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Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis
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31 changed files with 5091 additions and 6095 deletions
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@ -94,6 +94,8 @@ public:
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bool reOrder(SimObject* obj, SimObject* target = 0) override;
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void setPadding(const U32& padding);
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static void initPersistFields();
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DECLARE_CONOBJECT(GuiStackControl);
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