, true);
|
||||
bool* ptr = &gMultithreadedWorld;
|
||||
button.m_initialState = *ptr;
|
||||
button.m_userPointer = ptr;
|
||||
button.m_callback = boolPtrButtonCallback;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
// create a button to toggle profile printing
|
||||
ButtonParams button("Display solver info", 0, true);
|
||||
bool* ptr = &gDisplayProfileInfo;
|
||||
button.m_initialState = *ptr;
|
||||
button.m_userPointer = ptr;
|
||||
button.m_callback = boolPtrButtonCallback;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
|
||||
{
|
||||
// create a combo box for selecting the solver type
|
||||
static const char* sSolverTypeComboBoxItems[SOLVER_TYPE_COUNT];
|
||||
for (int i = 0; i < SOLVER_TYPE_COUNT; ++i)
|
||||
{
|
||||
SolverType solverType = static_cast<SolverType>(i);
|
||||
sSolverTypeComboBoxItems[i] = getSolverTypeName(solverType);
|
||||
}
|
||||
ComboBoxParams comboParams;
|
||||
comboParams.m_userPointer = sSolverTypeComboBoxItems;
|
||||
comboParams.m_numItems = SOLVER_TYPE_COUNT;
|
||||
comboParams.m_startItem = gSolverType;
|
||||
comboParams.m_items = sSolverTypeComboBoxItems;
|
||||
comboParams.m_callback = setSolverTypeComboBoxCallback;
|
||||
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
||||
}
|
||||
{
|
||||
// a slider for the number of solver iterations
|
||||
SliderParams slider("Solver iterations", &gSliderSolverIterations);
|
||||
slider.m_minVal = 1.0f;
|
||||
slider.m_maxVal = 30.0f;
|
||||
slider.m_callback = setSolverIterationCountCallback;
|
||||
slider.m_userPointer = m_dynamicsWorld;
|
||||
slider.m_clampToIntegers = true;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
// a slider for the solver leastSquaresResidualThreshold (used to run fewer solver iterations when convergence is good)
|
||||
SliderParams slider("Solver residual thresh", &gSliderLeastSquaresResidualThreshold);
|
||||
slider.m_minVal = 0.0f;
|
||||
slider.m_maxVal = 0.25f;
|
||||
slider.m_callback = setLeastSquaresResidualThresholdCallback;
|
||||
slider.m_userPointer = m_dynamicsWorld;
|
||||
slider.m_clampToIntegers = false;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver use SIMD", 0, true);
|
||||
button.m_buttonId = SOLVER_SIMD;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver randomize order", 0, true);
|
||||
button.m_buttonId = SOLVER_RANDMIZE_ORDER;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver interleave contact/friction", 0, true);
|
||||
button.m_buttonId = SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver 2 friction directions", 0, true);
|
||||
button.m_buttonId = SOLVER_USE_2_FRICTION_DIRECTIONS;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver friction dir caching", 0, true);
|
||||
button.m_buttonId = SOLVER_ENABLE_FRICTION_DIRECTION_CACHING;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Solver warmstarting", 0, true);
|
||||
button.m_buttonId = SOLVER_USE_WARMSTARTING;
|
||||
button.m_initialState = !!(gSolverMode & button.m_buttonId);
|
||||
button.m_callback = toggleSolverModeCallback;
|
||||
button.m_userPointer = this;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
if (m_multithreadedWorld)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
if (gTaskSchedulerMgr.getNumTaskSchedulers() >= 1)
|
||||
{
|
||||
// create a combo box for selecting the task scheduler
|
||||
const int maxNumTaskSchedulers = 20;
|
||||
static const char* sTaskSchedulerComboBoxItems[maxNumTaskSchedulers];
|
||||
int startingItem = 0;
|
||||
for (int i = 0; i < gTaskSchedulerMgr.getNumTaskSchedulers(); ++i)
|
||||
{
|
||||
sTaskSchedulerComboBoxItems[i] = gTaskSchedulerMgr.getTaskScheduler(i)->getName();
|
||||
if (gTaskSchedulerMgr.getTaskScheduler(i) == btGetTaskScheduler())
|
||||
{
|
||||
startingItem = i;
|
||||
}
|
||||
}
|
||||
ComboBoxParams comboParams;
|
||||
comboParams.m_userPointer = sTaskSchedulerComboBoxItems;
|
||||
comboParams.m_numItems = gTaskSchedulerMgr.getNumTaskSchedulers();
|
||||
comboParams.m_startItem = startingItem;
|
||||
comboParams.m_items = sTaskSchedulerComboBoxItems;
|
||||
comboParams.m_callback = setTaskSchedulerComboBoxCallback;
|
||||
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
||||
}
|
||||
{
|
||||
// if slider has not been set yet (by another demo),
|
||||
if (gSliderNumThreads <= 1.0f)
|
||||
{
|
||||
// create a slider to set the number of threads to use
|
||||
int numThreads = btGetTaskScheduler()->getNumThreads();
|
||||
gSliderNumThreads = float(numThreads);
|
||||
}
|
||||
int maxNumThreads = btGetTaskScheduler()->getMaxNumThreads();
|
||||
SliderParams slider("Thread count", &gSliderNumThreads);
|
||||
slider.m_minVal = 1.0f;
|
||||
slider.m_maxVal = float(maxNumThreads);
|
||||
slider.m_callback = setThreadCountCallback;
|
||||
slider.m_clampToIntegers = true;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
// a slider for the number of manifolds an island needs to be too large for parallel dispatch
|
||||
if (gSliderIslandBatchingThreshold < 1.0)
|
||||
{
|
||||
gSliderIslandBatchingThreshold = float(btSequentialImpulseConstraintSolverMt::s_minimumContactManifoldsForBatching);
|
||||
}
|
||||
SliderParams slider("IslandBatchThresh", &gSliderIslandBatchingThreshold);
|
||||
slider.m_minVal = 1.0f;
|
||||
slider.m_maxVal = 2000.0f;
|
||||
slider.m_callback = setLargeIslandManifoldCountCallback;
|
||||
slider.m_userPointer = NULL;
|
||||
slider.m_clampToIntegers = true;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
// create a combo box for selecting the batching method
|
||||
static const char* sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_COUNT];
|
||||
{
|
||||
sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_SPATIAL_GRID_2D] = "Batching: 2D Grid";
|
||||
sBatchingMethodComboBoxItems[btBatchedConstraints::BATCHING_METHOD_SPATIAL_GRID_3D] = "Batching: 3D Grid";
|
||||
};
|
||||
ComboBoxParams comboParams;
|
||||
comboParams.m_userPointer = sBatchingMethodComboBoxItems;
|
||||
comboParams.m_numItems = btBatchedConstraints::BATCHING_METHOD_COUNT;
|
||||
comboParams.m_startItem = static_cast<int>(btSequentialImpulseConstraintSolverMt::s_contactBatchingMethod);
|
||||
comboParams.m_items = sBatchingMethodComboBoxItems;
|
||||
comboParams.m_callback = setBatchingMethodComboBoxCallback;
|
||||
m_guiHelper->getParameterInterface()->registerComboBox(comboParams);
|
||||
}
|
||||
{
|
||||
// a slider for the sequentialImpulseConstraintSolverMt min batch size (when batching)
|
||||
SliderParams slider("Min batch size", &gSliderMinBatchSize);
|
||||
slider.m_minVal = 1.0f;
|
||||
slider.m_maxVal = 1000.0f;
|
||||
slider.m_callback = setMinBatchSizeCallback;
|
||||
slider.m_userPointer = NULL;
|
||||
slider.m_clampToIntegers = true;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
// a slider for the sequentialImpulseConstraintSolverMt max batch size (when batching)
|
||||
SliderParams slider("Max batch size", &gSliderMaxBatchSize);
|
||||
slider.m_minVal = 1.0f;
|
||||
slider.m_maxVal = 1000.0f;
|
||||
slider.m_callback = setMaxBatchSizeCallback;
|
||||
slider.m_userPointer = NULL;
|
||||
slider.m_clampToIntegers = true;
|
||||
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
|
||||
}
|
||||
{
|
||||
// create a button to toggle debug drawing of batching visualization
|
||||
ButtonParams button("Visualize batching", 0, true);
|
||||
bool* ptr = &btBatchedConstraints::s_debugDrawBatches;
|
||||
button.m_initialState = *ptr;
|
||||
button.m_userPointer = ptr;
|
||||
button.m_callback = boolPtrButtonCallback;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
{
|
||||
ButtonParams button("Allow Nested ParallelFor", 0, true);
|
||||
button.m_initialState = btSequentialImpulseConstraintSolverMt::s_allowNestedParallelForLoops;
|
||||
button.m_userPointer = &btSequentialImpulseConstraintSolverMt::s_allowNestedParallelForLoops;
|
||||
button.m_callback = boolPtrButtonCallback;
|
||||
m_guiHelper->getParameterInterface()->registerButtonParameter(button);
|
||||
}
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
}
|
||||
|
||||
void CommonRigidBodyMTBase::drawScreenText()
|
||||
{
|
||||
char msg[1024];
|
||||
int xCoord = 400;
|
||||
int yCoord = 30;
|
||||
int yStep = 30;
|
||||
int indent = 30;
|
||||
if (m_solverType != gSolverType)
|
||||
{
|
||||
sprintf(msg, "restart example to change solver type");
|
||||
m_guiHelper->getAppInterface()->drawText(msg, 300, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
}
|
||||
if (m_multithreadCapable)
|
||||
{
|
||||
if (m_multithreadedWorld != gMultithreadedWorld)
|
||||
{
|
||||
sprintf(msg, "restart example to begin in %s mode",
|
||||
gMultithreadedWorld ? "multithreaded" : "single threaded");
|
||||
m_guiHelper->getAppInterface()->drawText(msg, 300, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
}
|
||||
}
|
||||
if (gDisplayProfileInfo)
|
||||
{
|
||||
if (m_multithreadedWorld)
|
||||
{
|
||||
#if BT_THREADSAFE
|
||||
int numManifolds = m_dispatcher->getNumManifolds();
|
||||
int numContacts = 0;
|
||||
for (int i = 0; i < numManifolds; ++i)
|
||||
{
|
||||
const btPersistentManifold* man = m_dispatcher->getManifoldByIndexInternal(i);
|
||||
numContacts += man->getNumContacts();
|
||||
}
|
||||
const char* mtApi = btGetTaskScheduler()->getName();
|
||||
sprintf(msg, "islands=%d bodies=%d manifolds=%d contacts=%d [%s] threads=%d",
|
||||
gNumIslands,
|
||||
m_dynamicsWorld->getNumCollisionObjects(),
|
||||
numManifolds,
|
||||
numContacts,
|
||||
mtApi,
|
||||
btGetTaskScheduler()->getNumThreads());
|
||||
m_guiHelper->getAppInterface()->drawText(msg, 100, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
#endif // #if BT_THREADSAFE
|
||||
}
|
||||
{
|
||||
int sm = gSolverMode;
|
||||
sprintf(msg, "solver %s mode [%s%s%s%s%s%s]",
|
||||
getSolverTypeName(m_solverType),
|
||||
sm & SOLVER_SIMD ? "SIMD" : "",
|
||||
sm & SOLVER_RANDMIZE_ORDER ? " randomize" : "",
|
||||
sm & SOLVER_INTERLEAVE_CONTACT_AND_FRICTION_CONSTRAINTS ? " interleave" : "",
|
||||
sm & SOLVER_USE_2_FRICTION_DIRECTIONS ? " friction2x" : "",
|
||||
sm & SOLVER_ENABLE_FRICTION_DIRECTION_CACHING ? " frictionDirCaching" : "",
|
||||
sm & SOLVER_USE_WARMSTARTING ? " warm" : "");
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
}
|
||||
sprintf(msg, "internalSimStep %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordInternalTimeStep) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
if (m_multithreadedWorld)
|
||||
{
|
||||
sprintf(msg,
|
||||
"DispatchCollisionPairs %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordDispatchAllCollisionPairs) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"SolveAllIslands %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordDispatchIslands) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"SolverTotal %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordSolverTotal) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"SolverSetup %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordSolverSetup) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"SolverIterations %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordSolverIterations) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"SolverFinish %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordSolverFinish) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord + indent, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"PredictUnconstrainedMotion %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordPredictUnconstrainedMotion) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"CreatePredictiveContacts %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordCreatePredictiveContacts) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
|
||||
sprintf(msg,
|
||||
"IntegrateTransforms %5.3f ms",
|
||||
gProfiler.getAverageTime(Profiler::kRecordIntegrateTransforms) * 0.001f);
|
||||
m_guiHelper->getAppInterface()->drawText(msg, xCoord, yCoord, 0.4f);
|
||||
yCoord += yStep;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommonRigidBodyMTBase::physicsDebugDraw(int debugFlags)
|
||||
{
|
||||
if (m_dynamicsWorld && m_dynamicsWorld->getDebugDrawer())
|
||||
{
|
||||
m_dynamicsWorld->getDebugDrawer()->setDebugMode(debugFlags);
|
||||
m_dynamicsWorld->debugDrawWorld();
|
||||
}
|
||||
drawScreenText();
|
||||
}
|
||||
|
||||
void CommonRigidBodyMTBase::renderScene()
|
||||
{
|
||||
m_guiHelper->syncPhysicsToGraphics(m_dynamicsWorld);
|
||||
m_guiHelper->render(m_dynamicsWorld);
|
||||
drawScreenText();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue