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clean up more texture profile refs to kill spam
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7 changed files with 11 additions and 11 deletions
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@ -1880,7 +1880,7 @@ bool GuiTreeViewCtrl::buildIconTable(const char * icons)
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dStrncpy( buf, start, getMin( sizeof( buf ) / sizeof( buf[ 0 ] ) - 1, len ) );
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buf[ len ] = '\0';
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mIconTable[ numIcons ] = GFXTexHandle( buf, &GFXTexturePersistentProfile, avar( "%s() - mIconTable[%d] (line %d)", __FUNCTION__, numIcons, __LINE__ ) );
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mIconTable[ numIcons ] = GFXTexHandle( buf, &GFXDefaultGUIProfile, avar( "%s() - mIconTable[%d] (line %d)", __FUNCTION__, numIcons, __LINE__ ) );
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}
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else
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mIconTable[ numIcons ] = GFXTexHandle();
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