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Tweaks so I'm happy with it.
* Change #define usage * Fix tabs
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4 changed files with 54 additions and 68 deletions
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@ -31,13 +31,6 @@
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//general, the information here is global for your entire codebase, applying
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//not only to your game proper, but also to all of your tools.
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//If you plan to have less than 5000 objects use the Classic SimDictionary, if you plan to have more than
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//5000 objects use the new SimDictionary.
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//The improved SIMDICTIONARY uses C++ 11 and is designed for games where
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//there are over 10000 simobjects active normally.
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//To enable the new SIMDICTIONARY just comment out the line below.
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#define USE_CLASSIC_SIMDICTIONARY
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/// What's the name of your application? Used in a variety of places.
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#define TORQUE_APP_NAME "Empty"
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@ -59,6 +52,11 @@
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#define TORQUE_DISABLE_MEMORY_MANAGER
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#endif
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/// The improved SimDictionary uses C++11 and is designed for games where
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/// there are over 10000 simobjects active normally. To enable the new
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/// SimDictionary just uncomment the line below.
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//#define USE_NEW_SIMDICTIONARY
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/// Define me if you want to disable the virtual mount system.
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//#define TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM
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