mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-20 07:03:46 +00:00
uninitialized and unused value cleanups
(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
This commit is contained in:
parent
1230d0d280
commit
0d4221fa59
38 changed files with 176 additions and 360 deletions
|
|
@ -184,7 +184,7 @@ void CustomFeatureGLSL::addVariable(String name, String type, String defaultValu
|
|||
void CustomFeatureGLSL::addConnector(String name, String type, String elementName)
|
||||
{
|
||||
// grab connector texcoord register
|
||||
ShaderConnector* connectComp = dynamic_cast<ShaderConnector*>(mComponentList[C_CONNECTOR]);
|
||||
//ShaderConnector* connectComp = dynamic_cast<ShaderConnector*>(mComponentList[C_CONNECTOR]);
|
||||
|
||||
//Get element
|
||||
S32 element = -1;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue