Add error msg to Shadergen when GBufferConditioner?LSL::processVert don't have normals defined.

This commit is contained in:
LuisAntonRebollo 2015-03-08 22:10:22 +01:00
parent bc32da74ca
commit 1067da284f
2 changed files with 2 additions and 0 deletions

View file

@ -96,6 +96,7 @@ void GBufferConditionerGLSL::processVert( Vector<ShaderComponent*> &componentLis
{
inNormal = new Var("normal", "vec3");
meta->addStatement(new GenOp(" @ = vec3( 0.0, 0.0, 1.0 );\r\n", new DecOp(inNormal)));
Con::errorf("ShagerGen: Something went bad with ShaderGen. The normal should be already defined.");
}
AssertFatal( inNormal, "Something went bad with ShaderGen. The normal should be already defined." );

View file

@ -96,6 +96,7 @@ void GBufferConditionerHLSL::processVert( Vector<ShaderComponent*> &componentLis
{
inNormal = new Var("normal", "float3");
meta->addStatement(new GenOp(" @ = float3( 0.0, 0.0, 1.0 );\r\n", new DecOp(inNormal)));
Con::errorf("ShagerGen: Something went bad with ShaderGen. The normal should be already defined.");
}
AssertFatal( inNormal, "Something went bad with ShaderGen. The normal should be already defined." );