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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -1,130 +1,88 @@
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#ifndef B3G_WINDOW_INTERFACE_H
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#define B3G_WINDOW_INTERFACE_H
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typedef void (*b3WheelCallback)(float deltax, float deltay);
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typedef void (*b3ResizeCallback)( float width, float height);
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typedef void (*b3MouseMoveCallback)( float x, float y);
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typedef void (*b3MouseButtonCallback)(int button, int state, float x, float y);
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typedef void (*b3KeyboardCallback)(int keycode, int state);
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typedef void (*b3RenderCallback) ();
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enum {
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B3G_ESCAPE = 27,
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B3G_F1 = 0xff00,
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B3G_F2,
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B3G_F3,
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B3G_F4,
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B3G_F5,
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B3G_F6,
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B3G_F7,
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B3G_F8,
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B3G_F9,
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B3G_F10,
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B3G_F11,
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B3G_F12,
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B3G_F13,
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B3G_F14,
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B3G_F15,
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B3G_LEFT_ARROW,
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B3G_RIGHT_ARROW,
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B3G_UP_ARROW,
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B3G_DOWN_ARROW,
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B3G_PAGE_UP,
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B3G_PAGE_DOWN,
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B3G_END,
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B3G_HOME,
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B3G_INSERT,
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B3G_DELETE,
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B3G_BACKSPACE,
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B3G_SHIFT,
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B3G_CONTROL,
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B3G_ALT,
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B3G_RETURN
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};
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#include "CommonCallbacks.h"
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struct b3gWindowConstructionInfo
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{
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int m_width;
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int m_height;
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bool m_fullscreen;
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int m_colorBitsPerPixel;
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void* m_windowHandle;
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const char* m_title;
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int m_openglVersion;
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int m_width;
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int m_height;
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bool m_fullscreen;
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int m_colorBitsPerPixel;
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void* m_windowHandle;
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const char* m_title;
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int m_openglVersion;
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int m_renderDevice;
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b3gWindowConstructionInfo(int width=1024, int height=768)
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:m_width(width),
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m_height(height),
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m_fullscreen(false),
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m_colorBitsPerPixel(32),
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m_windowHandle(0),
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m_title("title"),
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m_openglVersion(3)
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{
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}
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b3gWindowConstructionInfo(int width = 1024, int height = 768)
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: m_width(width),
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m_height(height),
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m_fullscreen(false),
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m_colorBitsPerPixel(32),
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m_windowHandle(0),
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m_title("title"),
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m_openglVersion(3),
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m_renderDevice(-1)
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{
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}
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};
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class CommonWindowInterface
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{
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public:
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virtual ~CommonWindowInterface()
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{
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}
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public:
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virtual ~CommonWindowInterface()
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{
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}
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virtual void createDefaultWindow(int width, int height, const char* title)
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{
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b3gWindowConstructionInfo ci(width,height);
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ci.m_title = title;
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createWindow(ci);
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}
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virtual void createDefaultWindow(int width, int height, const char* title)
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{
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b3gWindowConstructionInfo ci(width, height);
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ci.m_title = title;
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createWindow(ci);
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}
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virtual void createWindow(const b3gWindowConstructionInfo& ci)=0;
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virtual void closeWindow()=0;
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virtual void createWindow(const b3gWindowConstructionInfo& ci) = 0;
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virtual void runMainLoop()=0;
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virtual float getTimeInSeconds()=0;
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virtual void closeWindow() = 0;
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virtual bool requestedExit() const = 0;
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virtual void setRequestExit() = 0;
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virtual void runMainLoop() = 0;
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virtual float getTimeInSeconds() = 0;
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virtual void startRendering()=0;
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virtual bool requestedExit() const = 0;
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virtual void setRequestExit() = 0;
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virtual void endRendering()=0;
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virtual void startRendering() = 0;
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virtual bool isModifierKeyPressed(int key) = 0;
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virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback)=0;
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virtual b3MouseMoveCallback getMouseMoveCallback()=0;
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virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback)=0;
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virtual b3MouseButtonCallback getMouseButtonCallback()=0;
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virtual void endRendering() = 0;
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virtual void setResizeCallback(b3ResizeCallback resizeCallback)=0;
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virtual b3ResizeCallback getResizeCallback()=0;
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virtual void setWheelCallback(b3WheelCallback wheelCallback)=0;
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virtual b3WheelCallback getWheelCallback()=0;
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virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback)=0;
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virtual b3KeyboardCallback getKeyboardCallback()=0;
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virtual bool isModifierKeyPressed(int key) = 0;
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virtual void setRenderCallback( b3RenderCallback renderCallback) = 0;
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virtual void setWindowTitle(const char* title)=0;
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virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback) = 0;
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virtual b3MouseMoveCallback getMouseMoveCallback() = 0;
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virtual float getRetinaScale() const =0;
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virtual void setAllowRetina(bool allow) =0;
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virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback) = 0;
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virtual b3MouseButtonCallback getMouseButtonCallback() = 0;
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virtual int getWidth() const = 0;
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virtual int getHeight() const = 0;
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virtual void setResizeCallback(b3ResizeCallback resizeCallback) = 0;
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virtual b3ResizeCallback getResizeCallback() = 0;
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virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
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virtual void setWheelCallback(b3WheelCallback wheelCallback) = 0;
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virtual b3WheelCallback getWheelCallback() = 0;
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virtual void setKeyboardCallback(b3KeyboardCallback keyboardCallback) = 0;
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virtual b3KeyboardCallback getKeyboardCallback() = 0;
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virtual void setRenderCallback(b3RenderCallback renderCallback) = 0;
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virtual void setWindowTitle(const char* title) = 0;
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virtual float getRetinaScale() const = 0;
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virtual void setAllowRetina(bool allow) = 0;
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virtual int getWidth() const = 0;
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virtual int getHeight() const = 0;
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virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
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};
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#endif //B3G_WINDOW_INTERFACE_H
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#endif //B3G_WINDOW_INTERFACE_H
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