Update of Particle Editor to standardize it up and utilize inspectors rather than adhoc guis

This commit is contained in:
JeffR 2025-12-21 16:39:19 -06:00
parent 1f5a4267ac
commit 12ebebff46
31 changed files with 5091 additions and 6095 deletions

View file

@ -351,7 +351,7 @@ public:
#define INITPERSISTFIELD_IMAGEASSET(name, consoleClass, docs) \
addProtectedField(assetText(name, Asset), TypeImageAssetPtr, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, asset docs.)); \
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, file docs.));
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, assetDoc(name, file docs.), AbstractClassRep::FIELD_HideInInspectors);
#define DECLARE_IMAGEASSET_ARRAY(className, name, profile, max) \