update sdl to 2.26.5

This commit is contained in:
AzaezelX 2023-05-27 10:16:20 -05:00
parent 0d981b62cf
commit 0e44e165bd
1260 changed files with 290370 additions and 124892 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -20,7 +20,7 @@
*/
#include "./SDL_internal.h"
#if defined(__WIN32__)
#if defined(__WIN32__) || defined(__GDK__)
#include "core/windows/SDL_windows.h"
#elif defined(__OS2__)
#include <stdlib.h> /* _exit() */
@ -89,7 +89,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_PATCHLEVEL_max, SDL_PATCHLEVEL <= 99);
extern SDL_NORETURN void SDL_ExitProcess(int exitcode);
SDL_NORETURN void SDL_ExitProcess(int exitcode)
{
#ifdef __WIN32__
#if defined(__WIN32__) || defined(__GDK__)
/* "if you do not know the state of all threads in your process, it is
better to call TerminateProcess than ExitProcess"
https://msdn.microsoft.com/en-us/library/windows/desktop/ms682658(v=vs.85).aspx */
@ -124,17 +124,19 @@ static Uint8 SDL_SubsystemRefCount[ 32 ];
static void
SDL_PrivateSubsystemRefCountIncr(Uint32 subsystem)
{
int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert(SDL_SubsystemRefCount[subsystem_index] < 255);
++SDL_SubsystemRefCount[subsystem_index];
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
if (subsystem_index >= 0) {
++SDL_SubsystemRefCount[subsystem_index];
}
}
/* Private helper to decrement a subsystem's ref counter. */
static void
SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
{
int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if (SDL_SubsystemRefCount[subsystem_index] > 0) {
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] > 0)) {
--SDL_SubsystemRefCount[subsystem_index];
}
}
@ -143,23 +145,23 @@ SDL_PrivateSubsystemRefCountDecr(Uint32 subsystem)
static SDL_bool
SDL_PrivateShouldInitSubsystem(Uint32 subsystem)
{
int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert(SDL_SubsystemRefCount[subsystem_index] < 255);
return (SDL_SubsystemRefCount[subsystem_index] == 0) ? SDL_TRUE : SDL_FALSE;
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
return ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 0)) ? SDL_TRUE : SDL_FALSE;
}
/* Private helper to check if a system needs to be quit. */
static SDL_bool
SDL_PrivateShouldQuitSubsystem(Uint32 subsystem) {
int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if (SDL_SubsystemRefCount[subsystem_index] == 0) {
return SDL_FALSE;
const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 0)) {
return SDL_FALSE;
}
/* If we're in SDL_Quit, we shut down every subsystem, even if refcount
* isn't zero.
*/
return (SDL_SubsystemRefCount[subsystem_index] == 1 || SDL_bInMainQuit) ? SDL_TRUE : SDL_FALSE;
return (((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 1)) || SDL_bInMainQuit) ? SDL_TRUE : SDL_FALSE;
}
void
@ -407,6 +409,9 @@ SDL_QuitSubSystem(Uint32 flags)
#if !SDL_AUDIO_DISABLED
if ((flags & SDL_INIT_AUDIO)) {
/* audio implies events */
flags |= SDL_INIT_EVENTS;
if (SDL_PrivateShouldQuitSubsystem(SDL_INIT_AUDIO)) {
SDL_AudioQuit();
}
@ -505,6 +510,8 @@ SDL_Quit(void)
*/
SDL_memset( SDL_SubsystemRefCount, 0x0, sizeof(SDL_SubsystemRefCount) );
SDL_TLSCleanup();
SDL_bInMainQuit = SDL_FALSE;
}
@ -512,7 +519,25 @@ SDL_Quit(void)
void
SDL_GetVersion(SDL_version * ver)
{
static SDL_bool check_hint = SDL_TRUE;
static SDL_bool legacy_version = SDL_FALSE;
if (!ver) {
return;
}
SDL_VERSION(ver);
if (check_hint) {
check_hint = SDL_FALSE;
legacy_version = SDL_GetHintBoolean("SDL_LEGACY_VERSION", SDL_FALSE);
}
if (legacy_version) {
/* Prior to SDL 2.24.0, the patch version was incremented with every release */
ver->patch = ver->minor;
ver->minor = 0;
}
}
/* Get the library source revision */
@ -579,16 +604,26 @@ SDL_GetPlatform(void)
return "Windows";
#elif __WINRT__
return "WinRT";
#elif __WINGDK__
return "WinGDK";
#elif __XBOXONE__
return "Xbox One";
#elif __XBOXSERIES__
return "Xbox Series X|S";
#elif __TVOS__
return "tvOS";
#elif __IPHONEOS__
return "iOS";
#elif __PS2__
return "PlayStation 2";
#elif __PSP__
return "PlayStation Portable";
#elif __VITA__
return "PlayStation Vita";
#elif __NGAGE__
return "Nokia N-Gage";
#elif __3DS__
return "Nintendo 3DS";
#else
return "Unknown (see SDL_platform.h)";
#endif
@ -628,6 +663,6 @@ _DllMainCRTStartup(HANDLE hModule,
}
#endif /* Building DLL */
#endif /* __WIN32__ */
#endif /* defined(__WIN32__) || defined(__GDK__) */
/* vi: set sts=4 ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -20,7 +20,7 @@
*/
#include "./SDL_internal.h"
#if defined(__WIN32__)
#if defined(__WIN32__) || defined(__GDK__)
#include "core/windows/SDL_windows.h"
#endif
@ -32,7 +32,7 @@
#include "SDL_assert_c.h"
#include "video/SDL_sysvideo.h"
#ifdef __WIN32__
#if defined(__WIN32__) || defined(__GDK__)
#ifndef WS_OVERLAPPEDWINDOW
#define WS_OVERLAPPEDWINDOW 0
#endif
@ -90,7 +90,7 @@ static void SDL_AddAssertionToReport(SDL_assert_data *data)
}
}
#ifdef __WIN32__
#if defined(__WIN32__) || defined(__GDK__)
#define ENDLINE "\r\n"
#else
#define ENDLINE "\n"
@ -411,6 +411,7 @@ SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file,
void SDL_AssertionsQuit(void)
{
#if SDL_ASSERT_LEVEL > 0
SDL_GenerateAssertionReport();
#ifndef SDL_THREADS_DISABLED
if (assertion_mutex != NULL) {
@ -418,6 +419,7 @@ void SDL_AssertionsQuit(void)
assertion_mutex = NULL;
}
#endif
#endif /* SDL_ASSERT_LEVEL > 0 */
}
void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void *userdata)

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -25,22 +25,34 @@
#include "SDL_error.h"
#include "SDL_error_c.h"
#define SDL_ERRBUFIZE 1024
int
SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
/* Ignore call if invalid format pointer was passed */
if (fmt != NULL) {
va_list ap;
int result;
SDL_error *error = SDL_GetErrBuf();
error->error = 1; /* mark error as valid */
va_start(ap, fmt);
SDL_vsnprintf(error->str, ERR_MAX_STRLEN, fmt, ap);
result = SDL_vsnprintf(error->str, error->len, fmt, ap);
va_end(ap);
if (result >= 0 && (size_t)result >= error->len && error->realloc_func) {
size_t len = (size_t)result + 1;
char *str = (char *)error->realloc_func(error->str, len);
if (str) {
error->str = str;
error->len = len;
va_start(ap, fmt);
SDL_vsnprintf(error->str, error->len, fmt, ap);
va_end(ap);
}
}
if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
/* If we are in debug mode, print out the error message */
SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error->str);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -27,12 +27,13 @@
#ifndef SDL_error_c_h_
#define SDL_error_c_h_
#define ERR_MAX_STRLEN 128
typedef struct SDL_error
{
int error; /* This is a numeric value corresponding to the current error */
char str[ERR_MAX_STRLEN];
char *str;
size_t len;
SDL_realloc_func realloc_func;
SDL_free_func free_func;
} SDL_error;
/* Defined in SDL_thread.c */

View file

@ -0,0 +1,91 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_guid.h"
/* convert the guid to a printable string */
void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)
{
static const char k_rgchHexToASCII[] = "0123456789abcdef";
int i;
if ((pszGUID == NULL) || (cbGUID <= 0)) {
return;
}
for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
/* each input byte writes 2 ascii chars, and might write a null byte. */
/* If we don't have room for next input byte, stop */
unsigned char c = guid.data[i];
*pszGUID++ = k_rgchHexToASCII[c >> 4];
*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
}
*pszGUID = '\0';
}
/*-----------------------------------------------------------------------------
* Purpose: Returns the 4 bit nibble for a hex character
* Input : c -
* Output : unsigned char
*-----------------------------------------------------------------------------*/
static unsigned char nibble(unsigned char c)
{
if ((c >= '0') && (c <= '9')) {
return (c - '0');
}
if ((c >= 'A') && (c <= 'F')) {
return (c - 'A' + 0x0a);
}
if ((c >= 'a') && (c <= 'f')) {
return (c - 'a' + 0x0a);
}
/* received an invalid character, and no real way to return an error */
/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
return 0;
}
/* convert the string version of a guid to the struct */
SDL_GUID SDL_GUIDFromString(const char *pchGUID)
{
SDL_GUID guid;
int maxoutputbytes= sizeof(guid);
size_t len = SDL_strlen(pchGUID);
Uint8 *p;
size_t i;
/* Make sure it's even */
len = (len) & ~0x1;
SDL_memset(&guid, 0x00, sizeof(guid));
p = (Uint8 *)&guid;
for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
*p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i+1]);
}
return guid;
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -52,7 +52,7 @@ SDL_SetHintWithPriority(const char *name, const char *value,
SDL_Hint *hint;
SDL_HintWatch *entry;
if (!name || !value) {
if (!name) {
return SDL_FALSE;
}
@ -66,7 +66,8 @@ SDL_SetHintWithPriority(const char *name, const char *value,
if (priority < hint->priority) {
return SDL_FALSE;
}
if (!hint->value || !value || SDL_strcmp(hint->value, value) != 0) {
if (hint->value != value &&
(!value || !hint->value || SDL_strcmp(hint->value, value) != 0)) {
for (entry = hint->callbacks; entry; ) {
/* Save the next entry in case this one is deleted */
SDL_HintWatch *next = entry->next;
@ -95,6 +96,64 @@ SDL_SetHintWithPriority(const char *name, const char *value,
return SDL_TRUE;
}
SDL_bool
SDL_ResetHint(const char *name)
{
const char *env;
SDL_Hint *hint;
SDL_HintWatch *entry;
if (!name) {
return SDL_FALSE;
}
env = SDL_getenv(name);
for (hint = SDL_hints; hint; hint = hint->next) {
if (SDL_strcmp(name, hint->name) == 0) {
if ((env == NULL && hint->value != NULL) ||
(env != NULL && hint->value == NULL) ||
(env != NULL && SDL_strcmp(env, hint->value) != 0)) {
for (entry = hint->callbacks; entry; ) {
/* Save the next entry in case this one is deleted */
SDL_HintWatch *next = entry->next;
entry->callback(entry->userdata, name, hint->value, env);
entry = next;
}
}
SDL_free(hint->value);
hint->value = NULL;
hint->priority = SDL_HINT_DEFAULT;
return SDL_TRUE;
}
}
return SDL_FALSE;
}
void
SDL_ResetHints(void)
{
const char *env;
SDL_Hint *hint;
SDL_HintWatch *entry;
for (hint = SDL_hints; hint; hint = hint->next) {
env = SDL_getenv(hint->name);
if ((env == NULL && hint->value != NULL) ||
(env != NULL && hint->value == NULL) ||
(env != NULL && SDL_strcmp(env, hint->value) != 0)) {
for (entry = hint->callbacks; entry; ) {
/* Save the next entry in case this one is deleted */
SDL_HintWatch *next = entry->next;
entry->callback(entry->userdata, hint->name, hint->value, env);
entry = next;
}
}
SDL_free(hint->value);
hint->value = NULL;
hint->priority = SDL_HINT_DEFAULT;
}
}
SDL_bool
SDL_SetHint(const char *name, const char *value)
{
@ -110,7 +169,7 @@ SDL_GetHint(const char *name)
env = SDL_getenv(name);
for (hint = SDL_hints; hint; hint = hint->next) {
if (SDL_strcmp(name, hint->name) == 0) {
if (!env || hint->priority == SDL_HINT_OVERRIDE) {
if (env == NULL || hint->priority == SDL_HINT_OVERRIDE) {
return hint->value;
}
break;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -20,7 +20,7 @@
*/
#include "./SDL_internal.h"
#if defined(__WIN32__) || defined(__WINRT__)
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
#include "core/windows/SDL_windows.h"
#endif
@ -80,16 +80,20 @@ static const char *SDL_priority_prefixes[SDL_NUM_LOG_PRIORITIES] = {
};
#ifdef __ANDROID__
static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = {
static const char *SDL_category_prefixes[] = {
"APP",
"ERROR",
"ASSERT",
"SYSTEM",
"AUDIO",
"VIDEO",
"RENDER",
"INPUT"
"INPUT",
"TEST"
};
SDL_COMPILE_TIME_ASSERT(category_prefixes_enum, SDL_TABLESIZE(SDL_category_prefixes) == SDL_LOG_CATEGORY_RESERVED1);
static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
ANDROID_LOG_UNKNOWN,
ANDROID_LOG_VERBOSE,
@ -362,7 +366,7 @@ SDL_LogMessageV(int category, SDL_LogPriority priority, const char *fmt, va_list
}
}
#if defined(__WIN32__) && !defined(HAVE_STDIO_H) && !defined(__WINRT__)
#if defined(__WIN32__) && !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__)
/* Flag tracking the attachment of the console: 0=unattached, 1=attached to a console, 2=attached to a file, -1=error */
static int consoleAttached = 0;
@ -374,7 +378,7 @@ static void SDLCALL
SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
const char *message)
{
#if defined(__WIN32__) || defined(__WINRT__)
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
/* Way too many allocations here, urgh */
/* Note: One can't call SDL_SetError here, since that function itself logs. */
{
@ -383,7 +387,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
LPTSTR tstr;
SDL_bool isstack;
#if !defined(HAVE_STDIO_H) && !defined(__WINRT__)
#if !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__)
BOOL attachResult;
DWORD attachError;
DWORD charsWritten;
@ -422,7 +426,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
}
}
}
#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */
#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) */
length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1;
output = SDL_small_alloc(char, length, &isstack);
@ -432,7 +436,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
/* Output to debugger */
OutputDebugString(tstr);
#if !defined(HAVE_STDIO_H) && !defined(__WINRT__)
#if !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__)
/* Screen output to stderr, if console was attached. */
if (consoleAttached == 1) {
if (!WriteConsole(stderrHandle, tstr, (DWORD) SDL_tcslen(tstr), &charsWritten, NULL)) {
@ -447,7 +451,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
OutputDebugString(TEXT("Error calling WriteFile\r\n"));
}
}
#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) */
#endif /* !defined(HAVE_STDIO_H) && !defined(__WINRT__) && !defined(__GDK__) */
SDL_free(tstr);
SDL_small_free(output, isstack);
@ -467,7 +471,7 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
SDL_NSLog(SDL_priority_prefixes[priority], message);
return;
}
#elif defined(__PSP__)
#elif defined(__PSP__) || defined(__PS2__)
{
FILE* pFile;
pFile = fopen ("SDL_Log.txt", "a");
@ -481,8 +485,16 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
fclose (pFile);
}
#elif defined(__3DS__)
{
FILE *pFile;
pFile = fopen("sdmc:/3ds/SDL_Log.txt", "a");
fprintf(pFile, "%s: %s\n", SDL_priority_prefixes[priority], message);
fclose(pFile);
}
#endif
#if HAVE_STDIO_H
#if HAVE_STDIO_H && \
!(defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT)))
fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message);
#if __NACL__
fflush(stderr);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -0,0 +1,52 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_utils_c.h"
/* Common utility functions that aren't in the public API */
int SDL_powerof2(int x)
{
int value;
if (x <= 0) {
/* Return some sane value - we shouldn't hit this in our use cases */
return 1;
}
/* This trick works for 32-bit values */
{
SDL_COMPILE_TIME_ASSERT(SDL_powerof2, sizeof(x) == sizeof(Uint32));
}
value = x;
value -= 1;
value |= value >> 1;
value |= value >> 2;
value |= value >> 4;
value |= value >> 8;
value |= value >> 16;
value += 1;
return value;
}
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -18,19 +18,15 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "../video/SDL_sysvideo.h"
#ifndef SDL_utils_h_
#define SDL_utils_h_
/* Useful functions and variables from SDL_sysevents.c */
/* Common utility functions that aren't in the public API */
#if defined(__HAIKU__)
/* The Haiku event loops run in a separate thread */
#define MUST_THREAD_EVENTS
#endif
/* Return the smallest power of 2 greater than or equal to 'x' */
int SDL_powerof2(int x);
#ifdef __WIN32__ /* Windows doesn't allow a separate event thread */
#define CANT_THREAD_EVENTS
#endif
#endif /* SDL_utils_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -128,6 +128,7 @@ SDL_bool
SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
{
#ifdef HAVE_MSC_ATOMICS
SDL_COMPILE_TIME_ASSERT(atomic_cas, sizeof(long) == sizeof(a->value));
return (_InterlockedCompareExchange((long*)&a->value, (long)newval, (long)oldval) == (long)oldval);
#elif defined(HAVE_WATCOM_ATOMICS)
return (SDL_bool) _SDL_cmpxchg_watcom(&a->value, newval, oldval);
@ -135,10 +136,8 @@ SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
return (SDL_bool) __sync_bool_compare_and_swap(&a->value, oldval, newval);
#elif defined(__MACOSX__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */
return (SDL_bool) OSAtomicCompareAndSwap32Barrier(oldval, newval, &a->value);
#elif defined(__SOLARIS__) && defined(_LP64)
return (SDL_bool) ((int) atomic_cas_64((volatile uint64_t*)&a->value, (uint64_t)oldval, (uint64_t)newval) == oldval);
#elif defined(__SOLARIS__) && !defined(_LP64)
return (SDL_bool) ((int) atomic_cas_32((volatile uint32_t*)&a->value, (uint32_t)oldval, (uint32_t)newval) == oldval);
#elif defined(__SOLARIS__)
return (SDL_bool) ((int) atomic_cas_uint((volatile uint_t*)&a->value, (uint_t)oldval, (uint_t)newval) == oldval);
#elif EMULATE_CAS
SDL_bool retval = SDL_FALSE;
@ -158,9 +157,7 @@ SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval)
SDL_bool
SDL_AtomicCASPtr(void **a, void *oldval, void *newval)
{
#if defined(HAVE_MSC_ATOMICS) && (_M_IX86)
return (_InterlockedCompareExchange((long*)a, (long)newval, (long)oldval) == (long)oldval);
#elif defined(HAVE_MSC_ATOMICS) && (!_M_IX86)
#if defined(HAVE_MSC_ATOMICS)
return (_InterlockedCompareExchangePointer(a, newval, oldval) == oldval);
#elif defined(HAVE_WATCOM_ATOMICS)
return (SDL_bool) _SDL_cmpxchg_watcom((int *)a, (long)newval, (long)oldval);
@ -192,15 +189,14 @@ int
SDL_AtomicSet(SDL_atomic_t *a, int v)
{
#ifdef HAVE_MSC_ATOMICS
SDL_COMPILE_TIME_ASSERT(atomic_set, sizeof(long) == sizeof(a->value));
return _InterlockedExchange((long*)&a->value, v);
#elif defined(HAVE_WATCOM_ATOMICS)
return _SDL_xchg_watcom(&a->value, v);
#elif defined(HAVE_GCC_ATOMICS)
return __sync_lock_test_and_set(&a->value, v);
#elif defined(__SOLARIS__) && defined(_LP64)
return (int) atomic_swap_64((volatile uint64_t*)&a->value, (uint64_t)v);
#elif defined(__SOLARIS__) && !defined(_LP64)
return (int) atomic_swap_32((volatile uint32_t*)&a->value, (uint32_t)v);
#elif defined(__SOLARIS__)
return (int) atomic_swap_uint((volatile uint_t*)&a->value, v);
#else
int value;
do {
@ -213,9 +209,7 @@ SDL_AtomicSet(SDL_atomic_t *a, int v)
void*
SDL_AtomicSetPtr(void **a, void *v)
{
#if defined(HAVE_MSC_ATOMICS) && (_M_IX86)
return (void *) _InterlockedExchange((long *)a, (long) v);
#elif defined(HAVE_MSC_ATOMICS) && (!_M_IX86)
#if defined(HAVE_MSC_ATOMICS)
return _InterlockedExchangePointer(a, v);
#elif defined(HAVE_WATCOM_ATOMICS)
return (void *) _SDL_xchg_watcom((int *)a, (long)v);
@ -236,6 +230,7 @@ int
SDL_AtomicAdd(SDL_atomic_t *a, int v)
{
#ifdef HAVE_MSC_ATOMICS
SDL_COMPILE_TIME_ASSERT(atomic_add, sizeof(long) == sizeof(a->value));
return _InterlockedExchangeAdd((long*)&a->value, v);
#elif defined(HAVE_WATCOM_ATOMICS)
return _SDL_xadd_watcom(&a->value, v);
@ -244,11 +239,7 @@ SDL_AtomicAdd(SDL_atomic_t *a, int v)
#elif defined(__SOLARIS__)
int pv = a->value;
membar_consumer();
#if defined(_LP64)
atomic_add_64((volatile uint64_t*)&a->value, v);
#elif !defined(_LP64)
atomic_add_32((volatile uint32_t*)&a->value, v);
#endif
atomic_add_int((volatile uint_t*)&a->value, v);
return pv;
#else
int value;
@ -264,6 +255,17 @@ SDL_AtomicGet(SDL_atomic_t *a)
{
#ifdef HAVE_ATOMIC_LOAD_N
return __atomic_load_n(&a->value, __ATOMIC_SEQ_CST);
#elif defined(HAVE_MSC_ATOMICS)
SDL_COMPILE_TIME_ASSERT(atomic_get, sizeof(long) == sizeof(a->value));
return _InterlockedOr((long *)&a->value, 0);
#elif defined(HAVE_WATCOM_ATOMICS)
return _SDL_xadd_watcom(&a->value, 0);
#elif defined(HAVE_GCC_ATOMICS)
return __sync_or_and_fetch(&a->value, 0);
#elif defined(__MACOSX__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */
return sizeof(a->value) == sizeof(uint32_t) ? OSAtomicOr32Barrier(0, (volatile uint32_t *)&a->value) : OSAtomicAdd64Barrier(0, (volatile int64_t *)&a->value);
#elif defined(__SOLARIS__)
return atomic_or_uint((volatile uint_t *)&a->value, 0);
#else
int value;
do {
@ -278,6 +280,12 @@ SDL_AtomicGetPtr(void **a)
{
#ifdef HAVE_ATOMIC_LOAD_N
return __atomic_load_n(a, __ATOMIC_SEQ_CST);
#elif defined(HAVE_MSC_ATOMICS)
return _InterlockedCompareExchangePointer(a, NULL, NULL);
#elif defined(HAVE_GCC_ATOMICS)
return __sync_val_compare_and_swap(a, (void *)0, (void *)0);
#elif defined(__SOLARIS__)
return atomic_cas_ptr(a, (void *)0, (void *)0);
#else
void *value;
do {

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -20,7 +20,7 @@
*/
#include "../SDL_internal.h"
#if defined(__WIN32__) || defined(__WINRT__)
#if defined(__WIN32__) || defined(__WINRT__) || defined(__GDK__)
#include "../core/windows/SDL_windows.h"
#endif
@ -40,6 +40,14 @@
#include <xmmintrin.h>
#endif
#if defined(PS2)
#include <kernel.h>
#endif
#if !defined(HAVE_GCC_ATOMICS) && defined(__MACOSX__)
#include <libkern/OSAtomic.h>
#endif
#if defined(__WATCOMC__) && defined(__386__)
SDL_COMPILE_TIME_ASSERT(locksize, 4==sizeof(SDL_SpinLock));
extern __inline int _SDL_xchg_watcom(volatile int *a, int v);
@ -131,32 +139,25 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
#elif defined(__SOLARIS__) && !defined(_LP64)
/* Used for Solaris with non-gcc compilers. */
return (SDL_bool) ((int) atomic_cas_32((volatile uint32_t*)lock, 0, 1) == 0);
#elif defined(PS2)
uint32_t oldintr;
SDL_bool res = SDL_FALSE;
// disable interuption
oldintr = DIntr();
if (*lock == 0) {
*lock = 1;
res = SDL_TRUE;
}
// enable interuption
if(oldintr) { EIntr(); }
return res;
#else
#error Please implement for your platform.
return SDL_FALSE;
#endif
}
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define PAUSE_INSTRUCTION() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH__ >= 7) || defined(__aarch64__)
#define PAUSE_INSTRUCTION() __asm__ __volatile__("yield" ::: "memory")
#elif (defined(__powerpc__) || defined(__powerpc64__))
#define PAUSE_INSTRUCTION() __asm__ __volatile__("or 27,27,27");
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
#define PAUSE_INSTRUCTION() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
#elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
#define PAUSE_INSTRUCTION() __yield()
#elif defined(__WATCOMC__) && defined(__386__)
/* watcom assembler rejects PAUSE if CPU < i686, and it refuses REP NOP as an invalid combination. Hardcode the bytes. */
extern __inline void PAUSE_INSTRUCTION(void);
#pragma aux PAUSE_INSTRUCTION = "db 0f3h,90h"
#else
#define PAUSE_INSTRUCTION()
#endif
void
SDL_AtomicLock(SDL_SpinLock *lock)
{
@ -165,7 +166,7 @@ SDL_AtomicLock(SDL_SpinLock *lock)
while (!SDL_AtomicTryLock(lock)) {
if (iterations < 32) {
iterations++;
PAUSE_INSTRUCTION();
SDL_CPUPauseInstruction();
} else {
/* !!! FIXME: this doesn't definitely give up the current timeslice, it does different things on various platforms. */
SDL_Delay(0);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -27,6 +27,7 @@
#include "SDL_audio_c.h"
#include "SDL_sysaudio.h"
#include "../thread/SDL_systhread.h"
#include "../SDL_utils_c.h"
#define _THIS SDL_AudioDevice *_this
@ -95,12 +96,18 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_PS2
&PS2AUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_PSP
&PSPAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_VITA
&VITAAUD_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_N3DS
&N3DSAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
&EMSCRIPTENAUDIO_bootstrap,
#endif
@ -137,6 +144,7 @@ int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data) = NULL;
int (*SRC_src_reset)(SRC_STATE *state) = NULL;
SRC_STATE* (*SRC_src_delete)(SRC_STATE *state) = NULL;
const char* (*SRC_src_strerror)(int error) = NULL;
int (*SRC_src_simple)(SRC_DATA *data, int converter_type, int channels) = NULL;
static SDL_bool
LoadLibSampleRate(void)
@ -171,8 +179,9 @@ LoadLibSampleRate(void)
SRC_src_reset = (int(*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_reset");
SRC_src_delete = (SRC_STATE* (*)(SRC_STATE *state))SDL_LoadFunction(SRC_lib, "src_delete");
SRC_src_strerror = (const char* (*)(int error))SDL_LoadFunction(SRC_lib, "src_strerror");
SRC_src_simple = (int(*)(SRC_DATA *data, int converter_type, int channels))SDL_LoadFunction(SRC_lib, "src_simple");
if (!SRC_src_new || !SRC_src_process || !SRC_src_reset || !SRC_src_delete || !SRC_src_strerror) {
if (!SRC_src_new || !SRC_src_process || !SRC_src_reset || !SRC_src_delete || !SRC_src_strerror || !SRC_src_simple) {
SDL_UnloadObject(SRC_lib);
SRC_lib = NULL;
return SDL_FALSE;
@ -183,6 +192,7 @@ LoadLibSampleRate(void)
SRC_src_reset = src_reset;
SRC_src_delete = src_delete;
SRC_src_strerror = src_strerror;
SRC_src_simple = src_simple;
#endif
SRC_available = SDL_TRUE;
@ -382,7 +392,7 @@ add_audio_device(const char *name, SDL_AudioSpec *spec, void *handle, SDL_AudioD
item->dupenum = 0;
item->name = item->original_name;
if (spec != NULL) {
SDL_memcpy(&item->spec, spec, sizeof(SDL_AudioSpec));
SDL_copyp(&item->spec, spec);
} else {
SDL_zero(item->spec);
}
@ -523,6 +533,7 @@ SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle)
{
int device_index;
SDL_AudioDevice *device = NULL;
SDL_bool device_was_opened = SDL_FALSE;
SDL_LockMutex(current_audio.detectionLock);
if (iscapture) {
@ -535,10 +546,29 @@ SDL_RemoveAudioDevice(const SDL_bool iscapture, void *handle)
device = open_devices[device_index];
if (device != NULL && device->handle == handle)
{
device_was_opened = SDL_TRUE;
SDL_OpenedAudioDeviceDisconnected(device);
break;
}
}
/* Devices that aren't opened, as of 2.24.0, will post an
SDL_AUDIODEVICEREMOVED event with the `which` field set to zero.
Apps can use this to decide if they need to refresh a list of
available devices instead of closing an opened one.
Note that opened devices will send the non-zero event in
SDL_OpenedAudioDeviceDisconnected(). */
if (!device_was_opened) {
if (SDL_GetEventState(SDL_AUDIODEVICEREMOVED) == SDL_ENABLE) {
SDL_Event event;
SDL_zero(event);
event.adevice.type = SDL_AUDIODEVICEREMOVED;
event.adevice.which = 0;
event.adevice.iscapture = iscapture ? 1 : 0;
SDL_PushEvent(&event);
}
}
SDL_UnlockMutex(current_audio.detectionLock);
current_audio.impl.FreeDeviceHandle(handle);
@ -945,6 +975,15 @@ SDL_AudioInit(const char *driver_name)
const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
size_t driver_attempt_len = (driver_attempt_end != NULL) ? (driver_attempt_end - driver_attempt)
: SDL_strlen(driver_attempt);
#if SDL_AUDIO_DRIVER_DSOUND
/* SDL 1.2 uses the name "dsound", so we'll support both. */
if (driver_attempt_len == SDL_strlen("dsound") &&
(SDL_strncasecmp(driver_attempt, "dsound", driver_attempt_len) == 0)) {
driver_attempt = "directsound";
driver_attempt_len = SDL_strlen("directsound");
}
#endif
#if SDL_AUDIO_DRIVER_PULSEAUDIO
/* SDL 1.2 uses the name "pulse", so we'll support both. */
if (driver_attempt_len == SDL_strlen("pulse") &&
@ -1131,7 +1170,7 @@ SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
SDL_assert(item != NULL);
}
SDL_assert(item != NULL);
SDL_memcpy(spec, &item->spec, sizeof(SDL_AudioSpec));
SDL_copyp(spec, &item->spec);
retval = 0;
} else {
retval = SDL_InvalidParamError("index");
@ -1142,6 +1181,24 @@ SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
}
int
SDL_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
if (spec == NULL) {
return SDL_InvalidParamError("spec");
}
if (!SDL_GetCurrentAudioDriver()) {
return SDL_SetError("Audio subsystem is not initialized");
}
if (current_audio.impl.GetDefaultAudioInfo == NULL) {
return SDL_Unsupported();
}
return current_audio.impl.GetDefaultAudioInfo(name, spec, iscapture);
}
static void
close_audio_device(SDL_AudioDevice * device)
{
@ -1193,7 +1250,7 @@ close_audio_device(SDL_AudioDevice * device)
static int
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
{
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
SDL_copyp(prepared, orig);
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
@ -1209,22 +1266,12 @@ prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
}
}
switch (orig->channels) {
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
prepared->channels = 2; /* a reasonable default */
break;
}
if (orig->channels == 0) {
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
prepared->channels = 2; /* a reasonable default */
}
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* Quadrophonic */
case 6: /* 5.1 surround */
case 7: /* 6.1 surround */
case 8: /* 7.1 surround */
break;
default:
} else if (orig->channels > 8) {
SDL_SetError("Unsupported number of audio channels.");
return 0;
}
@ -1272,7 +1319,7 @@ open_audio_device(const char *devname, int iscapture,
return 0;
}
/* !!! FIXME: there is a race condition here if two devices open from two threads at once. */
SDL_LockMutex(current_audio.detectionLock);
/* Find an available device ID... */
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
if (open_devices[id] == NULL) {
@ -1282,6 +1329,7 @@ open_audio_device(const char *devname, int iscapture,
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
@ -1289,6 +1337,7 @@ open_audio_device(const char *devname, int iscapture,
obtained = &_obtained;
}
if (!prepare_audiospec(desired, obtained)) {
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
@ -1310,6 +1359,7 @@ open_audio_device(const char *devname, int iscapture,
if ((iscapture) && (current_audio.impl.OnlyHasDefaultCaptureDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
devname = NULL;
@ -1317,11 +1367,13 @@ open_audio_device(const char *devname, int iscapture,
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
}
} else if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_UnlockMutex(current_audio.detectionLock);
SDL_SetError("No such device");
return 0;
}
@ -1329,6 +1381,7 @@ open_audio_device(const char *devname, int iscapture,
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_UnlockMutex(current_audio.detectionLock);
SDL_SetError("Audio device already open");
return 0;
}
@ -1341,20 +1394,19 @@ open_audio_device(const char *devname, int iscapture,
It might still need to open a device based on the string for,
say, a network audio server, but this optimizes some cases. */
SDL_AudioDeviceItem *item;
SDL_LockMutex(current_audio.detectionLock);
for (item = iscapture ? current_audio.inputDevices : current_audio.outputDevices; item; item = item->next) {
if ((item->handle != NULL) && (SDL_strcmp(item->name, devname) == 0)) {
handle = item->handle;
break;
}
}
SDL_UnlockMutex(current_audio.detectionLock);
}
if (!current_audio.impl.AllowsArbitraryDeviceNames) {
/* has to be in our device list, or the default device. */
if ((handle == NULL) && (devname != NULL)) {
SDL_SetError("No such device.");
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
}
@ -1362,6 +1414,7 @@ open_audio_device(const char *devname, int iscapture,
device = (SDL_AudioDevice *) SDL_calloc(1, sizeof (SDL_AudioDevice));
if (device == NULL) {
SDL_OutOfMemory();
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
device->id = id + 1;
@ -1378,13 +1431,22 @@ open_audio_device(const char *devname, int iscapture,
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_UnlockMutex(current_audio.detectionLock);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
/* For backends that require a power-of-two value for spec.samples, take the
* value we got from 'desired' and round up to the nearest value
*/
if (!current_audio.impl.SupportsNonPow2Samples && device->spec.samples > 0) {
device->spec.samples = SDL_powerof2(device->spec.samples);
}
if (current_audio.impl.OpenDevice(device, devname) < 0) {
close_audio_device(device);
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
@ -1440,6 +1502,7 @@ open_audio_device(const char *devname, int iscapture,
if (!device->stream) {
close_audio_device(device);
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
}
@ -1449,6 +1512,7 @@ open_audio_device(const char *devname, int iscapture,
device->buffer_queue = SDL_NewDataQueue(SDL_AUDIOBUFFERQUEUE_PACKETLEN, obtained->size * 2);
if (!device->buffer_queue) {
close_audio_device(device);
SDL_UnlockMutex(current_audio.detectionLock);
SDL_SetError("Couldn't create audio buffer queue");
return 0;
}
@ -1466,6 +1530,7 @@ open_audio_device(const char *devname, int iscapture,
device->work_buffer = (Uint8 *) SDL_malloc(device->work_buffer_len);
if (device->work_buffer == NULL) {
close_audio_device(device);
SDL_UnlockMutex(current_audio.detectionLock);
SDL_OutOfMemory();
return 0;
}
@ -1486,9 +1551,11 @@ open_audio_device(const char *devname, int iscapture,
if (device->thread == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create audio thread");
SDL_UnlockMutex(current_audio.detectionLock);
return 0;
}
}
SDL_UnlockMutex(current_audio.detectionLock);
return device->id;
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -29,7 +29,7 @@
#endif
#if DEBUG_CONVERT
#define LOG_DEBUG_CONVERT(from, to) fprintf(stderr, "Converting %s to %s.\n", from, to);
#define LOG_DEBUG_CONVERT(from, to) SDL_Log("SDL_AUDIO_CONVERT: Converting %s to %s.\n", from, to);
#else
#define LOG_DEBUG_CONVERT(from, to)
#endif
@ -45,6 +45,7 @@ extern int (*SRC_src_process)(SRC_STATE *state, SRC_DATA *data);
extern int (*SRC_src_reset)(SRC_STATE *state);
extern SRC_STATE* (*SRC_src_delete)(SRC_STATE *state);
extern const char* (*SRC_src_strerror)(int error);
extern int (*SRC_src_simple)(SRC_DATA *data, int converter_type, int channels);
#endif
/* Functions to get a list of "close" audio formats */

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

File diff suppressed because it is too large Load diff

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -78,6 +78,7 @@ typedef struct SDL_AudioDriverImpl
void (*UnlockDevice) (_THIS);
void (*FreeDeviceHandle) (void *handle); /**< SDL is done with handle from SDL_AddAudioDevice() */
void (*Deinitialize) (void);
int (*GetDefaultAudioInfo) (char **name, SDL_AudioSpec *spec, int iscapture);
/* !!! FIXME: add pause(), so we can optimize instead of mixing silence. */
@ -87,6 +88,7 @@ typedef struct SDL_AudioDriverImpl
SDL_bool OnlyHasDefaultOutputDevice;
SDL_bool OnlyHasDefaultCaptureDevice;
SDL_bool AllowsArbitraryDeviceNames;
SDL_bool SupportsNonPow2Samples;
} SDL_AudioDriverImpl;
@ -204,8 +206,10 @@ extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap aaudio_bootstrap;
extern AudioBootStrap openslES_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
extern AudioBootStrap PS2AUDIO_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap VITAAUD_bootstrap;
extern AudioBootStrap N3DSAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
extern AudioBootStrap OS2AUDIO_bootstrap;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -437,14 +437,17 @@ void aaudio_ResumeDevices(void)
*/
SDL_bool aaudio_DetectBrokenPlayState( void )
{
struct SDL_PrivateAudioData *private;
int64_t framePosition, timeNanoseconds;
aaudio_result_t res;
if ( !audioDevice || !audioDevice->hidden ) {
return SDL_FALSE;
}
struct SDL_PrivateAudioData *private = audioDevice->hidden;
private = audioDevice->hidden;
int64_t framePosition, timeNanoseconds;
aaudio_result_t res = ctx.AAudioStream_getTimestamp( private->stream, CLOCK_MONOTONIC, &framePosition, &timeNanoseconds );
res = ctx.AAudioStream_getTimestamp( private->stream, CLOCK_MONOTONIC, &framePosition, &timeNanoseconds );
if ( res == AAUDIO_ERROR_INVALID_STATE ) {
aaudio_stream_state_t currentState = ctx.AAudioStream_getState( private->stream );
/* AAudioStream_getTimestamp() will also return AAUDIO_ERROR_INVALID_STATE while the stream is still initially starting. But we only care if it silently went invalid while playing. */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright , (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright , (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -1009,6 +1009,7 @@ ALSA_Init(SDL_AudioDriverImpl * impl)
impl->FlushCapture = ALSA_FlushCapture;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -318,7 +318,7 @@ ARTS_Init(SDL_AudioDriverImpl * impl)
if (LoadARTSLibrary() < 0) {
return SDL_FALSE;
} else {
if (SDL_NAME(arts_init) () != 0) {
if (SDL_NAME(arts_init) () != NULL) {
UnloadARTSLibrary();
SDL_SetError("ARTS: arts_init failed (no audio server?)");
return SDL_FALSE;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -39,6 +39,14 @@
#include <AudioToolbox/AudioToolbox.h>
#include <AudioUnit/AudioUnit.h>
/* Things named "Master" were renamed to "Main" in macOS 12.0's SDK. */
#if MACOSX_COREAUDIO
#include <AvailabilityMacros.h>
#ifndef MAC_OS_VERSION_12_0
#define kAudioObjectPropertyElementMain kAudioObjectPropertyElementMaster
#endif
#endif
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
@ -54,7 +62,6 @@ struct SDL_PrivateAudioData
AudioStreamBasicDescription strdesc;
SDL_sem *ready_semaphore;
char *thread_error;
SDL_atomic_t shutdown;
#if MACOSX_COREAUDIO
AudioDeviceID deviceID;
SDL_atomic_t device_change_flag;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -53,7 +53,7 @@
static const AudioObjectPropertyAddress devlist_address = {
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
typedef void (*addDevFn)(const char *name, SDL_AudioSpec *spec, const int iscapture, AudioDeviceID devId, void *data);
@ -131,17 +131,17 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
const AudioObjectPropertyAddress addr = {
kAudioDevicePropertyStreamConfiguration,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
const AudioObjectPropertyAddress nameaddr = {
kAudioObjectPropertyName,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
const AudioObjectPropertyAddress freqaddr = {
kAudioDevicePropertyNominalSampleRate,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
@ -523,9 +523,16 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
/* This flag is set before this->mixer_lock is destroyed during
shutdown, so check it before grabbing the mutex, and then check it
again _after_ in case we blocked waiting on the lock. */
if (SDL_AtomicGet(&this->shutdown)) {
return; /* don't do anything, since we don't even want to enqueue this buffer again. */
}
SDL_LockMutex(this->mixer_lock);
if (SDL_AtomicGet(&this->hidden->shutdown)) {
if (SDL_AtomicGet(&this->shutdown)) {
SDL_UnlockMutex(this->mixer_lock);
return; /* don't do anything, since we don't even want to enqueue this buffer again. */
}
@ -635,7 +642,7 @@ static const AudioObjectPropertyAddress alive_address =
{
kAudioDevicePropertyDeviceIsAlive,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
static OSStatus
@ -694,6 +701,19 @@ COREAUDIO_CloseDevice(_THIS)
}
#endif
/* if callback fires again, feed silence; don't call into the app. */
SDL_AtomicSet(&this->paused, 1);
/* dispose of the audio queue before waiting on the thread, or it might stall for a long time! */
if (this->hidden->audioQueue) {
AudioQueueDispose(this->hidden->audioQueue, 0);
}
if (this->hidden->thread) {
SDL_assert(SDL_AtomicGet(&this->shutdown) != 0); /* should have been set by SDL_audio.c */
SDL_WaitThread(this->hidden->thread, NULL);
}
if (iscapture) {
open_capture_devices--;
} else {
@ -718,18 +738,6 @@ COREAUDIO_CloseDevice(_THIS)
open_devices = NULL;
}
/* if callback fires again, feed silence; don't call into the app. */
SDL_AtomicSet(&this->paused, 1);
if (this->hidden->audioQueue) {
AudioQueueDispose(this->hidden->audioQueue, 1);
}
if (this->hidden->thread) {
SDL_AtomicSet(&this->hidden->shutdown, 1);
SDL_WaitThread(this->hidden->thread, NULL);
}
if (this->hidden->ready_semaphore) {
SDL_DestroySemaphore(this->hidden->ready_semaphore);
}
@ -756,7 +764,7 @@ prepare_device(_THIS)
AudioObjectPropertyAddress addr = {
0,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
if (handle == NULL) {
@ -803,7 +811,7 @@ assign_device_to_audioqueue(_THIS)
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
this->iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
OSStatus result;
@ -824,7 +832,10 @@ prepare_audioqueue(_THIS)
const AudioStreamBasicDescription *strdesc = &this->hidden->strdesc;
const int iscapture = this->iscapture;
OSStatus result;
int i;
int i, numAudioBuffers = 2;
AudioChannelLayout layout;
double MINIMUM_AUDIO_BUFFER_TIME_MS;
const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;;
SDL_assert(CFRunLoopGetCurrent() != NULL);
@ -856,7 +867,6 @@ prepare_audioqueue(_THIS)
SDL_CalculateAudioSpec(&this->spec);
/* Set the channel layout for the audio queue */
AudioChannelLayout layout;
SDL_zero(layout);
switch (this->spec.channels) {
case 1:
@ -901,15 +911,13 @@ prepare_audioqueue(_THIS)
}
/* Make sure we can feed the device a minimum amount of time */
double MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
MINIMUM_AUDIO_BUFFER_TIME_MS = 15.0;
#if defined(__IPHONEOS__)
if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
/* Older iOS hardware, use 40 ms as a minimum time */
MINIMUM_AUDIO_BUFFER_TIME_MS = 40.0;
}
#endif
const double msecs = (this->spec.samples / ((double) this->spec.freq)) * 1000.0;
int numAudioBuffers = 2;
if (msecs < MINIMUM_AUDIO_BUFFER_TIME_MS) { /* use more buffers if we have a VERY small sample set. */
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
@ -946,12 +954,13 @@ static int
audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
int rc;
#if MACOSX_COREAUDIO
const AudioObjectPropertyAddress default_device_address = {
this->iscapture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
kAudioObjectPropertyElementMain
};
if (this->handle == NULL) { /* opened the default device? Register to know if the user picks a new default. */
@ -960,7 +969,7 @@ audioqueue_thread(void *arg)
}
#endif
const int rc = prepare_audioqueue(this);
rc = prepare_audioqueue(this);
if (!rc) {
this->hidden->thread_error = SDL_strdup(SDL_GetError());
SDL_SemPost(this->hidden->ready_semaphore);
@ -972,11 +981,12 @@ audioqueue_thread(void *arg)
/* init was successful, alert parent thread and start running... */
SDL_SemPost(this->hidden->ready_semaphore);
while (!SDL_AtomicGet(&this->hidden->shutdown)) {
while (!SDL_AtomicGet(&this->shutdown)) {
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
#if MACOSX_COREAUDIO
if ((this->handle == NULL) && SDL_AtomicGet(&this->hidden->device_change_flag)) {
const AudioDeviceID prev_devid = this->hidden->deviceID;
SDL_AtomicSet(&this->hidden->device_change_flag, 0);
#if DEBUG_COREAUDIO
@ -986,7 +996,6 @@ audioqueue_thread(void *arg)
/* if any of this fails, there's not much to do but wait to see if the user gives up
and quits (flagging the audioqueue for shutdown), or toggles to some other system
output device (in which case we'll try again). */
const AudioDeviceID prev_devid = this->hidden->deviceID;
if (prepare_device(this) && (prev_devid != this->hidden->deviceID)) {
AudioQueueStop(this->hidden->audioQueue, 1);
if (assign_device_to_audioqueue(this)) {
@ -1122,7 +1131,6 @@ COREAUDIO_OpenDevice(_THIS, const char *devname)
#endif
/* This has to init in a new thread so it can get its own CFRunLoop. :/ */
SDL_AtomicSet(&this->hidden->shutdown, 0);
this->hidden->ready_semaphore = SDL_CreateSemaphore(0);
if (!this->hidden->ready_semaphore) {
return -1; /* oh well. */
@ -1144,6 +1152,142 @@ COREAUDIO_OpenDevice(_THIS, const char *devname)
return (this->hidden->thread != NULL) ? 0 : -1;
}
#if !MACOSX_COREAUDIO
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AVAudioSession* session = [AVAudioSession sharedInstance];
if (name != NULL) {
*name = NULL;
}
SDL_zerop(spec);
spec->freq = [session sampleRate];
spec->channels = [session outputNumberOfChannels];
return 0;
}
#else /* MACOSX_COREAUDIO */
static int
COREAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
AudioDeviceID devid;
AudioBufferList *buflist;
OSStatus result;
UInt32 size;
CFStringRef cfstr;
char *devname;
int usable;
double sampleRate;
CFIndex len;
AudioObjectPropertyAddress addr = {
iscapture ? kAudioHardwarePropertyDefaultInputDevice
: kAudioHardwarePropertyDefaultOutputDevice,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress nameaddr = {
kAudioObjectPropertyName,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress freqaddr = {
kAudioDevicePropertyNominalSampleRate,
iscapture ? kAudioDevicePropertyScopeInput
: kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
AudioObjectPropertyAddress bufaddr = {
kAudioDevicePropertyStreamConfiguration,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMain
};
/* Get the Device ID */
cfstr = NULL;
size = sizeof (AudioDeviceID);
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
0, NULL, &size, &devid);
if (result != noErr) {
return SDL_SetError("%s: Default Device ID not found", "coreaudio");
}
if (name != NULL) {
/* Use the Device ID to get the name */
size = sizeof (CFStringRef);
result = AudioObjectGetPropertyData(devid, &nameaddr, 0, NULL, &size, &cfstr);
if (result != noErr) {
return SDL_SetError("%s: Default Device Name not found", "coreaudio");
}
len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
kCFStringEncodingUTF8);
devname = (char *) SDL_malloc(len + 1);
usable = ((devname != NULL) &&
(CFStringGetCString(cfstr, devname, len + 1, kCFStringEncodingUTF8)));
CFRelease(cfstr);
if (usable) {
usable = 0;
len = strlen(devname);
/* Some devices have whitespace at the end...trim it. */
while ((len > 0) && (devname[len - 1] == ' ')) {
len--;
usable = len;
}
}
if (usable) {
devname[len] = '\0';
}
*name = devname;
}
/* Uses the Device ID to get the spec */
SDL_zerop(spec);
sampleRate = 0;
size = sizeof(sampleRate);
result = AudioObjectGetPropertyData(devid, &freqaddr, 0, NULL, &size, &sampleRate);
if (result != noErr) {
return SDL_SetError("%s: Default Device Sample Rate not found", "coreaudio");
}
spec->freq = (int) sampleRate;
result = AudioObjectGetPropertyDataSize(devid, &bufaddr, 0, NULL, &size);
if (result != noErr)
return SDL_SetError("%s: Default Device Data Size not found", "coreaudio");
buflist = (AudioBufferList *) SDL_malloc(size);
if (buflist == NULL)
return SDL_SetError("%s: Default Device Buffer List not found", "coreaudio");
result = AudioObjectGetPropertyData(devid, &bufaddr, 0, NULL,
&size, buflist);
if (result == noErr) {
UInt32 j;
for (j = 0; j < buflist->mNumberBuffers; j++) {
spec->channels += buflist->mBuffers[j].mNumberChannels;
}
}
SDL_free(buflist);
if (spec->channels == 0) {
return SDL_SetError("%s: Default Device has no channels!", "coreaudio");
}
return 0;
}
#endif /* MACOSX_COREAUDIO */
static void
COREAUDIO_Deinitialize(void)
{
@ -1161,6 +1305,7 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->OpenDevice = COREAUDIO_OpenDevice;
impl->CloseDevice = COREAUDIO_CloseDevice;
impl->Deinitialize = COREAUDIO_Deinitialize;
impl->GetDefaultAudioInfo = COREAUDIO_GetDefaultAudioInfo;
#if MACOSX_COREAUDIO
impl->DetectDevices = COREAUDIO_DetectDevices;
@ -1172,6 +1317,7 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->ProvidesOwnCallbackThread = SDL_TRUE;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -29,11 +29,20 @@
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_directsound.h"
#include <mmreg.h>
#if HAVE_MMDEVICEAPI_H
#include "../../core/windows/SDL_immdevice.h"
#endif /* HAVE_MMDEVICEAPI_H */
#ifndef WAVE_FORMAT_IEEE_FLOAT
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#endif
/* For Vista+, we can enumerate DSound devices with IMMDevice */
#if HAVE_MMDEVICEAPI_H
static SDL_bool SupportsIMMDevice = SDL_FALSE;
#endif /* HAVE_MMDEVICEAPI_H */
/* DirectX function pointers for audio */
static void* DSoundDLL = NULL;
typedef HRESULT (WINAPI *fnDirectSoundCreate8)(LPGUID,LPDIRECTSOUND*,LPUNKNOWN);
@ -45,6 +54,9 @@ static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL;
static fnDirectSoundCaptureCreate8 pDirectSoundCaptureCreate8 = NULL;
static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static void
DSOUND_Unload(void)
{
@ -148,6 +160,17 @@ DSOUND_FreeDeviceHandle(void *handle)
SDL_free(handle);
}
static int
DSOUND_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
return SDL_IMMDevice_GetDefaultAudioInfo(name, spec, iscapture);
}
#endif /* HAVE_MMDEVICEAPI_H */
return SDL_Unsupported();
}
static BOOL CALLBACK
FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
{
@ -172,8 +195,16 @@ FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
static void
DSOUND_DetectDevices(void)
{
pDirectSoundCaptureEnumerateW(FindAllDevs, (void *) ((size_t) 1));
pDirectSoundEnumerateW(FindAllDevs, (void *) ((size_t) 0));
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
SDL_IMMDevice_EnumerateEndpoints(SDL_TRUE);
} else {
#endif /* HAVE_MMDEVICEAPI_H */
pDirectSoundCaptureEnumerateW(FindAllDevs, (void *)((size_t)1));
pDirectSoundEnumerateW(FindAllDevs, (void *)((size_t)0));
#if HAVE_MMDEVICEAPI_H
}
#endif /* HAVE_MMDEVICEAPI_H*/
}
@ -524,21 +555,56 @@ DSOUND_OpenDevice(_THIS, const char *devname)
(int) (DSBSIZE_MAX / numchunks));
} else {
int rc;
WAVEFORMATEX wfmt;
WAVEFORMATEXTENSIBLE wfmt;
SDL_zero(wfmt);
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
if (this->spec.channels > 2) {
wfmt.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wfmt.Format.cbSize = sizeof(wfmt) - sizeof(WAVEFORMATEX);
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
SDL_memcpy(&wfmt.SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID));
} else {
SDL_memcpy(&wfmt.SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID));
}
wfmt.Samples.wValidBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
switch (this->spec.channels)
{
case 3: /* 3.0 (or 2.1) */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER;
break;
case 4: /* 4.0 */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
break;
case 5: /* 5.0 (or 4.1) */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
break;
case 6: /* 5.1 */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
break;
case 7: /* 6.1 */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_BACK_CENTER;
break;
case 8: /* 7.1 */
wfmt.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT;
break;
default:
SDL_assert(0 && "Unsupported channel count!");
break;
}
} else if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
wfmt.Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
} else {
wfmt.wFormatTag = WAVE_FORMAT_PCM;
wfmt.Format.wFormatTag = WAVE_FORMAT_PCM;
}
wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
wfmt.nChannels = this->spec.channels;
wfmt.nSamplesPerSec = this->spec.freq;
wfmt.nBlockAlign = wfmt.nChannels * (wfmt.wBitsPerSample / 8);
wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign;
wfmt.Format.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
wfmt.Format.nChannels = this->spec.channels;
wfmt.Format.nSamplesPerSec = this->spec.freq;
wfmt.Format.nBlockAlign = wfmt.Format.nChannels * (wfmt.Format.wBitsPerSample / 8);
wfmt.Format.nAvgBytesPerSec = wfmt.Format.nSamplesPerSec * wfmt.Format.nBlockAlign;
rc = iscapture ? CreateCaptureBuffer(this, bufsize, &wfmt) : CreateSecondary(this, bufsize, &wfmt);
rc = iscapture ? CreateCaptureBuffer(this, bufsize, (WAVEFORMATEX*) &wfmt) : CreateSecondary(this, bufsize, (WAVEFORMATEX*) &wfmt);
if (rc == 0) {
this->hidden->num_buffers = numchunks;
break;
@ -567,6 +633,12 @@ DSOUND_OpenDevice(_THIS, const char *devname)
static void
DSOUND_Deinitialize(void)
{
#if HAVE_MMDEVICEAPI_H
if (SupportsIMMDevice) {
SDL_IMMDevice_Quit();
SupportsIMMDevice = SDL_FALSE;
}
#endif /* HAVE_MMDEVICEAPI_H */
DSOUND_Unload();
}
@ -578,6 +650,10 @@ DSOUND_Init(SDL_AudioDriverImpl * impl)
return SDL_FALSE;
}
#if HAVE_MMDEVICEAPI_H
SupportsIMMDevice = !(SDL_IMMDevice_Init() < 0);
#endif /* HAVE_MMDEVICEAPI_H */
/* Set the function pointers */
impl->DetectDevices = DSOUND_DetectDevices;
impl->OpenDevice = DSOUND_OpenDevice;
@ -589,8 +665,10 @@ DSOUND_Init(SDL_AudioDriverImpl * impl)
impl->CloseDevice = DSOUND_CloseDevice;
impl->FreeDeviceHandle = DSOUND_FreeDeviceHandle;
impl->Deinitialize = DSOUND_Deinitialize;
impl->GetDefaultAudioInfo = DSOUND_GetDefaultAudioInfo;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -195,6 +195,7 @@ DISKAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -34,13 +34,7 @@
#include <sys/ioctl.h>
#include <sys/stat.h>
#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
/* This is installed on some systems */
#include <soundcard.h>
#else
/* This is recommended by OSS */
#include <sys/soundcard.h>
#endif
#include "SDL_timer.h"
#include "SDL_audio.h"

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -0,0 +1,363 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_N3DS
#include "SDL_audio.h"
/* N3DS Audio driver */
#include "../SDL_sysaudio.h"
#include "SDL_n3dsaudio.h"
#include "SDL_timer.h"
#define N3DSAUDIO_DRIVER_NAME "n3ds"
static dspHookCookie dsp_hook;
static SDL_AudioDevice *audio_device;
static void FreePrivateData(_THIS);
static int FindAudioFormat(_THIS);
static SDL_INLINE void
contextLock(_THIS)
{
LightLock_Lock(&this->hidden->lock);
}
static SDL_INLINE void
contextUnlock(_THIS)
{
LightLock_Unlock(&this->hidden->lock);
}
static void
N3DSAUD_LockAudio(_THIS)
{
contextLock(this);
}
static void
N3DSAUD_UnlockAudio(_THIS)
{
contextUnlock(this);
}
static void
N3DSAUD_DspHook(DSP_HookType hook)
{
if (hook == DSPHOOK_ONCANCEL) {
contextLock(audio_device);
audio_device->hidden->isCancelled = SDL_TRUE;
SDL_AtomicSet(&audio_device->enabled, SDL_FALSE);
CondVar_Broadcast(&audio_device->hidden->cv);
contextUnlock(audio_device);
}
}
static void
AudioFrameFinished(void *device)
{
bool shouldBroadcast = false;
unsigned i;
SDL_AudioDevice *this = (SDL_AudioDevice *) device;
contextLock(this);
for (i = 0; i < NUM_BUFFERS; i++) {
if (this->hidden->waveBuf[i].status == NDSP_WBUF_DONE) {
this->hidden->waveBuf[i].status = NDSP_WBUF_FREE;
shouldBroadcast = SDL_TRUE;
}
}
if (shouldBroadcast) {
CondVar_Broadcast(&this->hidden->cv);
}
contextUnlock(this);
}
static int
N3DSAUDIO_OpenDevice(_THIS, const char *devname)
{
Result ndsp_init_res;
Uint8 *data_vaddr;
float mix[12];
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof *this->hidden);
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
/* Initialise the DSP service */
ndsp_init_res = ndspInit();
if (R_FAILED(ndsp_init_res)) {
if ((R_SUMMARY(ndsp_init_res) == RS_NOTFOUND) && (R_MODULE(ndsp_init_res) == RM_DSP)) {
SDL_SetError("DSP init failed: dspfirm.cdc missing!");
} else {
SDL_SetError("DSP init failed. Error code: 0x%lX", ndsp_init_res);
}
return -1;
}
/* Initialise internal state */
LightLock_Init(&this->hidden->lock);
CondVar_Init(&this->hidden->cv);
if (this->spec.channels > 2) {
this->spec.channels = 2;
}
/* Should not happen but better be safe. */
if (FindAudioFormat(this) < 0) {
return SDL_SetError("No supported audio format found.");
}
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&this->spec);
/* Allocate mixing buffer */
if (this->spec.size >= SDL_MAX_UINT32 / 2) {
return SDL_SetError("Mixing buffer is too large.");
}
this->hidden->mixlen = this->spec.size;
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
data_vaddr = (Uint8 *) linearAlloc(this->hidden->mixlen * NUM_BUFFERS);
if (data_vaddr == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(data_vaddr, 0, this->hidden->mixlen * NUM_BUFFERS);
DSP_FlushDataCache(data_vaddr, this->hidden->mixlen * NUM_BUFFERS);
this->hidden->nextbuf = 0;
this->hidden->channels = this->spec.channels;
this->hidden->samplerate = this->spec.freq;
ndspChnReset(0);
ndspChnSetInterp(0, NDSP_INTERP_LINEAR);
ndspChnSetRate(0, this->spec.freq);
ndspChnSetFormat(0, this->hidden->format);
SDL_memset(mix, 0, sizeof(mix));
mix[0] = 1.0;
mix[1] = 1.0;
ndspChnSetMix(0, mix);
SDL_memset(this->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS);
for (unsigned i = 0; i < NUM_BUFFERS; i++) {
this->hidden->waveBuf[i].data_vaddr = data_vaddr;
this->hidden->waveBuf[i].nsamples = this->hidden->mixlen / this->hidden->bytePerSample;
data_vaddr += this->hidden->mixlen;
}
/* Setup callback */
audio_device = this;
ndspSetCallback(AudioFrameFinished, this);
dspHook(&dsp_hook, N3DSAUD_DspHook);
return 0;
}
static int
N3DSAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
/* Delay to make this sort of simulate real audio input. */
SDL_Delay((this->spec.samples * 1000) / this->spec.freq);
/* always return a full buffer of silence. */
SDL_memset(buffer, this->spec.silence, buflen);
return buflen;
}
static void
N3DSAUDIO_PlayDevice(_THIS)
{
size_t nextbuf;
size_t sampleLen;
contextLock(this);
nextbuf = this->hidden->nextbuf;
sampleLen = this->hidden->mixlen;
if (this->hidden->isCancelled ||
this->hidden->waveBuf[nextbuf].status != NDSP_WBUF_FREE) {
contextUnlock(this);
return;
}
this->hidden->nextbuf = (nextbuf + 1) % NUM_BUFFERS;
contextUnlock(this);
memcpy((void *) this->hidden->waveBuf[nextbuf].data_vaddr,
this->hidden->mixbuf, sampleLen);
DSP_FlushDataCache(this->hidden->waveBuf[nextbuf].data_vaddr, sampleLen);
ndspChnWaveBufAdd(0, &this->hidden->waveBuf[nextbuf]);
}
static void
N3DSAUDIO_WaitDevice(_THIS)
{
contextLock(this);
while (!this->hidden->isCancelled &&
this->hidden->waveBuf[this->hidden->nextbuf].status != NDSP_WBUF_FREE) {
CondVar_Wait(&this->hidden->cv, &this->hidden->lock);
}
contextUnlock(this);
}
static Uint8 *
N3DSAUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf;
}
static void
N3DSAUDIO_CloseDevice(_THIS)
{
contextLock(this);
dspUnhook(&dsp_hook);
ndspSetCallback(NULL, NULL);
if (!this->hidden->isCancelled) {
ndspChnReset(0);
memset(this->hidden->waveBuf, 0, sizeof(ndspWaveBuf) * NUM_BUFFERS);
CondVar_Broadcast(&this->hidden->cv);
}
contextUnlock(this);
ndspExit();
FreePrivateData(this);
}
static void
N3DSAUDIO_ThreadInit(_THIS)
{
s32 current_priority;
svcGetThreadPriority(&current_priority, CUR_THREAD_HANDLE);
current_priority--;
/* 0x18 is reserved for video, 0x30 is the default for main thread */
current_priority = SDL_clamp(current_priority, 0x19, 0x2F);
svcSetThreadPriority(CUR_THREAD_HANDLE, current_priority);
}
static SDL_bool
N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
{
/* Set the function pointers */
impl->OpenDevice = N3DSAUDIO_OpenDevice;
impl->PlayDevice = N3DSAUDIO_PlayDevice;
impl->WaitDevice = N3DSAUDIO_WaitDevice;
impl->GetDeviceBuf = N3DSAUDIO_GetDeviceBuf;
impl->CloseDevice = N3DSAUDIO_CloseDevice;
impl->ThreadInit = N3DSAUDIO_ThreadInit;
impl->LockDevice = N3DSAUD_LockAudio;
impl->UnlockDevice = N3DSAUD_UnlockAudio;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
/* Should be possible, but micInit would fail */
impl->HasCaptureSupport = SDL_FALSE;
impl->CaptureFromDevice = N3DSAUDIO_CaptureFromDevice;
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap N3DSAUDIO_bootstrap = {
N3DSAUDIO_DRIVER_NAME,
"SDL N3DS audio driver",
N3DSAUDIO_Init,
0
};
/**
* Cleans up all allocated memory, safe to call with null pointers
*/
static void
FreePrivateData(_THIS)
{
if (!this->hidden) {
return;
}
if (this->hidden->waveBuf[0].data_vaddr) {
linearFree((void *) this->hidden->waveBuf[0].data_vaddr);
}
if (this->hidden->mixbuf) {
SDL_free(this->hidden->mixbuf);
this->hidden->mixbuf = NULL;
}
SDL_free(this->hidden);
this->hidden = NULL;
}
static int
FindAudioFormat(_THIS)
{
SDL_bool found_valid_format = SDL_FALSE;
Uint16 test_format = SDL_FirstAudioFormat(this->spec.format);
while (!found_valid_format && test_format) {
this->spec.format = test_format;
switch (test_format) {
case AUDIO_S8:
/* Signed 8-bit audio supported */
this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM8 : NDSP_FORMAT_MONO_PCM8;
this->hidden->isSigned = 1;
this->hidden->bytePerSample = this->spec.channels;
found_valid_format = SDL_TRUE;
break;
case AUDIO_S16:
/* Signed 16-bit audio supported */
this->hidden->format = (this->spec.channels == 2) ? NDSP_FORMAT_STEREO_PCM16 : NDSP_FORMAT_MONO_PCM16;
this->hidden->isSigned = 1;
this->hidden->bytePerSample = this->spec.channels * 2;
found_valid_format = SDL_TRUE;
break;
default:
test_format = SDL_NextAudioFormat();
break;
}
}
return found_valid_format ? 0 : -1;
}
#endif /* SDL_AUDIO_DRIVER_N3DS */
/* vi: set sts=4 ts=4 sw=4 expandtab: */

View file

@ -0,0 +1,50 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _SDL_n3dsaudio_h_
#define _SDL_n3dsaudio_h_
#include <3ds.h>
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
#define NUM_BUFFERS 2 /* -- Don't lower this! */
struct SDL_PrivateAudioData
{
/* Speaker data */
Uint8 *mixbuf;
Uint32 mixlen;
Uint32 format;
Uint32 samplerate;
Uint32 channels;
Uint8 bytePerSample;
Uint32 isSigned;
Uint32 nextbuf;
ndspWaveBuf waveBuf[NUM_BUFFERS];
LightLock lock;
CondVar cv;
SDL_bool isCancelled;
};
#endif /* _SDL_n3dsaudio_h_ */
/* vi: set sts=4 ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -131,6 +131,8 @@ static void openslES_DestroyEngine(void)
static int
openslES_CreateEngine(void)
{
const SLInterfaceID ids[1] = { SL_IID_VOLUME };
const SLboolean req[1] = { SL_BOOLEAN_FALSE };
SLresult result;
LOGI("openSLES_CreateEngine()");
@ -160,8 +162,6 @@ openslES_CreateEngine(void)
LOGI("EngineGetInterface OK");
/* create output mix */
const SLInterfaceID ids[1] = { SL_IID_VOLUME };
const SLboolean req[1] = { SL_BOOLEAN_FALSE };
result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateOutputMix failed: %d", result);
@ -229,6 +229,12 @@ openslES_CreatePCMRecorder(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataFormat_PCM format_pcm;
SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
SLDataSink audioSnk;
SLDataLocator_IODevice loc_dev;
SLDataSource audioSrc;
const SLInterfaceID ids[1] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE };
const SLboolean req[1] = { SL_BOOLEAN_TRUE };
SLresult result;
int i;
@ -250,11 +256,16 @@ openslES_CreatePCMRecorder(_THIS)
this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
/* configure audio source */
SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
SLDataSource audioSrc = {&loc_dev, NULL};
loc_dev.locatorType = SL_DATALOCATOR_IODEVICE;
loc_dev.deviceType = SL_IODEVICE_AUDIOINPUT;
loc_dev.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT;
loc_dev.device = NULL;
audioSrc.pLocator = &loc_dev;
audioSrc.pFormat = NULL;
/* configure audio sink */
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = NUM_BUFFERS;
format_pcm.formatType = SL_DATAFORMAT_PCM;
format_pcm.numChannels = this->spec.channels;
@ -264,17 +275,11 @@ openslES_CreatePCMRecorder(_THIS)
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
SLDataSink audioSnk = { &loc_bufq, &format_pcm };
audioSnk.pLocator = &loc_bufq;
audioSnk.pFormat = &format_pcm;
/* create audio recorder */
/* (requires the RECORD_AUDIO permission) */
const SLInterfaceID ids[1] = {
SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
};
const SLboolean req[1] = {
SL_BOOLEAN_TRUE,
};
result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateAudioRecorder failed: %d", result);
@ -354,7 +359,6 @@ openslES_CreatePCMRecorder(_THIS)
return 0;
failed:
return SDL_SetError("Open device failed!");
}
@ -384,7 +388,6 @@ openslES_DestroyPCMPlayer(_THIS)
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
if (bqPlayerObject != NULL) {
(*bqPlayerObject)->Destroy(bqPlayerObject);
bqPlayerObject = NULL;
@ -406,8 +409,14 @@ static int
openslES_CreatePCMPlayer(_THIS)
{
struct SDL_PrivateAudioData *audiodata = this->hidden;
SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
SLDataFormat_PCM format_pcm;
SLAndroidDataFormat_PCM_EX format_pcm_ex;
SLDataSource audioSrc;
SLDataSink audioSnk;
SLDataLocator_OutputMix loc_outmix;
const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_VOLUME };
const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
SLresult result;
int i;
@ -442,7 +451,8 @@ openslES_CreatePCMPlayer(_THIS)
this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
/* configure audio source */
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = NUM_BUFFERS;
format_pcm.formatType = SL_DATAFORMAT_PCM;
format_pcm.numChannels = this->spec.channels;
@ -501,23 +511,16 @@ openslES_CreatePCMPlayer(_THIS)
format_pcm_ex.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
}
SLDataSource audioSrc = { &loc_bufq, SDL_AUDIO_ISFLOAT(this->spec.format) ? (void*)&format_pcm_ex : (void*)&format_pcm };
audioSrc.pLocator = &loc_bufq;
audioSrc.pFormat = SDL_AUDIO_ISFLOAT(this->spec.format) ? (void*)&format_pcm_ex : (void*)&format_pcm;
/* configure audio sink */
SLDataLocator_OutputMix loc_outmix = { SL_DATALOCATOR_OUTPUTMIX, outputMixObject };
SLDataSink audioSnk = { &loc_outmix, NULL };
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
loc_outmix.outputMix = outputMixObject;
audioSnk.pLocator = &loc_outmix;
audioSnk.pFormat = NULL;
/* create audio player */
const SLInterfaceID ids[2] = {
SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
SL_IID_VOLUME
};
const SLboolean req[2] = {
SL_BOOLEAN_TRUE,
SL_BOOLEAN_FALSE,
};
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
if (SL_RESULT_SUCCESS != result) {
LOGE("CreateAudioPlayer failed: %d", result);
@ -590,7 +593,6 @@ openslES_CreatePCMPlayer(_THIS)
return 0;
failed:
return -1;
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -477,7 +477,7 @@ PAUDIO_Init(SDL_AudioDriverImpl * impl)
/* Set the function pointers */
impl->OpenDevice = PAUDIO_OpenDevice;
impl->PlayDevice = PAUDIO_PlayDevice;
impl->PlayDevice = PAUDIO_WaitDevice;
impl->WaitDevice = PAUDIO_WaitDevice;
impl->GetDeviceBuf = PAUDIO_GetDeviceBuf;
impl->CloseDevice = PAUDIO_CloseDevice;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE; /* !!! FIXME: add device enum! */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -30,11 +30,12 @@
#include <pipewire/extensions/metadata.h>
#include <spa/param/audio/format-utils.h>
#include <spa/utils/json.h>
/*
* The following keys are defined for compatability when building against older versions of Pipewire
* prior to their introduction and can be removed if the minimum required Pipewire version is increased
* to or beyond their point of introduction.
* prior to their introduction and can be removed if the minimum required Pipewire build version is
* increased to or beyond their point of introduction.
*/
/*
@ -53,6 +54,14 @@
#define PW_KEY_NODE_RATE "node.rate"
#endif
/*
* Introduced in 0.3.44
* Taken from src/pipewire/keys.h
*/
#ifndef PW_KEY_TARGET_OBJECT
#define PW_KEY_TARGET_OBJECT "target.object"
#endif
/*
* This seems to be a sane lower limit as Pipewire
* uses it in several of it's own modules.
@ -62,6 +71,7 @@
#define PW_POD_BUFFER_LENGTH 1024
#define PW_THREAD_NAME_BUFFER_LENGTH 128
#define PW_MAX_IDENTIFIER_LENGTH 256
enum PW_READY_FLAGS
{
@ -76,7 +86,8 @@ enum PW_READY_FLAGS
static SDL_bool pipewire_initialized = SDL_FALSE;
/* Pipewire entry points */
static void (*PIPEWIRE_pw_init)(int *, char **);
static const char *(*PIPEWIRE_pw_get_library_version)(void);
static void (*PIPEWIRE_pw_init)(int *, char ***);
static void (*PIPEWIRE_pw_deinit)(void);
static struct pw_thread_loop *(*PIPEWIRE_pw_thread_loop_new)(const char *, const struct spa_dict *);
static void (*PIPEWIRE_pw_thread_loop_destroy)(struct pw_thread_loop *);
@ -106,6 +117,10 @@ static struct pw_properties *(*PIPEWIRE_pw_properties_new)(const char *, ...)SPA
static int (*PIPEWIRE_pw_properties_set)(struct pw_properties *, const char *, const char *);
static int (*PIPEWIRE_pw_properties_setf)(struct pw_properties *, const char *, const char *, ...) SPA_PRINTF_FUNC(3, 4);
static int pipewire_version_major;
static int pipewire_version_minor;
static int pipewire_version_patch;
#ifdef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC
static const char *pipewire_library = SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC;
@ -167,6 +182,7 @@ unload_pipewire_library()
static int
load_pipewire_syms()
{
SDL_PIPEWIRE_SYM(pw_get_library_version);
SDL_PIPEWIRE_SYM(pw_init);
SDL_PIPEWIRE_SYM(pw_deinit);
SDL_PIPEWIRE_SYM(pw_thread_loop_new);
@ -198,13 +214,31 @@ load_pipewire_syms()
return 0;
}
SDL_FORCE_INLINE SDL_bool
pipewire_version_at_least(int major, int minor, int patch)
{
return (pipewire_version_major >= major) &&
(pipewire_version_major > major || pipewire_version_minor >= minor) &&
(pipewire_version_major > major || pipewire_version_minor > minor || pipewire_version_patch >= patch);
}
static int
init_pipewire_library()
{
if (!load_pipewire_library()) {
if (!load_pipewire_syms()) {
PIPEWIRE_pw_init(NULL, NULL);
return 0;
int nargs;
const char *version = PIPEWIRE_pw_get_library_version();
nargs = SDL_sscanf(version, "%d.%d.%d", &pipewire_version_major, &pipewire_version_minor, &pipewire_version_patch);
if (nargs < 3) {
return -1;
}
/* SDL can build against 0.3.20, but requires 0.3.24 */
if (pipewire_version_at_least(0, 3, 24)) {
PIPEWIRE_pw_init(NULL, NULL);
return 0;
}
}
}
@ -223,8 +257,9 @@ struct node_object
{
struct spa_list link;
Uint32 id;
int seq;
Uint32 id;
int seq;
SDL_bool persist;
/*
* NOTE: If used, this is *must* be allocated with SDL_malloc() or similar
@ -249,7 +284,10 @@ struct io_node
SDL_bool is_capture;
SDL_AudioSpec spec;
char name[];
const char *name; /* Friendly name */
const char *path; /* OS identifier (i.e. ALSA endpoint) */
char buf[]; /* Buffer to hold the name and path strings. */
};
/* The global hotplug thread and associated objects. */
@ -265,8 +303,8 @@ static int hotplug_init_seq_val;
static SDL_bool hotplug_init_complete;
static SDL_bool hotplug_events_enabled;
static Uint32 pipewire_default_sink_id = SPA_ID_INVALID;
static Uint32 pipewire_default_source_id = SPA_ID_INVALID;
static char *pipewire_default_sink_id = NULL;
static char *pipewire_default_source_id = NULL;
/* The active node list */
static SDL_bool
@ -324,10 +362,10 @@ io_list_sort()
/* Find and move the default nodes to the beginning of the list */
spa_list_for_each_safe (n, temp, &hotplug_io_list, link) {
if (n->id == pipewire_default_sink_id) {
if (pipewire_default_sink_id != NULL && SDL_strcmp(n->path, pipewire_default_sink_id) == 0) {
default_sink = n;
spa_list_remove(&n->link);
} else if (n->id == pipewire_default_source_id) {
} else if (pipewire_default_source_id != NULL && SDL_strcmp(n->path, pipewire_default_source_id) == 0) {
default_source = n;
spa_list_remove(&n->link);
}
@ -353,6 +391,30 @@ io_list_clear()
}
}
static struct io_node*
io_list_get_by_id(Uint32 id)
{
struct io_node *n, *temp;
spa_list_for_each_safe (n, temp, &hotplug_io_list, link) {
if (n->id == id) {
return n;
}
}
return NULL;
}
static struct io_node*
io_list_get_by_path(char *path)
{
struct io_node *n, *temp;
spa_list_for_each_safe (n, temp, &hotplug_io_list, link) {
if (SDL_strcmp(n->path, path) == 0) {
return n;
}
}
return NULL;
}
static void
node_object_destroy(struct node_object *node)
{
@ -462,7 +524,7 @@ core_events_metadata_callback(void *object, uint32_t id, int seq)
{
struct node_object *node = object;
if (id == PW_ID_CORE && seq == node->seq) {
if (id == PW_ID_CORE && seq == node->seq && !node->persist) {
node_object_destroy(node);
}
}
@ -591,17 +653,47 @@ node_event_param(void *object, int seq, uint32_t id, uint32_t index, uint32_t ne
static const struct pw_node_events interface_node_events = { PW_VERSION_NODE_EVENTS, .info = node_event_info,
.param = node_event_param };
static char*
get_name_from_json(const char *json)
{
struct spa_json parser[2];
char key[7]; /* "name" */
char value[PW_MAX_IDENTIFIER_LENGTH];
spa_json_init(&parser[0], json, SDL_strlen(json));
if (spa_json_enter_object(&parser[0], &parser[1]) <= 0) {
/* Not actually JSON */
return NULL;
}
if (spa_json_get_string(&parser[1], key, sizeof(key)) <= 0) {
/* Not actually a key/value pair */
return NULL;
}
if (spa_json_get_string(&parser[1], value, sizeof(value)) <= 0) {
/* Somehow had a key with no value? */
return NULL;
}
return SDL_strdup(value);
}
/* Metadata node callback */
static int
metadata_property(void *object, Uint32 subject, const char *key, const char *type, const char *value)
{
if (subject == PW_ID_CORE && key != NULL && value != NULL) {
Uint32 val = SDL_atoi(value);
struct node_object *node = object;
if (subject == PW_ID_CORE && key != NULL && value != NULL) {
if (!SDL_strcmp(key, "default.audio.sink")) {
pipewire_default_sink_id = val;
if (pipewire_default_sink_id != NULL) {
SDL_free(pipewire_default_sink_id);
}
pipewire_default_sink_id = get_name_from_json(value);
node->persist = SDL_TRUE;
} else if (!SDL_strcmp(key, "default.audio.source")) {
pipewire_default_source_id = val;
if (pipewire_default_source_id != NULL) {
SDL_free(pipewire_default_source_id);
}
pipewire_default_source_id = get_name_from_json(value);
node->persist = SDL_TRUE;
}
}
@ -623,9 +715,11 @@ registry_event_global_callback(void *object, uint32_t id, uint32_t permissions,
if (media_class) {
const char *node_desc;
const char *node_path;
struct io_node *io;
SDL_bool is_capture;
int str_buffer_len;
int desc_buffer_len;
int path_buffer_len;
/* Just want sink and capture */
if (!SDL_strcasecmp(media_class, "Audio/Sink")) {
@ -637,8 +731,9 @@ registry_event_global_callback(void *object, uint32_t id, uint32_t permissions,
}
node_desc = spa_dict_lookup(props, PW_KEY_NODE_DESCRIPTION);
node_path = spa_dict_lookup(props, PW_KEY_NODE_NAME);
if (node_desc) {
if (node_desc && node_path) {
node = node_object_new(id, type, version, &interface_node_events, &interface_core_events);
if (node == NULL) {
SDL_SetError("Pipewire: Failed to allocate interface node");
@ -646,8 +741,9 @@ registry_event_global_callback(void *object, uint32_t id, uint32_t permissions,
}
/* Allocate and initialize the I/O node information struct */
str_buffer_len = SDL_strlen(node_desc) + 1;
node->userdata = io = SDL_calloc(1, sizeof(struct io_node) + str_buffer_len);
desc_buffer_len = SDL_strlen(node_desc) + 1;
path_buffer_len = SDL_strlen(node_path) + 1;
node->userdata = io = SDL_calloc(1, sizeof(struct io_node) + desc_buffer_len + path_buffer_len);
if (io == NULL) {
node_object_destroy(node);
SDL_OutOfMemory();
@ -658,7 +754,10 @@ registry_event_global_callback(void *object, uint32_t id, uint32_t permissions,
io->id = id;
io->is_capture = is_capture;
io->spec.format = AUDIO_F32; /* Pipewire uses floats internally, other formats require conversion. */
SDL_strlcpy(io->name, node_desc, str_buffer_len);
io->name = io->buf;
io->path = io->buf + desc_buffer_len;
SDL_strlcpy(io->buf, node_desc, desc_buffer_len);
SDL_strlcpy(io->buf + desc_buffer_len, node_path, path_buffer_len);
/* Update sync points */
hotplug_core_sync(node);
@ -744,8 +843,14 @@ hotplug_loop_destroy()
hotplug_init_complete = SDL_FALSE;
hotplug_events_enabled = SDL_FALSE;
pipewire_default_sink_id = SPA_ID_INVALID;
pipewire_default_source_id = SPA_ID_INVALID;
if (pipewire_default_sink_id != NULL) {
SDL_free(pipewire_default_sink_id);
pipewire_default_sink_id = NULL;
}
if (pipewire_default_source_id != NULL) {
SDL_free(pipewire_default_source_id);
pipewire_default_source_id = NULL;
}
if (hotplug_registry) {
PIPEWIRE_pw_proxy_destroy((struct pw_proxy *)hotplug_registry);
@ -1075,7 +1180,7 @@ PIPEWIRE_OpenDevice(_THIS, const char *devname)
struct SDL_PrivateAudioData *priv;
struct pw_properties *props;
const char *app_name, *stream_name, *stream_role, *error;
const Uint32 node_id = this->handle == NULL ? PW_ID_ANY : PW_HANDLE_TO_ID(this->handle);
Uint32 node_id = this->handle == NULL ? PW_ID_ANY : PW_HANDLE_TO_ID(this->handle);
SDL_bool iscapture = this->iscapture;
int res;
@ -1130,17 +1235,8 @@ PIPEWIRE_OpenDevice(_THIS, const char *devname)
return SDL_SetError("Pipewire: Failed to create stream loop (%i)", errno);
}
/*
* Load the realtime module so Pipewire can set the loop thread to the appropriate priority.
*
* NOTE: Pipewire versions 0.3.22 or higher require the PW_KEY_CONFIG_NAME property (with client-rt.conf),
* lower versions require explicitly specifying the 'rtkit' module.
*
* PW_KEY_CONTEXT_PROFILE_MODULES is deprecated and can be safely removed if the minimum required
* Pipewire version is increased to 0.3.22 or higher at some point.
*/
props = PIPEWIRE_pw_properties_new(PW_KEY_CONFIG_NAME, "client-rt.conf",
PW_KEY_CONTEXT_PROFILE_MODULES, "default,rtkit", NULL);
/* Load the realtime module so Pipewire can set the loop thread to the appropriate priority. */
props = PIPEWIRE_pw_properties_new(PW_KEY_CONFIG_NAME, "client-rt.conf", NULL);
if (props == NULL) {
return SDL_SetError("Pipewire: Failed to create stream context properties (%i)", errno);
}
@ -1165,6 +1261,26 @@ PIPEWIRE_OpenDevice(_THIS, const char *devname)
PIPEWIRE_pw_properties_setf(props, PW_KEY_NODE_RATE, "1/%u", this->spec.freq);
PIPEWIRE_pw_properties_set(props, PW_KEY_NODE_ALWAYS_PROCESS, "true");
/*
* Pipewire 0.3.44 introduced PW_KEY_TARGET_OBJECT that takes either a path
* (PW_KEY_NODE_NAME) or node serial number (PE_KEY_OBJECT_SERIAL) to connect
* the stream to its target. The target_id parameter in pw_stream_connect() is
* now deprecated and should always be PW_ID_ANY.
*/
if (pipewire_version_at_least(0, 3, 44)) {
if (node_id != PW_ID_ANY) {
const struct io_node *node;
PIPEWIRE_pw_thread_loop_lock(hotplug_loop);
if ((node = io_list_get_by_id(node_id))) {
PIPEWIRE_pw_properties_set(props, PW_KEY_TARGET_OBJECT, node->path);
}
PIPEWIRE_pw_thread_loop_unlock(hotplug_loop);
node_id = PW_ID_ANY;
}
}
/* Create the new stream */
priv->stream = PIPEWIRE_pw_stream_new_simple(PIPEWIRE_pw_thread_loop_get_loop(priv->loop), stream_name, props,
iscapture ? &stream_input_events : &stream_output_events, this);
@ -1228,6 +1344,45 @@ static void PIPEWIRE_CloseDevice(_THIS)
SDL_free(this->hidden);
}
static int
PIPEWIRE_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
struct io_node *node;
char *target;
int ret = 0;
PIPEWIRE_pw_thread_loop_lock(hotplug_loop);
if (iscapture) {
if (pipewire_default_source_id == NULL) {
ret = SDL_SetError("PipeWire could not find a default source");
goto failed;
}
target = pipewire_default_source_id;
} else {
if (pipewire_default_sink_id == NULL) {
ret = SDL_SetError("PipeWire could not find a default sink");
goto failed;
}
target = pipewire_default_sink_id;
}
node = io_list_get_by_path(target);
if (node == NULL) {
ret = SDL_SetError("PipeWire device list is out of sync with defaults");
goto failed;
}
if (name != NULL) {
*name = SDL_strdup(node->name);
}
SDL_copyp(spec, &node->spec);
failed:
PIPEWIRE_pw_thread_loop_unlock(hotplug_loop);
return ret;
}
static void
PIPEWIRE_Deinitialize()
{
@ -1255,13 +1410,15 @@ PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
}
/* Set the function pointers */
impl->DetectDevices = PIPEWIRE_DetectDevices;
impl->OpenDevice = PIPEWIRE_OpenDevice;
impl->CloseDevice = PIPEWIRE_CloseDevice;
impl->Deinitialize = PIPEWIRE_Deinitialize;
impl->DetectDevices = PIPEWIRE_DetectDevices;
impl->OpenDevice = PIPEWIRE_OpenDevice;
impl->CloseDevice = PIPEWIRE_CloseDevice;
impl->Deinitialize = PIPEWIRE_Deinitialize;
impl->GetDefaultAudioInfo = PIPEWIRE_GetDefaultAudioInfo;
impl->HasCaptureSupport = SDL_TRUE;
impl->ProvidesOwnCallbackThread = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE;
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -0,0 +1,178 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
/* Output audio to nowhere... */
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_ps2audio.h"
#include <kernel.h>
#include <malloc.h>
#include <audsrv.h>
#include <ps2_audio_driver.h>
/* The tag name used by PS2 audio */
#define PS2AUDIO_DRIVER_NAME "ps2"
static int
PS2AUDIO_OpenDevice(_THIS, const char *devname)
{
int i, mixlen;
struct audsrv_fmt_t format;
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc(sizeof(*this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_zerop(this->hidden);
/* These are the native supported audio PS2 configs */
switch (this->spec.freq) {
case 11025:
case 12000:
case 22050:
case 24000:
case 32000:
case 44100:
case 48000:
this->spec.freq = this->spec.freq;
break;
default:
this->spec.freq = 48000;
break;
}
this->spec.samples = 512;
this->spec.channels = this->spec.channels == 1 ? 1 : 2;
this->spec.format = this->spec.format == AUDIO_S8 ? AUDIO_S8 : AUDIO_S16;
SDL_CalculateAudioSpec(&this->spec);
format.bits = this->spec.format == AUDIO_S8 ? 8 : 16;
format.freq = this->spec.freq;
format.channels = this->spec.channels;
this->hidden->channel = audsrv_set_format(&format);
audsrv_set_volume(MAX_VOLUME);
if (this->hidden->channel < 0) {
free(this->hidden->rawbuf);
this->hidden->rawbuf = NULL;
return SDL_SetError("Couldn't reserve hardware channel");
}
/* Update the fragment size as size in bytes. */
SDL_CalculateAudioSpec(&this->spec);
/* Allocate the mixing buffer. Its size and starting address must
be a multiple of 64 bytes. Our sample count is already a multiple of
64, so spec->size should be a multiple of 64 as well. */
mixlen = this->spec.size * NUM_BUFFERS;
this->hidden->rawbuf = (Uint8 *) memalign(64, mixlen);
if (this->hidden->rawbuf == NULL) {
return SDL_SetError("Couldn't allocate mixing buffer");
}
SDL_memset(this->hidden->rawbuf, 0, mixlen);
for (i = 0; i < NUM_BUFFERS; i++) {
this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size];
}
this->hidden->next_buffer = 0;
return 0;
}
static void PS2AUDIO_PlayDevice(_THIS)
{
uint8_t *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
audsrv_play_audio((char *)mixbuf, this->spec.size);
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
}
/* This function waits until it is possible to write a full sound buffer */
static void PS2AUDIO_WaitDevice(_THIS)
{
audsrv_wait_audio(this->spec.size);
}
static Uint8 *PS2AUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbufs[this->hidden->next_buffer];
}
static void PS2AUDIO_CloseDevice(_THIS)
{
if (this->hidden->channel >= 0) {
audsrv_stop_audio();
this->hidden->channel = -1;
}
if (this->hidden->rawbuf != NULL) {
free(this->hidden->rawbuf);
this->hidden->rawbuf = NULL;
}
}
static void PS2AUDIO_ThreadInit(_THIS)
{
/* Increase the priority of this audio thread by 1 to put it
ahead of other SDL threads. */
int32_t thid;
ee_thread_status_t status;
thid = GetThreadId();
if (ReferThreadStatus(GetThreadId(), &status) == 0) {
ChangeThreadPriority(thid, status.current_priority - 1);
}
}
static void PS2AUDIO_Deinitialize(void)
{
deinit_audio_driver();
}
static SDL_bool PS2AUDIO_Init(SDL_AudioDriverImpl * impl)
{
if(init_audio_driver() < 0)
return SDL_FALSE;
/* Set the function pointers */
impl->OpenDevice = PS2AUDIO_OpenDevice;
impl->PlayDevice = PS2AUDIO_PlayDevice;
impl->WaitDevice = PS2AUDIO_WaitDevice;
impl->GetDeviceBuf = PS2AUDIO_GetDeviceBuf;
impl->CloseDevice = PS2AUDIO_CloseDevice;
impl->ThreadInit = PS2AUDIO_ThreadInit;
impl->Deinitialize = PS2AUDIO_Deinitialize;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}
AudioBootStrap PS2AUDIO_bootstrap = {
"ps2", "PS2 audio driver", PS2AUDIO_Init, SDL_FALSE
};
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -0,0 +1,46 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_ps2audio_h_
#define SDL_ps2audio_h_
#include "../SDL_sysaudio.h"
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this
#define NUM_BUFFERS 2
struct SDL_PrivateAudioData
{
/* The hardware output channel. */
int channel;
/* The raw allocated mixing buffer. */
Uint8 *rawbuf;
/* Individual mixing buffers. */
Uint8 *mixbufs[NUM_BUFFERS];
/* Index of the next available mixing buffer. */
int next_buffer;
};
#endif /* SDL_ps2audio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -118,6 +118,7 @@ static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
static void (*PULSEAUDIO_pa_stream_set_write_callback)(pa_stream *, pa_stream_request_cb_t, void *);
static pa_operation * (*PULSEAUDIO_pa_context_get_server_info)(pa_context *, pa_server_info_cb_t, void *);
static int load_pulseaudio_syms(void);
@ -230,6 +231,7 @@ load_pulseaudio_syms(void)
SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto);
SDL_PULSEAUDIO_SYM(pa_strerror);
SDL_PULSEAUDIO_SYM(pa_stream_set_write_callback);
SDL_PULSEAUDIO_SYM(pa_context_get_server_info);
return 0;
}
@ -527,7 +529,7 @@ SourceDeviceNameCallback(pa_context *c, const pa_source_info *i, int is_last, vo
static SDL_bool
FindDeviceName(struct SDL_PrivateAudioData *h, const SDL_bool iscapture, void *handle)
{
const uint32_t idx = ((uint32_t) ((size_t) handle)) - 1;
const uint32_t idx = ((uint32_t) ((intptr_t) handle)) - 1;
if (handle == NULL) { /* NULL == default device. */
return SDL_TRUE;
@ -691,6 +693,13 @@ static pa_mainloop *hotplug_mainloop = NULL;
static pa_context *hotplug_context = NULL;
static SDL_Thread *hotplug_thread = NULL;
/* These are the OS identifiers (i.e. ALSA strings)... */
static char *default_sink_path = NULL;
static char *default_source_path = NULL;
/* ... and these are the descriptions we use in GetDefaultAudioInfo. */
static char *default_sink_name = NULL;
static char *default_source_name = NULL;
/* device handles are device index + 1, cast to void*, so we never pass a NULL. */
static SDL_AudioFormat
@ -721,6 +730,7 @@ static void
SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
{
SDL_AudioSpec spec;
SDL_bool add = (SDL_bool) ((intptr_t) data);
if (i) {
spec.freq = i->sample_spec.rate;
spec.channels = i->sample_spec.channels;
@ -731,7 +741,16 @@ SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
spec.callback = NULL;
spec.userdata = NULL;
SDL_AddAudioDevice(SDL_FALSE, i->description, &spec, (void *) ((size_t) i->index+1));
if (add) {
SDL_AddAudioDevice(SDL_FALSE, i->description, &spec, (void *) ((intptr_t) i->index+1));
}
if (default_sink_path != NULL && SDL_strcmp(i->name, default_sink_path) == 0) {
if (default_sink_name != NULL) {
SDL_free(default_sink_name);
}
default_sink_name = SDL_strdup(i->description);
}
}
}
@ -740,6 +759,7 @@ static void
SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
{
SDL_AudioSpec spec;
SDL_bool add = (SDL_bool) ((intptr_t) data);
if (i) {
/* Maybe skip "monitor" sources. These are just output from other sinks. */
if (include_monitors || (i->monitor_of_sink == PA_INVALID_INDEX)) {
@ -752,30 +772,59 @@ SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *da
spec.callback = NULL;
spec.userdata = NULL;
SDL_AddAudioDevice(SDL_TRUE, i->description, &spec, (void *) ((size_t) i->index+1));
if (add) {
SDL_AddAudioDevice(SDL_TRUE, i->description, &spec, (void *) ((intptr_t) i->index+1));
}
if (default_source_path != NULL && SDL_strcmp(i->name, default_source_path) == 0) {
if (default_source_name != NULL) {
SDL_free(default_source_name);
}
default_source_name = SDL_strdup(i->description);
}
}
}
}
static void
ServerInfoCallback(pa_context *c, const pa_server_info *i, void *data)
{
if (default_sink_path != NULL) {
SDL_free(default_sink_path);
}
if (default_source_path != NULL) {
SDL_free(default_source_path);
}
default_sink_path = SDL_strdup(i->default_sink_name);
default_source_path = SDL_strdup(i->default_source_name);
}
/* This is called when PulseAudio has a device connected/removed/changed. */
static void
HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *data)
{
const SDL_bool added = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW);
const SDL_bool removed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE);
const SDL_bool changed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_CHANGE);
if (added || removed) { /* we only care about add/remove events. */
if (added || removed || changed) { /* we only care about add/remove events. */
const SDL_bool sink = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SINK);
const SDL_bool source = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SOURCE);
/* adds need sink details from the PulseAudio server. Another callback... */
if (added && sink) {
PULSEAUDIO_pa_context_get_sink_info_by_index(hotplug_context, idx, SinkInfoCallback, NULL);
} else if (added && source) {
PULSEAUDIO_pa_context_get_source_info_by_index(hotplug_context, idx, SourceInfoCallback, NULL);
if ((added || changed) && sink) {
if (changed) {
PULSEAUDIO_pa_context_get_server_info(hotplug_context, ServerInfoCallback, NULL);
}
PULSEAUDIO_pa_context_get_sink_info_by_index(hotplug_context, idx, SinkInfoCallback, (void*) ((intptr_t) added));
} else if ((added || changed) && source) {
if (changed) {
PULSEAUDIO_pa_context_get_server_info(hotplug_context, ServerInfoCallback, NULL);
}
PULSEAUDIO_pa_context_get_source_info_by_index(hotplug_context, idx, SourceInfoCallback, (void*) ((intptr_t) added));
} else if (removed && (sink || source)) {
/* removes we can handle just with the device index. */
SDL_RemoveAudioDevice(source != 0, (void *) ((size_t) idx+1));
SDL_RemoveAudioDevice(source != 0, (void *) ((intptr_t) idx+1));
}
}
}
@ -796,13 +845,46 @@ HotplugThread(void *data)
static void
PULSEAUDIO_DetectDevices()
{
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_sink_info_list(hotplug_context, SinkInfoCallback, NULL));
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_source_info_list(hotplug_context, SourceInfoCallback, NULL));
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_server_info(hotplug_context, ServerInfoCallback, NULL));
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_sink_info_list(hotplug_context, SinkInfoCallback, (void*) ((intptr_t) SDL_TRUE)));
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_source_info_list(hotplug_context, SourceInfoCallback, (void*) ((intptr_t) SDL_TRUE)));
/* ok, we have a sane list, let's set up hotplug notifications now... */
hotplug_thread = SDL_CreateThreadInternal(HotplugThread, "PulseHotplug", 256 * 1024, NULL);
}
static int
PULSEAUDIO_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
int i;
int numdevices;
char *target;
if (iscapture) {
if (default_source_name == NULL) {
return SDL_SetError("PulseAudio could not find a default source");
}
target = default_source_name;
} else {
if (default_sink_name == NULL) {
return SDL_SetError("PulseAudio could not find a default sink");
}
target = default_sink_name;
}
numdevices = SDL_GetNumAudioDevices(iscapture);
for (i = 0; i < numdevices; i += 1) {
if (SDL_strcmp(SDL_GetAudioDeviceName(i, iscapture), target) == 0) {
if (name != NULL) {
*name = SDL_strdup(target);
}
SDL_GetAudioDeviceSpec(i, iscapture, spec);
return 0;
}
}
return SDL_SetError("Could not find default PulseAudio device");
}
static void
PULSEAUDIO_Deinitialize(void)
{
@ -816,6 +898,23 @@ PULSEAUDIO_Deinitialize(void)
hotplug_mainloop = NULL;
hotplug_context = NULL;
if (default_sink_path != NULL) {
SDL_free(default_sink_path);
default_sink_path = NULL;
}
if (default_source_path != NULL) {
SDL_free(default_source_path);
default_source_path = NULL;
}
if (default_sink_name != NULL) {
SDL_free(default_sink_name);
default_sink_name = NULL;
}
if (default_source_name != NULL) {
SDL_free(default_source_name);
default_source_name = NULL;
}
UnloadPulseAudioLibrary();
}
@ -843,8 +942,10 @@ PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
impl->Deinitialize = PULSEAUDIO_Deinitialize;
impl->CaptureFromDevice = PULSEAUDIO_CaptureFromDevice;
impl->FlushCapture = PULSEAUDIO_FlushCapture;
impl->GetDefaultAudioInfo = PULSEAUDIO_GetDefaultAudioInfo;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -117,7 +117,7 @@ QSA_WaitDevice(_THIS)
int result;
/* Setup timeout for playing one fragment equal to 2 seconds */
/* If timeout occured than something wrong with hardware or driver */
/* If timeout occurred than something wrong with hardware or driver */
/* For example, Vortex 8820 audio driver stucks on second DAC because */
/* it doesn't exist ! */
result = SDL_IOReady(this->hidden->audio_fd,
@ -128,7 +128,7 @@ QSA_WaitDevice(_THIS)
SDL_SetError("QSA: SDL_IOReady() failed: %s", strerror(errno));
break;
case 0:
SDL_SetError("QSA: timeout on buffer waiting occured");
SDL_SetError("QSA: timeout on buffer waiting occurred");
this->hidden->timeout_on_wait = 1;
break;
default:
@ -260,7 +260,7 @@ static int
QSA_OpenDevice(_THIS, const char *devname)
{
const QSA_Device *device = (const QSA_Device *) this->handle;
SDL_Bool iscapture = this->iscapture;
SDL_bool iscapture = this->iscapture;
int status = 0;
int format = 0;
SDL_AudioFormat test_format;

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -23,13 +23,13 @@
#if SDL_AUDIO_DRIVER_WASAPI
#include "../../core/windows/SDL_windows.h"
#include "../../core/windows/SDL_immdevice.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#define COBJMACROS
#include <mmdeviceapi.h>
#include <audioclient.h>
#include "SDL_wasapi.h"
@ -45,109 +45,9 @@
#define AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM 0x80000000
#endif
/* these increment as default devices change. Opened default devices pick up changes in their threads. */
SDL_atomic_t WASAPI_DefaultPlaybackGeneration;
SDL_atomic_t WASAPI_DefaultCaptureGeneration;
/* This is a list of device id strings we have inflight, so we have consistent pointers to the same device. */
typedef struct DevIdList
{
WCHAR *str;
struct DevIdList *next;
} DevIdList;
static DevIdList *deviceid_list = NULL;
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
static const IID SDL_IID_IAudioRenderClient = { 0xf294acfc, 0x3146, 0x4483,{ 0xa7, 0xbf, 0xad, 0xdc, 0xa7, 0xc2, 0x60, 0xe2 } };
static const IID SDL_IID_IAudioCaptureClient = { 0xc8adbd64, 0xe71e, 0x48a0,{ 0xa4, 0xde, 0x18, 0x5c, 0x39, 0x5c, 0xd3, 0x17 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
void
WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
{
DevIdList *i;
DevIdList *next;
DevIdList *prev = NULL;
for (i = deviceid_list; i; i = next) {
next = i->next;
if (SDL_wcscmp(i->str, devid) == 0) {
if (prev) {
prev->next = next;
} else {
deviceid_list = next;
}
SDL_RemoveAudioDevice(iscapture, i->str);
SDL_free(i->str);
SDL_free(i);
}
prev = i;
}
}
static SDL_AudioFormat
WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
{
if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_F32SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
return AUDIO_S16SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_S32SYS;
} else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *) waveformat;
if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof (GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_F32SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof (GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
return AUDIO_S16SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof (GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_S32SYS;
}
}
return 0;
}
void
WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid)
{
DevIdList *devidlist;
SDL_AudioSpec spec;
/* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
phones and tablets, where you might have an internal speaker and a headphone jack and expect both to be
available and switch automatically. (!!! FIXME...?) */
/* see if we already have this one. */
for (devidlist = deviceid_list; devidlist; devidlist = devidlist->next) {
if (SDL_wcscmp(devidlist->str, devid) == 0) {
return; /* we already have this. */
}
}
devidlist = (DevIdList *) SDL_malloc(sizeof (*devidlist));
if (!devidlist) {
return; /* oh well. */
}
devid = SDL_wcsdup(devid);
if (!devid) {
SDL_free(devidlist);
return; /* oh well. */
}
devidlist->str = (WCHAR *) devid;
devidlist->next = deviceid_list;
deviceid_list = devidlist;
SDL_zero(spec);
spec.channels = (Uint8)fmt->Format.nChannels;
spec.freq = fmt->Format.nSamplesPerSec;
spec.format = WaveFormatToSDLFormat((WAVEFORMATEX *) fmt);
SDL_AddAudioDevice(iscapture, devname, &spec, (void *) devid);
}
static void
WASAPI_DetectDevices(void)
@ -235,7 +135,7 @@ RecoverWasapiDevice(_THIS)
ReleaseWasapiDevice(this); /* dump the lost device's handles. */
if (this->hidden->default_device_generation) {
this->hidden->default_device_generation = SDL_AtomicGet(this->iscapture ? &WASAPI_DefaultCaptureGeneration : &WASAPI_DefaultPlaybackGeneration);
this->hidden->default_device_generation = SDL_AtomicGet(this->iscapture ? &SDL_IMMDevice_DefaultCaptureGeneration : &SDL_IMMDevice_DefaultPlaybackGeneration);
}
/* this can fail for lots of reasons, but the most likely is we had a
@ -268,7 +168,7 @@ RecoverWasapiIfLost(_THIS)
}
if (!lost && (generation > 0)) { /* is a default device? */
const int newgen = SDL_AtomicGet(this->iscapture ? &WASAPI_DefaultCaptureGeneration : &WASAPI_DefaultPlaybackGeneration);
const int newgen = SDL_AtomicGet(this->iscapture ? &SDL_IMMDevice_DefaultCaptureGeneration : &SDL_IMMDevice_DefaultPlaybackGeneration);
if (generation != newgen) { /* the desired default device was changed, jump over to it. */
lost = SDL_TRUE;
}
@ -519,7 +419,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
SDL_assert(client != NULL);
#ifdef __WINRT__ /* CreateEventEx() arrived in Vista, so we need an #ifdef for XP. */
#if defined(__WINRT__) || defined(__GDK__) /* CreateEventEx() arrived in Vista, so we need an #ifdef for XP. */
this->hidden->event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS);
#else
this->hidden->event = CreateEventW(NULL, 0, 0, NULL);
@ -558,7 +458,10 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return WIN_SetErrorFromHRESULT("WASAPI can't determine minimum device period", ret);
}
#if 1 /* we're getting reports that WASAPI's resampler introduces distortions, so it's disabled for now. --ryan. */
/* we've gotten reports that WASAPI's resampler introduces distortions, but in the short term
it fixes some other WASAPI-specific quirks we haven't quite tracked down.
Refer to bug #6326 for the immediate concern. */
#if 0
this->spec.freq = waveformat->nSamplesPerSec; /* force sampling rate so our resampler kicks in, if necessary. */
#else
/* favor WASAPI's resampler over our own */
@ -655,7 +558,7 @@ WASAPI_OpenDevice(_THIS, const char *devname)
WASAPI_RefDevice(this); /* so CloseDevice() will unref to zero. */
if (!devid) { /* is default device? */
this->hidden->default_device_generation = SDL_AtomicGet(this->iscapture ? &WASAPI_DefaultCaptureGeneration : &WASAPI_DefaultPlaybackGeneration);
this->hidden->default_device_generation = SDL_AtomicGet(this->iscapture ? &SDL_IMMDevice_DefaultCaptureGeneration : &SDL_IMMDevice_DefaultPlaybackGeneration);
} else {
this->hidden->devid = SDL_wcsdup(devid);
if (!this->hidden->devid) {
@ -693,25 +596,12 @@ WASAPI_ThreadDeinit(_THIS)
static void
WASAPI_Deinitialize(void)
{
DevIdList *devidlist;
DevIdList *next;
WASAPI_PlatformDeinit();
for (devidlist = deviceid_list; devidlist; devidlist = next) {
next = devidlist->next;
SDL_free(devidlist->str);
SDL_free(devidlist);
}
deviceid_list = NULL;
}
static SDL_bool
WASAPI_Init(SDL_AudioDriverImpl * impl)
{
SDL_AtomicSet(&WASAPI_DefaultPlaybackGeneration, 1);
SDL_AtomicSet(&WASAPI_DefaultCaptureGeneration, 1);
if (WASAPI_PlatformInit() == -1) {
return SDL_FALSE;
}
@ -728,7 +618,9 @@ WASAPI_Init(SDL_AudioDriverImpl * impl)
impl->FlushCapture = WASAPI_FlushCapture;
impl->CloseDevice = WASAPI_CloseDevice;
impl->Deinitialize = WASAPI_Deinitialize;
impl->GetDefaultAudioInfo = WASAPI_GetDefaultAudioInfo;
impl->HasCaptureSupport = SDL_TRUE;
impl->SupportsNonPow2Samples = SDL_TRUE;
return SDL_TRUE; /* this audio target is available. */
}

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -55,21 +55,16 @@ struct SDL_PrivateAudioData
SDL_atomic_t just_activated;
};
/* these increment as default devices change. Opened default devices pick up changes in their threads. */
extern SDL_atomic_t WASAPI_DefaultPlaybackGeneration;
extern SDL_atomic_t WASAPI_DefaultCaptureGeneration;
/* win32 and winrt implementations call into these. */
int WASAPI_PrepDevice(_THIS, const SDL_bool updatestream);
void WASAPI_RefDevice(_THIS);
void WASAPI_UnrefDevice(_THIS);
void WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid);
void WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid);
/* These are functions that are implemented differently for Windows vs WinRT. */
int WASAPI_PlatformInit(void);
void WASAPI_PlatformDeinit(void);
void WASAPI_EnumerateEndpoints(void);
int WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture);
int WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery);
void WASAPI_PlatformThreadInit(_THIS);
void WASAPI_PlatformThreadDeinit(_THIS);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -29,28 +29,16 @@
#if SDL_AUDIO_DRIVER_WASAPI && !defined(__WINRT__)
#include "../../core/windows/SDL_windows.h"
#include "../../core/windows/SDL_immdevice.h"
#include "SDL_audio.h"
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#define COBJMACROS
#include <mmdeviceapi.h>
#include <audioclient.h>
#include "SDL_wasapi.h"
static const ERole SDL_WASAPI_role = eConsole; /* !!! FIXME: should this be eMultimedia? Should be a hint? */
/* This is global to the WASAPI target, to handle hotplug and default device lookup. */
static IMMDeviceEnumerator *enumerator = NULL;
/* PropVariantInit() is an inline function/macro in PropIdl.h that calls the C runtime's memset() directly. Use ours instead, to avoid dependency. */
#ifdef PropVariantInit
#undef PropVariantInit
#endif
#define PropVariantInit(p) SDL_zerop(p)
/* handle to Avrt.dll--Vista and later!--for flagging the callback thread as "Pro Audio" (low latency). */
static HMODULE libavrt = NULL;
typedef HANDLE(WINAPI *pfnAvSetMmThreadCharacteristicsW)(LPCWSTR, LPDWORD);
@ -59,203 +47,13 @@ static pfnAvSetMmThreadCharacteristicsW pAvSetMmThreadCharacteristicsW = NULL;
static pfnAvRevertMmThreadCharacteristics pAvRevertMmThreadCharacteristics = NULL;
/* Some GUIDs we need to know without linking to libraries that aren't available before Vista. */
static const CLSID SDL_CLSID_MMDeviceEnumerator = { 0xbcde0395, 0xe52f, 0x467c,{ 0x8e, 0x3d, 0xc4, 0x57, 0x92, 0x91, 0x69, 0x2e } };
static const IID SDL_IID_IMMDeviceEnumerator = { 0xa95664d2, 0x9614, 0x4f35,{ 0xa7, 0x46, 0xde, 0x8d, 0xb6, 0x36, 0x17, 0xe6 } };
static const IID SDL_IID_IMMNotificationClient = { 0x7991eec9, 0x7e89, 0x4d85,{ 0x83, 0x90, 0x6c, 0x70, 0x3c, 0xec, 0x60, 0xc0 } };
static const IID SDL_IID_IMMEndpoint = { 0x1be09788, 0x6894, 0x4089,{ 0x85, 0x86, 0x9a, 0x2a, 0x6c, 0x26, 0x5a, 0xc5 } };
static const IID SDL_IID_IAudioClient = { 0x1cb9ad4c, 0xdbfa, 0x4c32,{ 0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x03, 0xb2 } };
static const PROPERTYKEY SDL_PKEY_Device_FriendlyName = { { 0xa45c254e, 0xdf1c, 0x4efd,{ 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, } }, 14 };
static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x82c, 0x4e27,{ 0xbc, 0x73, 0x68, 0x82, 0xa1, 0xbb, 0x8e, 0x4c, } }, 0 };
static void
GetWasapiDeviceInfo(IMMDevice *device, char **utf8dev, WAVEFORMATEXTENSIBLE *fmt)
{
/* PKEY_Device_FriendlyName gives you "Speakers (SoundBlaster Pro)" which drives me nuts. I'd rather it be
"SoundBlaster Pro (Speakers)" but I guess that's developers vs users. Windows uses the FriendlyName in
its own UIs, like Volume Control, etc. */
IPropertyStore *props = NULL;
*utf8dev = NULL;
SDL_zerop(fmt);
if (SUCCEEDED(IMMDevice_OpenPropertyStore(device, STGM_READ, &props))) {
PROPVARIANT var;
PropVariantInit(&var);
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_Device_FriendlyName, &var))) {
*utf8dev = WIN_StringToUTF8W(var.pwszVal);
}
PropVariantClear(&var);
if (SUCCEEDED(IPropertyStore_GetValue(props, &SDL_PKEY_AudioEngine_DeviceFormat, &var))) {
SDL_memcpy(fmt, var.blob.pBlobData, SDL_min(var.blob.cbSize, sizeof(WAVEFORMATEXTENSIBLE)));
}
PropVariantClear(&var);
IPropertyStore_Release(props);
}
}
/* We need a COM subclass of IMMNotificationClient for hotplug support, which is
easy in C++, but we have to tapdance more to make work in C.
Thanks to this page for coaching on how to make this work:
https://www.codeproject.com/Articles/13601/COM-in-plain-C */
typedef struct SDLMMNotificationClient
{
const IMMNotificationClientVtbl *lpVtbl;
SDL_atomic_t refcount;
} SDLMMNotificationClient;
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_QueryInterface(IMMNotificationClient *this, REFIID iid, void **ppv)
{
if ((WIN_IsEqualIID(iid, &IID_IUnknown)) || (WIN_IsEqualIID(iid, &SDL_IID_IMMNotificationClient)))
{
*ppv = this;
this->lpVtbl->AddRef(this);
return S_OK;
}
*ppv = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE
SDLMMNotificationClient_AddRef(IMMNotificationClient *ithis)
{
SDLMMNotificationClient *this = (SDLMMNotificationClient *) ithis;
return (ULONG) (SDL_AtomicIncRef(&this->refcount) + 1);
}
static ULONG STDMETHODCALLTYPE
SDLMMNotificationClient_Release(IMMNotificationClient *ithis)
{
/* this is a static object; we don't ever free it. */
SDLMMNotificationClient *this = (SDLMMNotificationClient *) ithis;
const ULONG retval = SDL_AtomicDecRef(&this->refcount);
if (retval == 0) {
SDL_AtomicSet(&this->refcount, 0); /* uhh... */
return 0;
}
return retval - 1;
}
/* These are the entry points called when WASAPI device endpoints change. */
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDefaultDeviceChanged(IMMNotificationClient *ithis, EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
{
if (role != SDL_WASAPI_role) {
return S_OK; /* ignore it. */
}
/* Increment the "generation," so opened devices will pick this up in their threads. */
switch (flow) {
case eRender:
SDL_AtomicAdd(&WASAPI_DefaultPlaybackGeneration, 1);
break;
case eCapture:
SDL_AtomicAdd(&WASAPI_DefaultCaptureGeneration, 1);
break;
case eAll:
SDL_AtomicAdd(&WASAPI_DefaultPlaybackGeneration, 1);
SDL_AtomicAdd(&WASAPI_DefaultCaptureGeneration, 1);
break;
default:
SDL_assert(!"uhoh, unexpected OnDefaultDeviceChange flow!");
break;
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceAdded(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* we ignore this; devices added here then progress to ACTIVE, if appropriate, in
OnDeviceStateChange, making that a better place to deal with device adds. More
importantly: the first time you plug in a USB audio device, this callback will
fire, but when you unplug it, it isn't removed (it's state changes to NOTPRESENT).
Plugging it back in won't fire this callback again. */
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId)
{
/* See notes in OnDeviceAdded handler about why we ignore this. */
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId, DWORD dwNewState)
{
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) {
IMMEndpoint *endpoint = NULL;
if (SUCCEEDED(IMMDevice_QueryInterface(device, &SDL_IID_IMMEndpoint, (void **) &endpoint))) {
EDataFlow flow;
if (SUCCEEDED(IMMEndpoint_GetDataFlow(endpoint, &flow))) {
const SDL_bool iscapture = (flow == eCapture);
if (dwNewState == DEVICE_STATE_ACTIVE) {
char *utf8dev;
WAVEFORMATEXTENSIBLE fmt;
GetWasapiDeviceInfo(device, &utf8dev, &fmt);
if (utf8dev) {
WASAPI_AddDevice(iscapture, utf8dev, &fmt, pwstrDeviceId);
SDL_free(utf8dev);
}
} else {
WASAPI_RemoveDevice(iscapture, pwstrDeviceId);
}
}
IMMEndpoint_Release(endpoint);
}
IMMDevice_Release(device);
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE
SDLMMNotificationClient_OnPropertyValueChanged(IMMNotificationClient *this, LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
{
return S_OK; /* we don't care about these. */
}
static const IMMNotificationClientVtbl notification_client_vtbl = {
SDLMMNotificationClient_QueryInterface,
SDLMMNotificationClient_AddRef,
SDLMMNotificationClient_Release,
SDLMMNotificationClient_OnDeviceStateChanged,
SDLMMNotificationClient_OnDeviceAdded,
SDLMMNotificationClient_OnDeviceRemoved,
SDLMMNotificationClient_OnDefaultDeviceChanged,
SDLMMNotificationClient_OnPropertyValueChanged
};
static SDLMMNotificationClient notification_client = { &notification_client_vtbl, { 1 } };
int
WASAPI_PlatformInit(void)
{
HRESULT ret;
/* just skip the discussion with COM here. */
if (!WIN_IsWindowsVistaOrGreater()) {
return SDL_SetError("WASAPI support requires Windows Vista or later");
}
if (FAILED(WIN_CoInitialize())) {
return SDL_SetError("WASAPI: CoInitialize() failed");
}
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *) &enumerator);
if (FAILED(ret)) {
WIN_CoUninitialize();
return WIN_SetErrorFromHRESULT("WASAPI CoCreateInstance(MMDeviceEnumerator)", ret);
if (SDL_IMMDevice_Init() < 0) {
return -1; /* This is set by SDL_IMMDevice_Init */
}
libavrt = LoadLibrary(TEXT("avrt.dll")); /* this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now! */
@ -270,12 +68,6 @@ WASAPI_PlatformInit(void)
void
WASAPI_PlatformDeinit(void)
{
if (enumerator) {
IMMDeviceEnumerator_UnregisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *) &notification_client);
IMMDeviceEnumerator_Release(enumerator);
enumerator = NULL;
}
if (libavrt) {
FreeLibrary(libavrt);
libavrt = NULL;
@ -284,7 +76,7 @@ WASAPI_PlatformDeinit(void)
pAvSetMmThreadCharacteristicsW = NULL;
pAvRevertMmThreadCharacteristics = NULL;
WIN_CoUninitialize();
SDL_IMMDevice_Quit();
}
void
@ -320,21 +112,12 @@ WASAPI_PlatformThreadDeinit(_THIS)
int
WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
{
LPCWSTR devid = this->hidden->devid;
IMMDevice *device = NULL;
HRESULT ret;
if (devid == NULL) {
const EDataFlow dataflow = this->iscapture ? eCapture : eRender;
ret = IMMDeviceEnumerator_GetDefaultAudioEndpoint(enumerator, dataflow, SDL_WASAPI_role, &device);
} else {
ret = IMMDeviceEnumerator_GetDevice(enumerator, devid, &device);
}
if (FAILED(ret)) {
SDL_assert(device == NULL);
if (SDL_IMMDevice_Get(this->hidden->devid, &device, this->iscapture) < 0) {
this->hidden->client = NULL;
return WIN_SetErrorFromHRESULT("WASAPI can't find requested audio endpoint", ret);
return -1; /* This is already set by SDL_IMMDevice_Get */
}
/* this is not async in standard win32, yay! */
@ -354,99 +137,16 @@ WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
return 0; /* good to go. */
}
typedef struct
{
LPWSTR devid;
char *devname;
WAVEFORMATEXTENSIBLE fmt;
} EndpointItem;
static int SDLCALL sort_endpoints(const void *_a, const void *_b)
{
LPWSTR a = ((const EndpointItem *) _a)->devid;
LPWSTR b = ((const EndpointItem *) _b)->devid;
if (!a && b) {
return -1;
} else if (a && !b) {
return 1;
}
while (SDL_TRUE) {
if (*a < *b) {
return -1;
} else if (*a > *b) {
return 1;
} else if (*a == 0) {
break;
}
a++;
b++;
}
return 0;
}
static void
WASAPI_EnumerateEndpointsForFlow(const SDL_bool iscapture)
{
IMMDeviceCollection *collection = NULL;
EndpointItem *items;
UINT i, total;
/* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */
if (FAILED(IMMDeviceEnumerator_EnumAudioEndpoints(enumerator, iscapture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &collection))) {
return;
}
if (FAILED(IMMDeviceCollection_GetCount(collection, &total))) {
IMMDeviceCollection_Release(collection);
return;
}
items = (EndpointItem *) SDL_calloc(total, sizeof (EndpointItem));
if (!items) {
return; /* oh well. */
}
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
IMMDevice *device = NULL;
if (SUCCEEDED(IMMDeviceCollection_Item(collection, i, &device))) {
if (SUCCEEDED(IMMDevice_GetId(device, &item->devid))) {
GetWasapiDeviceInfo(device, &item->devname, &item->fmt);
}
IMMDevice_Release(device);
}
}
/* sort the list of devices by their guid so list is consistent between runs */
SDL_qsort(items, total, sizeof (*items), sort_endpoints);
/* Send the sorted list on to the SDL's higher level. */
for (i = 0; i < total; i++) {
EndpointItem *item = items + i;
if ((item->devid) && (item->devname)) {
WASAPI_AddDevice(iscapture, item->devname, &item->fmt, item->devid);
}
SDL_free(item->devname);
CoTaskMemFree(item->devid);
}
SDL_free(items);
IMMDeviceCollection_Release(collection);
}
void
WASAPI_EnumerateEndpoints(void)
{
WASAPI_EnumerateEndpointsForFlow(SDL_FALSE); /* playback */
WASAPI_EnumerateEndpointsForFlow(SDL_TRUE); /* capture */
SDL_IMMDevice_EnumerateEndpoints(SDL_FALSE);
}
/* if this fails, we just won't get hotplug events. Carry on anyhow. */
IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *) &notification_client);
int
WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
return SDL_IMMDevice_GetDefaultAudioInfo(name, spec, iscapture);
}
void

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -55,6 +55,22 @@ using namespace Microsoft::WRL;
static Platform::String^ SDL_PKEY_AudioEngine_DeviceFormat = L"{f19f064d-082c-4e27-bc73-6882a1bb8e4c} 0";
static void WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid);
static void WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid);
extern "C" {
SDL_atomic_t SDL_IMMDevice_DefaultPlaybackGeneration;
SDL_atomic_t SDL_IMMDevice_DefaultCaptureGeneration;
}
/* This is a list of device id strings we have inflight, so we have consistent pointers to the same device. */
typedef struct DevIdList
{
WCHAR *str;
struct DevIdList *next;
} DevIdList;
static DevIdList *deviceid_list = NULL;
class SDL_WasapiDeviceEventHandler
{
public:
@ -173,15 +189,15 @@ SDL_WasapiDeviceEventHandler::OnEnumerationCompleted(DeviceWatcher^ sender, Plat
void
SDL_WasapiDeviceEventHandler::OnDefaultRenderDeviceChanged(Platform::Object^ sender, DefaultAudioRenderDeviceChangedEventArgs^ args)
{
SDL_assert(this->iscapture);
SDL_AtomicAdd(&WASAPI_DefaultPlaybackGeneration, 1);
SDL_assert(!this->iscapture);
SDL_AtomicAdd(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
}
void
SDL_WasapiDeviceEventHandler::OnDefaultCaptureDeviceChanged(Platform::Object^ sender, DefaultAudioCaptureDeviceChangedEventArgs^ args)
{
SDL_assert(!this->iscapture);
SDL_AtomicAdd(&WASAPI_DefaultCaptureGeneration, 1);
SDL_assert(this->iscapture);
SDL_AtomicAdd(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
}
@ -190,15 +206,27 @@ static SDL_WasapiDeviceEventHandler *capture_device_event_handler;
int WASAPI_PlatformInit(void)
{
SDL_AtomicSet(&SDL_IMMDevice_DefaultPlaybackGeneration, 1);
SDL_AtomicSet(&SDL_IMMDevice_DefaultCaptureGeneration, 1);
return 0;
}
void WASAPI_PlatformDeinit(void)
{
DevIdList *devidlist;
DevIdList *next;
delete playback_device_event_handler;
playback_device_event_handler = nullptr;
delete capture_device_event_handler;
capture_device_event_handler = nullptr;
for (devidlist = deviceid_list; devidlist; devidlist = next) {
next = devidlist->next;
SDL_free(devidlist->str);
SDL_free(devidlist);
}
deviceid_list = NULL;
}
void WASAPI_EnumerateEndpoints(void)
@ -234,6 +262,12 @@ WASAPI_PlatformDeleteActivationHandler(void *handler)
((SDL_WasapiActivationHandler *) handler)->Release();
}
int
WASAPI_GetDefaultAudioInfo(char **name, SDL_AudioSpec *spec, int iscapture)
{
return SDL_Unsupported();
}
int
WASAPI_ActivateDevice(_THIS, const SDL_bool isrecovery)
{
@ -317,6 +351,97 @@ WASAPI_PlatformThreadDeinit(_THIS)
// !!! FIXME: set this thread to "Pro Audio" priority.
}
/* Everything below was copied from SDL_wasapi.c, before it got moved to SDL_immdevice.c! */
static const GUID SDL_KSDATAFORMAT_SUBTYPE_PCM = { 0x00000001, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
static const GUID SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = { 0x00000003, 0x0000, 0x0010,{ 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
extern "C" SDL_AudioFormat
WaveFormatToSDLFormat(WAVEFORMATEX *waveformat)
{
if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_F32SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 16)) {
return AUDIO_S16SYS;
} else if ((waveformat->wFormatTag == WAVE_FORMAT_PCM) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_S32SYS;
} else if (waveformat->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
const WAVEFORMATEXTENSIBLE *ext = (const WAVEFORMATEXTENSIBLE *)waveformat;
if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_F32SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 16)) {
return AUDIO_S16SYS;
} else if ((SDL_memcmp(&ext->SubFormat, &SDL_KSDATAFORMAT_SUBTYPE_PCM, sizeof(GUID)) == 0) && (waveformat->wBitsPerSample == 32)) {
return AUDIO_S32SYS;
}
}
return 0;
}
static void
WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
{
DevIdList *i;
DevIdList *next;
DevIdList *prev = NULL;
for (i = deviceid_list; i; i = next) {
next = i->next;
if (SDL_wcscmp(i->str, devid) == 0) {
if (prev) {
prev->next = next;
}
else {
deviceid_list = next;
}
SDL_RemoveAudioDevice(iscapture, i->str);
SDL_free(i->str);
SDL_free(i);
} else {
prev = i;
}
}
}
static void
WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid)
{
DevIdList *devidlist;
SDL_AudioSpec spec;
/* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
phones and tablets, where you might have an internal speaker and a headphone jack and expect both to be
available and switch automatically. (!!! FIXME...?) */
/* see if we already have this one. */
for (devidlist = deviceid_list; devidlist; devidlist = devidlist->next) {
if (SDL_wcscmp(devidlist->str, devid) == 0) {
return; /* we already have this. */
}
}
devidlist = (DevIdList *)SDL_malloc(sizeof(*devidlist));
if (!devidlist) {
return; /* oh well. */
}
devid = SDL_wcsdup(devid);
if (!devid) {
SDL_free(devidlist);
return; /* oh well. */
}
devidlist->str = (WCHAR *)devid;
devidlist->next = deviceid_list;
deviceid_list = devidlist;
SDL_zero(spec);
spec.channels = (Uint8)fmt->Format.nChannels;
spec.freq = fmt->Format.nSamplesPerSec;
spec.format = WaveFormatToSDLFormat((WAVEFORMATEX *)fmt);
SDL_AddAudioDevice(iscapture, devname, &spec, (void *)devid);
}
#endif // SDL_AUDIO_DRIVER_WASAPI && defined(__WINRT__)
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -25,14 +25,13 @@
#include "SDL_hints.h"
#include "SDL_main.h"
#include "SDL_timer.h"
#include "SDL_version.h"
#ifdef __ANDROID__
#include "SDL_system.h"
#include "SDL_android.h"
#include "keyinfotable.h"
#include "../../events/SDL_events_c.h"
#include "../../video/android/SDL_androidkeyboard.h"
#include "../../video/android/SDL_androidmouse.h"
@ -65,6 +64,9 @@
#define ENCODING_PCM_FLOAT 4
/* Java class SDLActivity */
JNIEXPORT jstring JNICALL SDL_JAVA_INTERFACE(nativeGetVersion)(
JNIEnv *env, jclass cls);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(
JNIEnv *env, jclass cls);
@ -169,6 +171,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePermissionResult)(
jint requestCode, jboolean result);
static JNINativeMethod SDLActivity_tab[] = {
{ "nativeGetVersion", "()Ljava/lang/String;", SDL_JAVA_INTERFACE(nativeGetVersion) },
{ "nativeSetupJNI", "()I", SDL_JAVA_INTERFACE(nativeSetupJNI) },
{ "nativeRunMain", "(Ljava/lang/String;Ljava/lang/String;Ljava/lang/Object;)I", SDL_JAVA_INTERFACE(nativeRunMain) },
{ "onNativeDropFile", "(Ljava/lang/String;)V", SDL_JAVA_INTERFACE(onNativeDropFile) },
@ -209,14 +212,9 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancod
JNIEnv *env, jclass cls,
jchar chUnicode);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeSetComposingText)(
JNIEnv *env, jclass cls,
jstring text, jint newCursorPosition);
static JNINativeMethod SDLInputConnection_tab[] = {
{ "nativeCommitText", "(Ljava/lang/String;I)V", SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeCommitText) },
{ "nativeGenerateScancodeForUnichar", "(C)V", SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancodeForUnichar) },
{ "nativeSetComposingText", "(Ljava/lang/String;I)V", SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeSetComposingText) }
{ "nativeGenerateScancodeForUnichar", "(C)V", SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancodeForUnichar) }
};
/* Java class SDLAudioManager */
@ -511,9 +509,10 @@ register_methods(JNIEnv *env, const char *classname, JNINativeMethod *methods, i
/* Library init */
JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *reserved)
{
mJavaVM = vm;
JNIEnv *env = NULL;
mJavaVM = vm;
if ((*mJavaVM)->GetEnv(mJavaVM, (void **)&env, JNI_VERSION_1_4) != JNI_OK) {
__android_log_print(ANDROID_LOG_ERROR, "SDL", "Failed to get JNI Env");
return JNI_VERSION_1_4;
@ -537,6 +536,16 @@ void checkJNIReady(void)
SDL_SetMainReady();
}
/* Get SDL version -- called before SDL_main() to verify JNI bindings */
JNIEXPORT jstring JNICALL SDL_JAVA_INTERFACE(nativeGetVersion)(JNIEnv *env, jclass cls)
{
char version[128];
SDL_snprintf(version, sizeof(version), "%d.%d.%d", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
return (*env)->NewStringUTF(env, version);
}
/* Activity initialization -- called before SDL_main() to initialize JNI bindings */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *env, jclass cls)
{
@ -1269,40 +1278,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeGenerateScancod
JNIEnv *env, jclass cls,
jchar chUnicode)
{
SDL_Scancode code = SDL_SCANCODE_UNKNOWN;
uint16_t mod = 0;
/* We do not care about bigger than 127. */
if (chUnicode < 127) {
AndroidKeyInfo info = unicharToAndroidKeyInfoTable[chUnicode];
code = info.code;
mod = info.mod;
}
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift down */
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
/* send a keydown and keyup even for the character */
SDL_SendKeyboardKey(SDL_PRESSED, code);
SDL_SendKeyboardKey(SDL_RELEASED, code);
if (mod & KMOD_SHIFT) {
/* If character uses shift, press shift back up */
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
}
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE_INPUT_CONNECTION(nativeSetComposingText)(
JNIEnv *env, jclass cls,
jstring text, jint newCursorPosition)
{
const char *utftext = (*env)->GetStringUTFChars(env, text, NULL);
SDL_SendEditingText(utftext, 0, 0);
(*env)->ReleaseStringUTFChars(env, text, utftext);
SDL_SendKeyboardUnicodeKey(chUnicode);
}
JNIEXPORT jstring JNICALL SDL_JAVA_INTERFACE(nativeGetHint)(
@ -2553,6 +2529,7 @@ SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled)
SDL_bool Android_JNI_RequestPermission(const char *permission)
{
JNIEnv *env = Android_JNI_GetEnv();
jstring jpermission;
const int requestCode = 1;
/* Wait for any pending request on another thread */
@ -2561,7 +2538,7 @@ SDL_bool Android_JNI_RequestPermission(const char *permission)
}
SDL_AtomicSet(&bPermissionRequestPending, SDL_TRUE);
jstring jpermission = (*env)->NewStringUTF(env, permission);
jpermission = (*env)->NewStringUTF(env, permission);
(*env)->CallStaticVoidMethod(env, mActivityClass, midRequestPermission, jpermission, requestCode);
(*env)->DeleteLocalRef(env, jpermission);

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

View file

@ -1,175 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef _ANDROID_KeyInfo
#define _ANDROID_KeyInfo
#include "SDL_scancode.h"
#include "SDL_keycode.h"
/*
This file is used by the keyboard code in SDL_uikitview.m to convert between characters
passed in from the iPhone's virtual keyboard, and tuples of SDL_Scancode and SDL_keymods.
For example unicharToUIKeyInfoTable['a'] would give you the scan code and keymod for lower
case a.
*/
typedef struct
{
SDL_Scancode code;
uint16_t mod;
} AndroidKeyInfo;
/* So far only ASCII characters here */
static AndroidKeyInfo unicharToAndroidKeyInfoTable[] = {
/* 0 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 1 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 2 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 3 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 4 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 5 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 6 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 7 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 8 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 9 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 10 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 11 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 12 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 13 */ { SDL_SCANCODE_RETURN, 0 },
/* 14 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 15 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 16 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 17 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 18 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 19 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 20 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 21 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 22 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 23 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 24 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 25 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 26 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 27 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 28 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 29 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 30 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 31 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 32 */ { SDL_SCANCODE_SPACE, 0 },
/* 33 */ { SDL_SCANCODE_1, KMOD_SHIFT }, /* plus shift modifier '!' */
/* 34 */ { SDL_SCANCODE_APOSTROPHE, KMOD_SHIFT }, /* plus shift modifier '"' */
/* 35 */ { SDL_SCANCODE_3, KMOD_SHIFT }, /* plus shift modifier '#' */
/* 36 */ { SDL_SCANCODE_4, KMOD_SHIFT }, /* plus shift modifier '$' */
/* 37 */ { SDL_SCANCODE_5, KMOD_SHIFT }, /* plus shift modifier '%' */
/* 38 */ { SDL_SCANCODE_7, KMOD_SHIFT }, /* plus shift modifier '&' */
/* 39 */ { SDL_SCANCODE_APOSTROPHE, 0 }, /* ''' */
/* 40 */ { SDL_SCANCODE_9, KMOD_SHIFT }, /* plus shift modifier '(' */
/* 41 */ { SDL_SCANCODE_0, KMOD_SHIFT }, /* plus shift modifier ')' */
/* 42 */ { SDL_SCANCODE_8, KMOD_SHIFT }, /* '*' */
/* 43 */ { SDL_SCANCODE_EQUALS, KMOD_SHIFT }, /* plus shift modifier '+' */
/* 44 */ { SDL_SCANCODE_COMMA, 0 }, /* ',' */
/* 45 */ { SDL_SCANCODE_MINUS, 0 }, /* '-' */
/* 46 */ { SDL_SCANCODE_PERIOD, 0 }, /* '.' */
/* 47 */ { SDL_SCANCODE_SLASH, 0 }, /* '/' */
/* 48 */ { SDL_SCANCODE_0, 0 },
/* 49 */ { SDL_SCANCODE_1, 0 },
/* 50 */ { SDL_SCANCODE_2, 0 },
/* 51 */ { SDL_SCANCODE_3, 0 },
/* 52 */ { SDL_SCANCODE_4, 0 },
/* 53 */ { SDL_SCANCODE_5, 0 },
/* 54 */ { SDL_SCANCODE_6, 0 },
/* 55 */ { SDL_SCANCODE_7, 0 },
/* 56 */ { SDL_SCANCODE_8, 0 },
/* 57 */ { SDL_SCANCODE_9, 0 },
/* 58 */ { SDL_SCANCODE_SEMICOLON, KMOD_SHIFT }, /* plus shift modifier ';' */
/* 59 */ { SDL_SCANCODE_SEMICOLON, 0 },
/* 60 */ { SDL_SCANCODE_COMMA, KMOD_SHIFT }, /* plus shift modifier '<' */
/* 61 */ { SDL_SCANCODE_EQUALS, 0 },
/* 62 */ { SDL_SCANCODE_PERIOD, KMOD_SHIFT }, /* plus shift modifier '>' */
/* 63 */ { SDL_SCANCODE_SLASH, KMOD_SHIFT }, /* plus shift modifier '?' */
/* 64 */ { SDL_SCANCODE_2, KMOD_SHIFT }, /* plus shift modifier '@' */
/* 65 */ { SDL_SCANCODE_A, KMOD_SHIFT }, /* all the following need shift modifiers */
/* 66 */ { SDL_SCANCODE_B, KMOD_SHIFT },
/* 67 */ { SDL_SCANCODE_C, KMOD_SHIFT },
/* 68 */ { SDL_SCANCODE_D, KMOD_SHIFT },
/* 69 */ { SDL_SCANCODE_E, KMOD_SHIFT },
/* 70 */ { SDL_SCANCODE_F, KMOD_SHIFT },
/* 71 */ { SDL_SCANCODE_G, KMOD_SHIFT },
/* 72 */ { SDL_SCANCODE_H, KMOD_SHIFT },
/* 73 */ { SDL_SCANCODE_I, KMOD_SHIFT },
/* 74 */ { SDL_SCANCODE_J, KMOD_SHIFT },
/* 75 */ { SDL_SCANCODE_K, KMOD_SHIFT },
/* 76 */ { SDL_SCANCODE_L, KMOD_SHIFT },
/* 77 */ { SDL_SCANCODE_M, KMOD_SHIFT },
/* 78 */ { SDL_SCANCODE_N, KMOD_SHIFT },
/* 79 */ { SDL_SCANCODE_O, KMOD_SHIFT },
/* 80 */ { SDL_SCANCODE_P, KMOD_SHIFT },
/* 81 */ { SDL_SCANCODE_Q, KMOD_SHIFT },
/* 82 */ { SDL_SCANCODE_R, KMOD_SHIFT },
/* 83 */ { SDL_SCANCODE_S, KMOD_SHIFT },
/* 84 */ { SDL_SCANCODE_T, KMOD_SHIFT },
/* 85 */ { SDL_SCANCODE_U, KMOD_SHIFT },
/* 86 */ { SDL_SCANCODE_V, KMOD_SHIFT },
/* 87 */ { SDL_SCANCODE_W, KMOD_SHIFT },
/* 88 */ { SDL_SCANCODE_X, KMOD_SHIFT },
/* 89 */ { SDL_SCANCODE_Y, KMOD_SHIFT },
/* 90 */ { SDL_SCANCODE_Z, KMOD_SHIFT },
/* 91 */ { SDL_SCANCODE_LEFTBRACKET, 0 },
/* 92 */ { SDL_SCANCODE_BACKSLASH, 0 },
/* 93 */ { SDL_SCANCODE_RIGHTBRACKET, 0 },
/* 94 */ { SDL_SCANCODE_6, KMOD_SHIFT }, /* plus shift modifier '^' */
/* 95 */ { SDL_SCANCODE_MINUS, KMOD_SHIFT }, /* plus shift modifier '_' */
/* 96 */ { SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* '`' */
/* 97 */ { SDL_SCANCODE_A, 0 },
/* 98 */ { SDL_SCANCODE_B, 0 },
/* 99 */ { SDL_SCANCODE_C, 0 },
/* 100 */{ SDL_SCANCODE_D, 0 },
/* 101 */{ SDL_SCANCODE_E, 0 },
/* 102 */{ SDL_SCANCODE_F, 0 },
/* 103 */{ SDL_SCANCODE_G, 0 },
/* 104 */{ SDL_SCANCODE_H, 0 },
/* 105 */{ SDL_SCANCODE_I, 0 },
/* 106 */{ SDL_SCANCODE_J, 0 },
/* 107 */{ SDL_SCANCODE_K, 0 },
/* 108 */{ SDL_SCANCODE_L, 0 },
/* 109 */{ SDL_SCANCODE_M, 0 },
/* 110 */{ SDL_SCANCODE_N, 0 },
/* 111 */{ SDL_SCANCODE_O, 0 },
/* 112 */{ SDL_SCANCODE_P, 0 },
/* 113 */{ SDL_SCANCODE_Q, 0 },
/* 114 */{ SDL_SCANCODE_R, 0 },
/* 115 */{ SDL_SCANCODE_S, 0 },
/* 116 */{ SDL_SCANCODE_T, 0 },
/* 117 */{ SDL_SCANCODE_U, 0 },
/* 118 */{ SDL_SCANCODE_V, 0 },
/* 119 */{ SDL_SCANCODE_W, 0 },
/* 120 */{ SDL_SCANCODE_X, 0 },
/* 121 */{ SDL_SCANCODE_Y, 0 },
/* 122 */{ SDL_SCANCODE_Z, 0 },
/* 123 */{ SDL_SCANCODE_LEFTBRACKET, KMOD_SHIFT }, /* plus shift modifier '{' */
/* 124 */{ SDL_SCANCODE_BACKSLASH, KMOD_SHIFT }, /* plus shift modifier '|' */
/* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */
/* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */
/* 127 */{ SDL_SCANCODE_BACKSPACE, KMOD_SHIFT }
};
#endif /* _ANDROID_KeyInfo */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

Some files were not shown because too many files have changed in this diff Show more