mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts: # Engine/source/sfx/sfxSystem.cpp
This commit is contained in:
commit
13334b4d5c
22 changed files with 72 additions and 71 deletions
|
|
@ -1706,7 +1706,7 @@ bool clipFrustumByPolygon( const Point3F* points, U32 numPoints, const RectI& vi
|
|||
// Make the output of the last iteration the
|
||||
// input of this iteration.
|
||||
|
||||
swap( tempPolygon, clippedPolygon );
|
||||
T3D::swap( tempPolygon, clippedPolygon );
|
||||
numTempPolygonVertices = numClippedPolygonVertices;
|
||||
|
||||
// Clip our current remainder of the original polygon
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue