update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -1,6 +1,9 @@
<?xml version="0.0" ?>
<robot name="cube.urdf">
<?xml version="1.0" ?>
<robot name="plane">
<link name="planeLink">
<contact>
<lateral_friction value="1"/>
</contact>
<inertial>
<origin rpy="0 0 0" xyz="0 0 0"/>
<mass value=".0"/>
@ -16,9 +19,9 @@
</material>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 0"/>
<origin rpy="0 0 0" xyz="0 0 -5"/>
<geometry>
<box size="10 10 0.001"/>
<box size="30 30 10"/>
</geometry>
</collision>
</link>