mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-02 20:10:32 +00:00
Updates SimXMLDocument, fsTiXmlDocument, Taml and TamlXmlParser for reading from zip.
This commit is contained in:
parent
8765d3a46e
commit
0ece989560
6 changed files with 67 additions and 68 deletions
|
|
@ -36,9 +36,9 @@
|
|||
#endif // _TVECTOR_H_
|
||||
|
||||
|
||||
class TiXmlDocument;
|
||||
class TiXmlElement;
|
||||
class TiXmlAttribute;
|
||||
class fsTiXmlDocument;
|
||||
class fsTiXmlElement;
|
||||
class fsTiXmlAttribute;
|
||||
|
||||
|
||||
class SimXMLDocument: public SimObject
|
||||
|
|
@ -136,11 +136,11 @@ class SimXMLDocument: public SimObject
|
|||
|
||||
private:
|
||||
// Document.
|
||||
TiXmlDocument* m_qDocument;
|
||||
fsTiXmlDocument* m_qDocument;
|
||||
// Stack of nodes.
|
||||
Vector<TiXmlElement*> m_paNode;
|
||||
Vector<fsTiXmlElement*> m_paNode;
|
||||
// The current attribute
|
||||
TiXmlAttribute* m_CurrentAttribute;
|
||||
fsTiXmlAttribute* m_CurrentAttribute;
|
||||
|
||||
public:
|
||||
DECLARE_CONOBJECT(SimXMLDocument);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue