clean up math varsize complaints

This commit is contained in:
AzaezelX 2023-04-27 16:10:04 -05:00
parent 1230d0d280
commit 0ce2da3a23
30 changed files with 61 additions and 56 deletions

View file

@ -661,7 +661,7 @@ void Material::_mapMaterial()
mMapTo = mDiffuseMapName[0];
else
// use everything after the last slash
mMapTo = String(mDiffuseMapName[0]).substr(slashPos + 1, strlen(mDiffuseMapName[0]) - slashPos - 1);
mMapTo = String(mDiffuseMapName[0]).substr(slashPos + 1, (U32)strlen(mDiffuseMapName[0]) - slashPos - 1);
}
else if (!mDiffuseMapAsset->isNull())
{

View file

@ -230,7 +230,7 @@ bool ProcessedShaderMaterial::init( const FeatureSet &features,
}
if (mMaterial && mMaterial->mDiffuseMapName[0] != StringTable->EmptyString() && String(mMaterial->mDiffuseMapName[0]).startsWith("#"))
{
String texTargetBufferName = String(mMaterial->mDiffuseMapName[0]).substr(1, strlen(mMaterial->mDiffuseMapName[0]) - 1);
String texTargetBufferName = String(mMaterial->mDiffuseMapName[0]).substr(1, (U32)strlen(mMaterial->mDiffuseMapName[0]) - 1);
NamedTexTarget *texTarget = NamedTexTarget::find(texTargetBufferName);
RenderPassData* rpd = getPass(0);