update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -5,25 +5,25 @@
class OpenGLExampleBrowser : public ExampleBrowserInterface
{
struct OpenGLExampleBrowserInternalData* m_internalData;
public:
OpenGLExampleBrowser(class ExampleEntries* examples);
virtual ~OpenGLExampleBrowser();
virtual CommonExampleInterface* getCurrentExample();
virtual bool init(int argc, char* argv[]);
virtual void update(float deltaTime);
virtual void updateGraphics();
virtual bool requestedExit();
virtual void setSharedMemoryInterface(class SharedMemoryInterface* sharedMem);
static void registerFileImporter(const char* extension, CommonExampleInterface::CreateFunc* createFunc);
static void registerFileImporter(const char* extension, CommonExampleInterface::CreateFunc* createFunc);
};
#endif //OPENGL_BROWSER_GUI_H
#endif //OPENGL_BROWSER_GUI_H