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https://github.com/TorqueGameEngines/Torque3D.git
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update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
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5986 changed files with 1811270 additions and 453803 deletions
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@ -24,7 +24,7 @@
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<joint name="left_gripper_joint" type="revolute">
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<axis xyz="0 0 1"/>
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<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
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<limit effort="1000.0" lower="-2.0" upper="2.548" velocity="0.5"/>
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<origin rpy="0 0 0" xyz="0.2 0.01 0"/>
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<parent link="gripper_pole"/>
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<child link="left_gripper"/>
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@ -71,9 +71,9 @@
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</visual>
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<collision>
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<geometry>
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<box size=".03 .03 .02"/>
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<box size=".03 .01 .02"/>
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</geometry>
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<origin rpy="0.0 0 0" xyz="0.105 0.00495 0"/>
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<origin rpy="0.0 0.0 0" xyz="0.105 -0.005 0"/>
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</collision>
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<inertial>
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<mass value="0.1"/>
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@ -83,7 +83,7 @@
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<joint name="right_gripper_joint" type="revolute">
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<axis xyz="0 0 -1"/>
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<limit effort="1000.0" lower="0.0" upper="0.548" velocity="0.5"/>
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<limit effort="1000.0" lower="-2.0" upper="2." velocity="0.5"/>
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<origin rpy="0 0 0" xyz="0.2 -0.01 0"/>
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<parent link="gripper_pole"/>
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<child link="right_gripper"/>
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@ -130,10 +130,17 @@
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</visual>
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<collision>
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<geometry>
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<box size=".03 .03 .02"/>
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<box size=".03 .01 .02"/>
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</geometry>
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<origin rpy="-3.1415 0 0" xyz="0.105 0.00495 0"/>
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<origin rpy="-3.1415 0 0" xyz="0.105 0.015 0"/>
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</collision>
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<collision>
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<geometry>
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<box size=".01 .02 .02"/>
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</geometry>
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<origin rpy="-3.1415 0 -0.5" xyz="0.095 0.005 0"/>
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</collision>
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<inertial>
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<mass value="0.1"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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