diff --git a/Engine/source/T3D/physics/bullet/btPlayer.cpp b/Engine/source/T3D/physics/bullet/btPlayer.cpp index 307abed6a..aba7b82f5 100644 --- a/Engine/source/T3D/physics/bullet/btPlayer.cpp +++ b/Engine/source/T3D/physics/bullet/btPlayer.cpp @@ -434,9 +434,8 @@ void BtPlayer::findContact( SceneObject **contactObject, if ( other == mGhostObject ) other = (btCollisionObject*)pair.m_pProxy1->m_clientObject; - AssertFatal( !outOverlapObjects->contains( PhysicsUserData::getObject( other->getUserPointer() ) ), - "Got multiple pairs of the same object!" ); - outOverlapObjects->push_back( PhysicsUserData::getObject( other->getUserPointer() ) ); + if (!outOverlapObjects->contains(PhysicsUserData::getObject(other->getUserPointer()))) + outOverlapObjects->push_back( PhysicsUserData::getObject( other->getUserPointer() ) ); if ( other->getCollisionFlags() & btCollisionObject::CF_NO_CONTACT_RESPONSE ) continue;