smoothing out results from gui shaders

roundedRectangle and circle drawing now smooth out their results
This commit is contained in:
marauder2k7 2024-03-07 09:47:18 +00:00
parent 2dc623df7e
commit 0d448ad761
6 changed files with 57 additions and 52 deletions

View file

@ -31,12 +31,12 @@
#include "math/mPolyhedron.h"
#endif
class FontRenderBatcher;
class Frustum;
/// Helper class containing utility functions for useful drawing routines
/// (line, box, rect, billboard, text).
class GFXDrawUtil