update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -27,24 +27,26 @@
#include <CL/cl.h>
#endif
class OCLHelper {
class OCLHelper
{
public:
OCLHelper(void){};
~OCLHelper(void){};
bool InitPlatform(const unsigned int platformIndex = 0);
bool InitDevice(const unsigned int deviceIndex);
bool GetPlatformsInfo(std::vector<std::string>& info, const std::string& indentation);
bool GetDevicesInfo(std::vector<std::string>& info, const std::string& indentation);
cl_platform_id* GetPlatform() { return &m_platform; }
const cl_platform_id* GetPlatform() const { return &m_platform; }
cl_device_id* GetDevice() { return &m_device; }
const cl_device_id* GetDevice() const { return &m_device; }
OCLHelper(void){};
~OCLHelper(void){};
bool InitPlatform(const unsigned int platformIndex = 0);
bool InitDevice(const unsigned int deviceIndex);
bool GetPlatformsInfo(std::vector<std::string>& info, const std::string& indentation);
bool GetDevicesInfo(std::vector<std::string>& info, const std::string& indentation);
cl_platform_id* GetPlatform() { return &m_platform; }
const cl_platform_id* GetPlatform() const { return &m_platform; }
cl_device_id* GetDevice() { return &m_device; }
const cl_device_id* GetDevice() const { return &m_device; }
private:
cl_platform_id m_platform;
cl_device_id m_device;
cl_int m_lastError;
cl_platform_id m_platform;
cl_device_id m_device;
cl_int m_lastError;
};
#endif // OCL_HELPER_H
#endif // OCL_HELPER_H
#endif //OPENCL_FOUND
#endif //OPENCL_FOUND