Removing stuff pertaining to demo modes and trials, as they're redundant now.

This commit is contained in:
Areloch 2015-07-01 23:36:56 -05:00
parent d89c3b7c6f
commit 0d6768d57b
25 changed files with 355 additions and 846 deletions

View file

@ -55,10 +55,6 @@ bool GameTSCtrl::onAdd()
if ( !Parent::onAdd() )
return false;
#ifdef TORQUE_DEMO_WATERMARK
mWatermark.init();
#endif
return true;
}
@ -172,10 +168,6 @@ void GameTSCtrl::onRender(Point2I offset, const RectI &updateRect)
if(!skipRender || true)
Parent::onRender(offset, updateRect);
#ifdef TORQUE_DEMO_WATERMARK
mWatermark.render(getExtent());
#endif
}
//--------------------------------------------------------------------------

View file

@ -30,12 +30,6 @@
#include "gui/3d/guiTSControl.h"
#endif
#ifdef TORQUE_DEMO_WATERMARK
#ifndef _WATERMARK_H_
#include "demo/watermark/watermark.h"
#endif
#endif
class ProjectileData;
class GameBase;
@ -45,10 +39,6 @@ class GameTSCtrl : public GuiTSCtrl
private:
typedef GuiTSCtrl Parent;
#ifdef TORQUE_DEMO_WATERMARK
Watermark mWatermark;
#endif
void makeScriptCall(const char *func, const GuiEvent &evt) const;
public: