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https://github.com/TorqueGameEngines/Torque3D.git
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shift pbrconfig to ORM
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54 changed files with 879 additions and 680 deletions
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@ -59,7 +59,7 @@ protected:
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MaterialInfo()
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:mat(NULL), layerId(0), detailTexConst(NULL), macroTexConst(NULL), normalTexConst(NULL),
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compositeTexConst(NULL), detailInfoVConst(NULL), detailInfoPConst(NULL), macroInfoVConst(NULL), macroInfoPConst(NULL)
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ormTexConst(NULL), detailInfoVConst(NULL), detailInfoPConst(NULL), macroInfoVConst(NULL), macroInfoPConst(NULL)
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{
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}
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@ -79,8 +79,8 @@ protected:
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GFXShaderConstHandle *normalTexConst;
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GFXTexHandle normalTex;
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GFXShaderConstHandle *compositeTexConst;
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GFXTexHandle compositeTex;
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GFXShaderConstHandle *ormTexConst;
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GFXTexHandle ormTex;
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GFXShaderConstHandle *detailInfoVConst;
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GFXShaderConstHandle *detailInfoPConst;
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