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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -1,12 +1,12 @@
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#ifndef COLLISION_TUTORIAL_H
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#define COLLISION_TUTORIAL_H
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#define COLLISION_TUTORIAL_H
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enum EnumCollisionTutorialTypes
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{
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TUT_SPHERE_PLANE_BULLET2=0,
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TUT_SPHERE_PLANE_RTB3,
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TUT_SPHERE_PLANE_BULLET2 = 0,
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TUT_SPHERE_PLANE_RTB3,
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};
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class CommonExampleInterface* CollisionTutorialBullet2CreateFunc(struct CommonExampleOptions& options);
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class CommonExampleInterface* CollisionTutorialBullet2CreateFunc(struct CommonExampleOptions& options);
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#endif //COLLISION_TUTORIAL_H
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#endif //COLLISION_TUTORIAL_H
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