mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-05 05:20:31 +00:00
uninitialized and unused value cleanups
(cherry picked from commit 1f08602cf0ad84409cd8b3520510f9c6ce7d5f9c)
This commit is contained in:
parent
1230d0d280
commit
0d4221fa59
38 changed files with 176 additions and 360 deletions
|
|
@ -592,9 +592,6 @@ const char* ShapeAsset::generateCachedPreviewImage(S32 resolution, String overri
|
|||
// Animate the shape once.
|
||||
shape->animate(0);
|
||||
|
||||
// So we don't have to change it everywhere.
|
||||
const GFXFormat format = GFXFormatR8G8B8A8;
|
||||
|
||||
GBitmap* imposter = NULL;
|
||||
GBitmap* imposterNrml = NULL;
|
||||
|
||||
|
|
@ -605,8 +602,6 @@ const char* ShapeAsset::generateCachedPreviewImage(S32 resolution, String overri
|
|||
|
||||
MatrixF angMat;
|
||||
|
||||
S32 mip = 0;
|
||||
|
||||
PROFILE_START(ShapeAsset_generateCachedPreviewImage);
|
||||
|
||||
//dMemset(destBmp.getWritableBits(mip), 0, destBmp.getWidth(mip) * destBmp.getHeight(mip) * GFXFormat_getByteSize(format));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue