update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -1,130 +1,88 @@
#ifndef B3G_WINDOW_INTERFACE_H
#define B3G_WINDOW_INTERFACE_H
typedef void (*b3WheelCallback)(float deltax, float deltay);
typedef void (*b3ResizeCallback)( float width, float height);
typedef void (*b3MouseMoveCallback)( float x, float y);
typedef void (*b3MouseButtonCallback)(int button, int state, float x, float y);
typedef void (*b3KeyboardCallback)(int keycode, int state);
typedef void (*b3RenderCallback) ();
enum {
B3G_ESCAPE = 27,
B3G_F1 = 0xff00,
B3G_F2,
B3G_F3,
B3G_F4,
B3G_F5,
B3G_F6,
B3G_F7,
B3G_F8,
B3G_F9,
B3G_F10,
B3G_F11,
B3G_F12,
B3G_F13,
B3G_F14,
B3G_F15,
B3G_LEFT_ARROW,
B3G_RIGHT_ARROW,
B3G_UP_ARROW,
B3G_DOWN_ARROW,
B3G_PAGE_UP,
B3G_PAGE_DOWN,
B3G_END,
B3G_HOME,
B3G_INSERT,
B3G_DELETE,
B3G_BACKSPACE,
B3G_SHIFT,
B3G_CONTROL,
B3G_ALT,
B3G_RETURN
};
#include "CommonCallbacks.h"
struct b3gWindowConstructionInfo
{
int m_width;
int m_height;
bool m_fullscreen;
int m_colorBitsPerPixel;
void* m_windowHandle;
const char* m_title;
int m_openglVersion;
int m_width;
int m_height;
bool m_fullscreen;
int m_colorBitsPerPixel;
void* m_windowHandle;
const char* m_title;
int m_openglVersion;
int m_renderDevice;
b3gWindowConstructionInfo(int width=1024, int height=768)
:m_width(width),
m_height(height),
m_fullscreen(false),
m_colorBitsPerPixel(32),
m_windowHandle(0),
m_title("title"),
m_openglVersion(3)
{
}
b3gWindowConstructionInfo(int width = 1024, int height = 768)
: m_width(width),
m_height(height),
m_fullscreen(false),
m_colorBitsPerPixel(32),
m_windowHandle(0),
m_title("title"),
m_openglVersion(3),
m_renderDevice(-1)
{
}
};
class CommonWindowInterface
{
public:
virtual ~CommonWindowInterface()
{
}
public:
virtual ~CommonWindowInterface()
{
}
virtual void createDefaultWindow(int width, int height, const char* title)
{
b3gWindowConstructionInfo ci(width,height);
ci.m_title = title;
createWindow(ci);
}
virtual void createDefaultWindow(int width, int height, const char* title)
{
b3gWindowConstructionInfo ci(width, height);
ci.m_title = title;
createWindow(ci);
}
virtual void createWindow(const b3gWindowConstructionInfo& ci)=0;
virtual void closeWindow()=0;
virtual void createWindow(const b3gWindowConstructionInfo& ci) = 0;
virtual void runMainLoop()=0;
virtual float getTimeInSeconds()=0;
virtual void closeWindow() = 0;
virtual bool requestedExit() const = 0;
virtual void setRequestExit() = 0;
virtual void runMainLoop() = 0;
virtual float getTimeInSeconds() = 0;
virtual void startRendering()=0;
virtual bool requestedExit() const = 0;
virtual void setRequestExit() = 0;
virtual void endRendering()=0;
virtual void startRendering() = 0;
virtual bool isModifierKeyPressed(int key) = 0;
virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback)=0;
virtual b3MouseMoveCallback getMouseMoveCallback()=0;
virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback)=0;
virtual b3MouseButtonCallback getMouseButtonCallback()=0;
virtual void endRendering() = 0;
virtual void setResizeCallback(b3ResizeCallback resizeCallback)=0;
virtual b3ResizeCallback getResizeCallback()=0;
virtual void setWheelCallback(b3WheelCallback wheelCallback)=0;
virtual b3WheelCallback getWheelCallback()=0;
virtual void setKeyboardCallback( b3KeyboardCallback keyboardCallback)=0;
virtual b3KeyboardCallback getKeyboardCallback()=0;
virtual bool isModifierKeyPressed(int key) = 0;
virtual void setRenderCallback( b3RenderCallback renderCallback) = 0;
virtual void setWindowTitle(const char* title)=0;
virtual void setMouseMoveCallback(b3MouseMoveCallback mouseCallback) = 0;
virtual b3MouseMoveCallback getMouseMoveCallback() = 0;
virtual float getRetinaScale() const =0;
virtual void setAllowRetina(bool allow) =0;
virtual void setMouseButtonCallback(b3MouseButtonCallback mouseCallback) = 0;
virtual b3MouseButtonCallback getMouseButtonCallback() = 0;
virtual int getWidth() const = 0;
virtual int getHeight() const = 0;
virtual void setResizeCallback(b3ResizeCallback resizeCallback) = 0;
virtual b3ResizeCallback getResizeCallback() = 0;
virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
virtual void setWheelCallback(b3WheelCallback wheelCallback) = 0;
virtual b3WheelCallback getWheelCallback() = 0;
virtual void setKeyboardCallback(b3KeyboardCallback keyboardCallback) = 0;
virtual b3KeyboardCallback getKeyboardCallback() = 0;
virtual void setRenderCallback(b3RenderCallback renderCallback) = 0;
virtual void setWindowTitle(const char* title) = 0;
virtual float getRetinaScale() const = 0;
virtual void setAllowRetina(bool allow) = 0;
virtual int getWidth() const = 0;
virtual int getHeight() const = 0;
virtual int fileOpenDialog(char* fileName, int maxFileNameLength) = 0;
};
#endif //B3G_WINDOW_INTERFACE_H
#endif //B3G_WINDOW_INTERFACE_H