update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -1,4 +1,4 @@
<?xml version="0.0" ?>
<?xml version="1.0" ?>
<robot name="urdf_robot">
<link name="baseLink">
<inertial>
@ -38,7 +38,7 @@
</geometry>
</collision>
</link>
<joint name="joint_baseLink_childA" type="continuous">
<joint name="joint_baseLink_childA" type="spherical">
<parent link="baseLink"/>
<child link="childA"/>
<origin xyz="0 0 0"/>
@ -54,20 +54,21 @@
<visual>
<origin rpy="0 0 0" xyz="0 0 -0.36"/>
<geometry>
<sphere radius="0.2"/>
<box size="0.1 0.2 0.3 "/>
</geometry>
</visual>
<collision>
<origin rpy="0 0 0" xyz="0 0 -0.36"/>
<geometry>
<sphere radius="0.2"/>
<box size="0.1 0.2 0.3 "/>
</geometry>
</collision>
</link>
<joint name="joint_childA_childB" type="fixed">
<joint name="joint_childA_childB" type="continuous">
<parent link="childA"/>
<child link="childB"/>
<origin xyz="0 0 -0.2"/>
<axis xyz="1 0 0"/>
</joint>
</robot>