Removing stuff pertaining to demo modes and trials, as they're redundant now.

This commit is contained in:
Areloch 2015-07-01 23:36:56 -05:00
parent d89c3b7c6f
commit 0d6768d57b
25 changed files with 355 additions and 846 deletions

View file

@ -61,10 +61,6 @@
// For the TickMs define... fix this for T2D...
#include "T3D/gameBase/processList.h"
#ifdef TORQUE_DEMO_PURCHASE
#include "demo/pestTimer/pestTimer.h"
#endif
#ifdef TORQUE_ENABLE_VFS
#include "platform/platformVFS.h"
#endif
@ -309,10 +305,6 @@ void StandardMainLoop::init()
// Hook in for UDP notification
Net::smPacketReceive.notify(GNet, &NetInterface::processPacketReceiveEvent);
#ifdef TORQUE_DEMO_PURCHASE
PestTimerinit();
#endif
#ifdef TORQUE_DEBUG_GUARD
Memory::flagCurrentAllocs( Memory::FLAG_Static );
#endif
@ -613,11 +605,6 @@ bool StandardMainLoop::doMainLoop()
ThreadPool::processMainThreadWorkItems();
Sampler::endFrame();
PROFILE_END_NAMED(MainLoop);
#ifdef TORQUE_DEMO_PURCHASE
CheckTimer();
CheckBlocker();
#endif
}
return keepRunning;