update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -13,7 +13,6 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "BasicExample.h"
#include "btBulletDynamicsCommon.h"
@ -26,23 +25,22 @@ subject to the following restrictions:
#include "../CommonInterfaces/CommonRigidBodyBase.h"
struct BasicExample : public CommonRigidBodyBase
{
BasicExample(struct GUIHelperInterface* helper)
:CommonRigidBodyBase(helper)
: CommonRigidBodyBase(helper)
{
}
virtual ~BasicExample(){}
virtual ~BasicExample() {}
virtual void initPhysics();
virtual void renderScene();
void resetCamera()
{
float dist = 4;
float pitch = 52;
float yaw = 35;
float targetPos[3]={0,0,0};
m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
float pitch = -35;
float yaw = 52;
float targetPos[3] = {0, 0, 0};
m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
}
};
@ -55,33 +53,30 @@ void BasicExample::initPhysics()
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
if (m_dynamicsWorld->getDebugDrawer())
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe+btIDebugDraw::DBG_DrawContactPoints);
m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe + btIDebugDraw::DBG_DrawContactPoints);
///create a few basic rigid bodies
btBoxShape* groundShape = createBoxShape(btVector3(btScalar(50.),btScalar(50.),btScalar(50.)));
btBoxShape* groundShape = createBoxShape(btVector3(btScalar(50.), btScalar(50.), btScalar(50.)));
//groundShape->initializePolyhedralFeatures();
//btCollisionShape* groundShape = new btStaticPlaneShape(btVector3(0,1,0),50);
m_collisionShapes.push_back(groundShape);
btTransform groundTransform;
groundTransform.setIdentity();
groundTransform.setOrigin(btVector3(0,-50,0));
groundTransform.setOrigin(btVector3(0, -50, 0));
{
btScalar mass(0.);
createRigidBody(mass,groundTransform,groundShape, btVector4(0,0,1,1));
createRigidBody(mass, groundTransform, groundShape, btVector4(0, 0, 1, 1));
}
{
//create a few dynamic rigidbodies
// Re-using the same collision is better for memory usage and performance
btBoxShape* colShape = createBoxShape(btVector3(.1,.1,.1));
btBoxShape* colShape = createBoxShape(btVector3(.1, .1, .1));
//btCollisionShape* colShape = new btSphereShape(btScalar(1.));
m_collisionShapes.push_back(colShape);
@ -90,62 +85,43 @@ void BasicExample::initPhysics()
btTransform startTransform;
startTransform.setIdentity();
btScalar mass(1.f);
btScalar mass(1.f);
//rigidbody is dynamic if and only if mass is non zero, otherwise static
bool isDynamic = (mass != 0.f);
btVector3 localInertia(0,0,0);
btVector3 localInertia(0, 0, 0);
if (isDynamic)
colShape->calculateLocalInertia(mass,localInertia);
colShape->calculateLocalInertia(mass, localInertia);
for (int k=0;k<ARRAY_SIZE_Y;k++)
for (int k = 0; k < ARRAY_SIZE_Y; k++)
{
for (int i=0;i<ARRAY_SIZE_X;i++)
for (int i = 0; i < ARRAY_SIZE_X; i++)
{
for(int j = 0;j<ARRAY_SIZE_Z;j++)
for (int j = 0; j < ARRAY_SIZE_Z; j++)
{
startTransform.setOrigin(btVector3(
btScalar(0.2*i),
btScalar(2+.2*k),
btScalar(0.2*j)));
createRigidBody(mass,startTransform,colShape);
btScalar(0.2 * i),
btScalar(2 + .2 * k),
btScalar(0.2 * j)));
createRigidBody(mass, startTransform, colShape);
}
}
}
}
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
}
void BasicExample::renderScene()
{
CommonRigidBodyBase::renderScene();
}
CommonExampleInterface* BasicExampleCreateFunc(CommonExampleOptions& options)
CommonExampleInterface* BasicExampleCreateFunc(CommonExampleOptions& options)
{
return new BasicExample(options.m_guiHelper);
}
B3_STANDALONE_EXAMPLE(BasicExampleCreateFunc)

View file

@ -16,7 +16,6 @@ subject to the following restrictions:
#ifndef BASIC_EXAMPLE_H
#define BASIC_EXAMPLE_H
class CommonExampleInterface* BasicExampleCreateFunc(struct CommonExampleOptions& options);
class CommonExampleInterface* BasicExampleCreateFunc(struct CommonExampleOptions& options);
#endif //BASIC_DEMO_PHYSICS_SETUP_H
#endif //BASIC_DEMO_PHYSICS_SETUP_H

View file

@ -42,7 +42,7 @@ INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/btgui
${BULLET_PHYSICS_SOURCE_DIR}/examples
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad
)
@ -60,7 +60,7 @@ SET(AppBasicExampleGui_SRCS
ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE)
LINK_LIBRARIES(
BulletDynamics BulletCollision LinearMath OpenGLWindow Bullet3Common ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
BulletDynamics BulletCollision LinearMath OpenGLWindow Bullet3Common
)
#some code to support OpenGL and Glew cross platform
@ -69,11 +69,12 @@ IF (WIN32)
${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
)
ADD_DEFINITIONS(-DGLEW_STATIC)
LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
ELSE(WIN32)
IF(APPLE)
find_library(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
link_libraries(${COCOA})
link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ELSE(APPLE)
INCLUDE_DIRECTORIES(
@ -83,7 +84,8 @@ ELSE(WIN32)
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
LINK_LIBRARIES( X11 pthread dl Xext)
FIND_PACKAGE(Threads)
LINK_LIBRARIES( ${CMAKE_THREAD_LIBS_INIT} ${DL} )
ENDIF(APPLE)
ENDIF(WIN32)

View file

@ -13,7 +13,6 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "BasicExample.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
@ -22,26 +21,21 @@ subject to the following restrictions:
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
#include "LinearMath/btTransform.h"
#include "LinearMath/btHashMap.h"
int main(int argc, char* argv[])
{
DummyGUIHelper noGfx;
CommonExampleOptions options(&noGfx);
CommonExampleInterface* example = BasicExampleCreateFunc(options);
CommonExampleInterface* example = BasicExampleCreateFunc(options);
example->initPhysics();
example->stepSimulation(1.f/60.f);
example->stepSimulation(1.f / 60.f);
example->exitPhysics();
delete example;
return 0;
}

View file

@ -18,6 +18,7 @@ language "C++"
files {
"**.cpp",
"**.h",
"../CommonInterfaces/*",
}
@ -49,6 +50,7 @@ files {
"../ExampleBrowser/OpenGLGuiHelper.cpp",
"../ExampleBrowser/GL_ShapeDrawer.cpp",
"../ExampleBrowser/CollisionShape2TriangleMesh.cpp",
"../CommonInterfaces/*",
"../Utils/b3Clock.cpp",
"../Utils/b3Clock.h",
}
@ -90,6 +92,7 @@ files {
"../ExampleBrowser/OpenGLGuiHelper.cpp",
"../ExampleBrowser/GL_ShapeDrawer.cpp",
"../ExampleBrowser/CollisionShape2TriangleMesh.cpp",
"../CommonInterfaces/*",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
"../TinyRenderer/tgaimage.cpp",
@ -130,6 +133,7 @@ files {
"*.h",
"../StandaloneMain/main_tinyrenderer_single_example.cpp",
"../ExampleBrowser/CollisionShape2TriangleMesh.cpp",
"../CommonInterfaces/*",
"../OpenGLWindow/SimpleCamera.cpp",
"../TinyRenderer/geometry.cpp",
"../TinyRenderer/model.cpp",
@ -175,6 +179,7 @@ files {
"BasicExample.cpp",
"*.h",
"../StandaloneMain/hellovr_opengl_main.cpp",
"../CommonInterfaces/*",
"../ExampleBrowser/OpenGLGuiHelper.cpp",
"../ExampleBrowser/GL_ShapeDrawer.cpp",
"../ExampleBrowser/CollisionShape2TriangleMesh.cpp",
@ -182,12 +187,14 @@ files {
"../ThirdPartyLibs/openvr/samples/shared/lodepng.h",
"../ThirdPartyLibs/openvr/samples/shared/Matrices.cpp",
"../ThirdPartyLibs/openvr/samples/shared/Matrices.h",
"../ThirdPartyLibs/openvr/samples/shared/strtools.cpp",
"../ThirdPartyLibs/openvr/samples/shared/pathtools.cpp",
"../ThirdPartyLibs/openvr/samples/shared/pathtools.h",
"../ThirdPartyLibs/openvr/samples/shared/Vectors.h",
"../Utils/b3Clock.cpp",
"../Utils/b3Clock.h",
"../Utils/ChromeTraceUtil.cpp",
"../Utils/ChromeTraceUtil.h",
}
if os.is("Windows") then
@ -200,4 +207,4 @@ if os.is("MacOSX") then
links{"Cocoa.framework"}
end
end
end