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Merge pull request #1201 from BeamNG/fix_old_projects
Fix non OpenGL builds with old projects.
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commit
128cca1479
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@ -150,6 +150,8 @@ bool CustomMaterial::onAdd()
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getName(), samplerName.c_str(), mShaderDataName.c_str() ));
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Con::errorf(error);
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pos = i;
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#if TORQUE_OPENGL
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GFXAssertFatal(0, error);
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continue;
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@ -409,14 +409,14 @@ void ProcessedCustomMaterial::setTextureStages( SceneRenderState *state, const S
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if ( !texObject )
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texObject = GFXTexHandle::ZERO;
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if ( handles->mRTParamsSC[i]->isValid() && texObject )
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if ( handles->mRTParamsSC[samplerRegister]->isValid() && texObject )
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{
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const Point3I &targetSz = texObject->getSize();
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const RectI &targetVp = texTarget->getViewport();
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Point4F rtParams;
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ScreenSpace::RenderTargetParameters(targetSz, targetVp, rtParams);
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shaderConsts->set(handles->mRTParamsSC[i], rtParams);
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shaderConsts->set(handles->mRTParamsSC[samplerRegister], rtParams);
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}
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GFX->setTexture( samplerRegister, texObject );
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