update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

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<?xml version="1.0"?>
<robot name="cube">
<deformable name="cube">
<inertial>
<mass value="10" />
<inertia ixx="0.0" ixy="0" ixz="0" iyy="0" iyz="0" izz="0" />
</inertial>
<collision_margin value="0.006"/>
<repulsion_stiffness value="800.0"/>
<friction value= "0.5"/>
<neohookean mu= "180" lambda= "600" damping= "0.01" />
<visual filename="cube_mesh.vtk"/>
</deformable>
</robot>

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<?xml version="1.0"?>
<robot name="reduced_cube">
<reduced_deformable name="reduced_cube">
<num_modes value="20"/>
<mass value="10"/>
<stiffness_scale value="100"/>
<collision_margin value="0.01"/>
<erp value= "0.2"/>
<cfm value= "0.2"/>
<friction value= "0.5"/>
<damping_coefficient value="0.0"/>
<visual filename="cube_mesh.vtk"/>
</reduced_deformable>
</robot>