diff --git a/Engine/source/gfx/D3D11/gfxD3D11TextureObject.cpp b/Engine/source/gfx/D3D11/gfxD3D11TextureObject.cpp index d35eb1b34..d827b7a17 100644 --- a/Engine/source/gfx/D3D11/gfxD3D11TextureObject.cpp +++ b/Engine/source/gfx/D3D11/gfxD3D11TextureObject.cpp @@ -202,9 +202,7 @@ bool GFXD3D11TextureObject::copyToBmp(GBitmap* bmp) else // unsupported AssertFatal(false, "GFXD3D11TextureObject::copyToBmp - unsupported bitmap format"); - - PROFILE_START(GFXD3D11TextureObject_copyToBmp_pixCopy); - + //create temp staging texture D3D11_TEXTURE2D_DESC desc; static_cast(mD3DTexture)->GetDesc(&desc); @@ -216,7 +214,7 @@ bool GFXD3D11TextureObject::copyToBmp(GBitmap* bmp) HRESULT hr = D3D11DEVICE->CreateTexture2D(&desc, NULL, &pStagingTexture); if (FAILED(hr)) { - Con::errorf("GFXD3D11TextureObject::copyToBmp - Failed to create staging texture"); + Con::errorf("GFXD3D11TextureObject::copyToBmp - Failed to create staging texture"); return false; } @@ -270,7 +268,6 @@ bool GFXD3D11TextureObject::copyToBmp(GBitmap* bmp) D3D11DEVICECONTEXT->Unmap(pStagingTexture, 0); SAFE_RELEASE(pStagingTexture); - PROFILE_END(); return true;