mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-21 20:35:35 +00:00
Eliminate unnecessary uses of ConsoleMethod
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parent
2bbc716db6
commit
0fff33869c
15 changed files with 155 additions and 190 deletions
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@ -2812,7 +2812,7 @@ DefineEngineMethod( GuiCanvas, setVideoMode, void,
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Con::setVariable( "$pref::Video::mode", vm.toString() );
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}
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ConsoleMethod( GuiCanvas, showWindow, void, 2, 2, "" )
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DefineEngineMethod(GuiCanvas, showWindow, void, (),, "")
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{
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if (!object->getPlatformWindow())
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return;
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@ -2822,7 +2822,7 @@ ConsoleMethod( GuiCanvas, showWindow, void, 2, 2, "" )
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object->getPlatformWindow()->setDisplayWindow(true);
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}
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ConsoleMethod( GuiCanvas, hideWindow, void, 2, 2, "" )
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DefineEngineMethod(GuiCanvas, hideWindow, void, (),, "")
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{
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if (!object->getPlatformWindow())
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return;
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@ -2832,30 +2832,29 @@ ConsoleMethod( GuiCanvas, hideWindow, void, 2, 2, "" )
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object->getPlatformWindow()->setDisplayWindow(false);
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}
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ConsoleMethod( GuiCanvas, cursorClick, void, 4, 4, "button, isDown" )
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DefineEngineMethod(GuiCanvas, cursorClick, void, (S32 buttonId, bool isDown), , "")
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{
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const S32 buttonId = dAtoi(argv[2]);
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const bool isDown = dAtob(argv[3]);
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object->cursorClick(buttonId, isDown);
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}
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ConsoleMethod( GuiCanvas, cursorNudge, void, 4, 4, "x, y" )
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DefineEngineMethod(GuiCanvas, cursorNudge, void, (F32 x, F32 y), , "")
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{
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object->cursorNudge(dAtof(argv[2]), dAtof(argv[3]));
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object->cursorNudge(x, y);
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}
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// This function allows resetting of the video-mode from script. It was motivated by
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// the need to temporarily disable vsync during datablock cache load to avoid a
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// significant slowdown.
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bool AFX_forceVideoReset = false;
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ConsoleMethod( GuiCanvas, resetVideoMode, void, 2,2, "()")
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DefineEngineMethod(GuiCanvas, resetVideoMode, void, (), , "")
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{
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PlatformWindow* window = object->getPlatformWindow();
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if( window )
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if (window)
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{
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GFXWindowTarget* gfx_target = window->getGFXTarget();
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if ( gfx_target )
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GFXWindowTarget* gfx_target = window->getGFXTarget();
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if (gfx_target)
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{
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AFX_forceVideoReset = true;
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gfx_target->resetMode();
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@ -601,13 +601,12 @@ void GuiInspectorTypeFileName::updateValue()
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}
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}
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ConsoleMethod( GuiInspectorTypeFileName, apply, void, 3,3, "apply(newValue);" )
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DefineEngineMethod(GuiInspectorTypeFileName, apply, void, (String path), , "")
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{
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String path( (const char*)argv[2] );
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if ( path.isNotEmpty() )
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path = Platform::makeRelativePathName( path, Platform::getMainDotCsDir() );
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object->setData( path.c_str() );
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if (path.isNotEmpty())
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path = Platform::makeRelativePathName(path, Platform::getMainDotCsDir());
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object->setData(path.c_str());
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}
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@ -1502,7 +1501,7 @@ void GuiInspectorTypeBitMask32::updateData()
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setData( data );
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}
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ConsoleMethod( GuiInspectorTypeBitMask32, applyBit, void, 2,2, "apply();" )
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DefineEngineMethod( GuiInspectorTypeBitMask32, applyBit, void, (),, "" )
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{
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object->updateData();
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}
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@ -469,7 +469,7 @@ void GuiInspectorComponentGroup::onRightMouseUp(const GuiEvent &event)
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Con::executef(this, "onRightMouseUp", event.mousePoint);
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}
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ConsoleMethod(GuiInspectorComponentGroup, inspectGroup, bool, 2, 2, "Refreshes the dynamic fields in the inspector.")
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DefineEngineMethod(GuiInspectorComponentGroup, inspectGroup, bool, (),, "Refreshes the dynamic fields in the inspector.")
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{
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return object->inspectGroup();
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}
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@ -515,16 +515,17 @@ AbstractClassRep::Field* GuiInspectorComponentGroup::findObjectBehaviorField(Com
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}
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return NULL;
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}
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ConsoleMethod(GuiInspectorComponentGroup, addDynamicField, void, 2, 2, "obj.addDynamicField();")
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DefineEngineMethod(GuiInspectorComponentGroup, addDynamicField, void, (), , "obj.addDynamicField();")
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{
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object->addDynamicField();
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}
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ConsoleMethod(GuiInspectorComponentGroup, removeDynamicField, void, 3, 3, "")
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DefineEngineMethod(GuiInspectorComponentGroup, removeDynamicField, void, (), , "")
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{
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}
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DefineEngineMethod(GuiInspectorComponentGroup, getComponent, S32, (), ,"")
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DefineEngineMethod(GuiInspectorComponentGroup, getComponent, S32, (), , "")
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{
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return object->getComponent()->getId();
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}
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@ -87,7 +87,8 @@ void GuiInspectorEntityGroup::onMouseMove(const GuiEvent &event)
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{
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//mParent->mOverDivider = false;
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}
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ConsoleMethod(GuiInspectorEntityGroup, inspectGroup, bool, 2, 2, "Refreshes the dynamic fields in the inspector.")
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DefineEngineMethod(GuiInspectorEntityGroup, inspectGroup, bool, (),, "Refreshes the dynamic fields in the inspector.")
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{
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return object->inspectGroup();
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}
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@ -128,11 +129,12 @@ AbstractClassRep::Field* GuiInspectorEntityGroup::findObjectBehaviorField(Compon
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}
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return NULL;
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}
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ConsoleMethod(GuiInspectorEntityGroup, addDynamicField, void, 2, 2, "obj.addDynamicField();")
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DefineEngineMethod(GuiInspectorEntityGroup, addDynamicField, void, (), , "obj.addDynamicField();")
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{
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object->addDynamicField();
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}
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ConsoleMethod(GuiInspectorEntityGroup, removeDynamicField, void, 3, 3, "")
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DefineEngineMethod(GuiInspectorEntityGroup, removeDynamicField, void, (), , "")
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{
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}
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@ -242,7 +242,8 @@ void GuiInspectorMountingGroup::onMouseMove(const GuiEvent &event)
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//mParent->mOverDivider = false;
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bool test = false;
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}
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ConsoleMethod(GuiInspectorMountingGroup, inspectGroup, bool, 2, 2, "Refreshes the dynamic fields in the inspector.")
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DefineEngineMethod(GuiInspectorMountingGroup, inspectGroup, bool, (),, "Refreshes the dynamic fields in the inspector.")
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{
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return object->inspectGroup();
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}
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@ -319,12 +320,13 @@ AbstractClassRep::Field* GuiInspectorMountingGroup::findObjectComponentField(Com
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}
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return NULL;
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}
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ConsoleMethod( GuiInspectorMountingGroup, addDynamicField, void, 2, 2, "obj.addDynamicField();" )
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DefineEngineMethod(GuiInspectorMountingGroup, addDynamicField, void, (), , "obj.addDynamicField();")
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{
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object->addDynamicField();
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}
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ConsoleMethod( GuiInspectorMountingGroup, removeDynamicField, void, 3, 3, "" )
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DefineEngineMethod(GuiInspectorMountingGroup, removeDynamicField, void, (), , "")
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{
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}
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@ -657,58 +657,42 @@ void WorldEditorSelection::setSize(const VectorF & newsize)
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, containsGlobalBounds, bool, 2, 2, "() - True if an object with global bounds is contained in the selection." )
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DefineEngineMethod( WorldEditorSelection, containsGlobalBounds, bool, (),, "True if an object with global bounds is contained in the selection." )
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{
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return object->containsGlobalBounds();
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}
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, getCentroid, const char*, 2, 2, "() - Return the median of all object positions in the selection." )
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DefineEngineMethod( WorldEditorSelection, getCentroid, Point3F, (),, "Return the median of all object positions in the selection." )
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{
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static const U32 bufSize = 256;
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char* buffer = Con::getReturnBuffer( bufSize );
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const Point3F& centroid = object->getCentroid();
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dSprintf( buffer, bufSize, "%g %g %g", centroid.x, centroid.y, centroid.z );
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return buffer;
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return centroid;
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}
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, getBoxCentroid, const char*, 2, 2, "() - Return the center of the bounding box around the selection." )
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DefineEngineMethod( WorldEditorSelection, getBoxCentroid, Point3F, (),, "Return the center of the bounding box around the selection." )
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{
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static const U32 bufSize = 256;
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char* buffer = Con::getReturnBuffer( bufSize );
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const Point3F& boxCentroid = object->getBoxCentroid();
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dSprintf( buffer, bufSize, "%g %g %g", boxCentroid.x, boxCentroid.y, boxCentroid.z );
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return buffer;
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return boxCentroid;
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}
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, offset, void, 3, 4, "( vector delta, float gridSnap=0 ) - Move all objects in the selection by the given delta." )
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{
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F32 x, y, z;
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dSscanf( argv[ 3 ], "%g %g %g", &x, &y, &z );
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F32 gridSnap = 0.f;
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if( argc > 3 )
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gridSnap = dAtof( argv[ 3 ] );
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object->offset( Point3F( x, y, z ), gridSnap );
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DefineEngineMethod(WorldEditorSelection, offset, void, (Point3F delta, F32 gridSnap), (0.0f), "Move all objects in the selection by the given delta.")
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{
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object->offset( delta, gridSnap );
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WorldEditor::updateClientTransforms( object );
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}
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, union, void, 3, 3, "( SimSet set ) - Add all objects in the given set to this selection." )
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DefineEngineMethod( WorldEditorSelection, union, void, (SimSet* selection),, "Add all objects in the given set to this selection." )
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{
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SimSet* selection;
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if( !Sim::findObject( argv[ 2 ], selection ) )
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if( !selection)
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{
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Con::errorf( "WorldEditorSelection::union - no SimSet '%s'", (const char*)argv[ 2 ] );
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Con::errorf( "WorldEditorSelection::union - no SimSet");
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return;
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}
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@ -719,12 +703,11 @@ ConsoleMethod( WorldEditorSelection, union, void, 3, 3, "( SimSet set ) - Add al
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//-----------------------------------------------------------------------------
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ConsoleMethod( WorldEditorSelection, subtract, void, 3, 3, "( SimSet ) - Remove all objects in the given set from this selection." )
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DefineEngineMethod( WorldEditorSelection, subtract, void, (SimSet* selection),, "Remove all objects in the given set from this selection." )
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{
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SimSet* selection;
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if( !Sim::findObject( argv[ 2 ], selection ) )
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if( !selection )
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{
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Con::errorf( "WorldEditorSelection::subtract - no SimSet '%s'", (const char*)argv[ 2 ] );
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Con::errorf( "WorldEditorSelection::subtract - no SimSet" );
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return;
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}
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