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smoothing out results from gui shaders
roundedRectangle and circle drawing now smooth out their results
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6 changed files with 57 additions and 52 deletions
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@ -31,12 +31,12 @@
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#include "math/mPolyhedron.h"
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#endif
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class FontRenderBatcher;
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class Frustum;
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/// Helper class containing utility functions for useful drawing routines
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/// (line, box, rect, billboard, text).
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class GFXDrawUtil
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