clean up math varsize complaints

This commit is contained in:
AzaezelX 2023-04-27 16:10:04 -05:00
parent 1230d0d280
commit 0ce2da3a23
30 changed files with 61 additions and 56 deletions

View file

@ -1173,7 +1173,7 @@ static bool enumColladaForImport(const char* shapePath, GuiTreeViewCtrl* tree, b
for (S32 i = 0; i < root->getLibrary_materials_array().getCount(); i++)
{
const domLibrary_materials* libraryMats = root->getLibrary_materials_array()[i];
stats.numMaterials += libraryMats->getMaterial_array().getCount();
stats.numMaterials += (S32)libraryMats->getMaterial_array().getCount();
for (S32 j = 0; j < libraryMats->getMaterial_array().getCount(); j++)
{
domMaterial* mat = libraryMats->getMaterial_array()[j];
@ -1267,7 +1267,7 @@ static bool enumColladaForImport(const char* shapePath, GuiTreeViewCtrl* tree, b
for (S32 i = 0; i < root->getLibrary_animation_clips_array().getCount(); i++)
{
const domLibrary_animation_clips* libraryClips = root->getLibrary_animation_clips_array()[i];
stats.numClips += libraryClips->getAnimation_clip_array().getCount();
stats.numClips += (S32)libraryClips->getAnimation_clip_array().getCount();
for (S32 j = 0; j < libraryClips->getAnimation_clip_array().getCount(); j++)
{
domAnimation_clip* clip = libraryClips->getAnimation_clip_array()[j];

View file

@ -1641,7 +1641,7 @@ void TSStatic::onInspect(GuiInspector* inspector)
{
//if (mShapeAsset == nullptr)
return;
/*
//Put the GameObject group before everything that'd be gameobject-effecting, for orginazational purposes
GuiInspectorGroup* materialGroup = inspector->findExistentGroup(StringTable->insert("Materials"));
if (!materialGroup)
@ -1709,6 +1709,7 @@ void TSStatic::onInspect(GuiInspector* inspector)
}
}
}
*/
}
#endif
DefineEngineMethod(TSStatic, getTargetName, const char*, (S32 index), (0),