Tweaks so I'm happy with it.

* Change #define usage
 * Fix tabs
This commit is contained in:
Daniel Buckmaster 2014-12-08 10:20:38 +11:00
parent 26c5451593
commit 116276a105
4 changed files with 54 additions and 68 deletions

View file

@ -31,13 +31,6 @@
//general, the information here is global for your entire codebase, applying
//not only to your game proper, but also to all of your tools.
//If you plan to have less than 5000 objects use the Classic SimDictionary, if you plan to have more than
//5000 objects use the new SimDictionary.
//The improved SIMDICTIONARY uses C++ 11 and is designed for games where
//there are over 10000 simobjects active normally.
//To enable the new SIMDICTIONARY just comment out the line below.
#define USE_CLASSIC_SIMDICTIONARY
/// What's the name of your application? Used in a variety of places.
#define TORQUE_APP_NAME "Empty"
@ -59,6 +52,11 @@
#define TORQUE_DISABLE_MEMORY_MANAGER
#endif
/// The improved SimDictionary uses C++11 and is designed for games where
/// there are over 10000 simobjects active normally. To enable the new
/// SimDictionary just uncomment the line below.
//#define USE_NEW_SIMDICTIONARY
/// Define me if you want to disable the virtual mount system.
//#define TORQUE_DISABLE_VIRTUAL_MOUNT_SYSTEM