shift pbrconfig to ORM

This commit is contained in:
AzaezelX 2020-09-30 13:51:12 -05:00
parent 22b0785c73
commit 0c7811bd1a
54 changed files with 879 additions and 680 deletions

View file

@ -49,7 +49,7 @@ namespace
FEATUREMGR->registerFeature( MFT_TerrainLightMap, new TerrainLightMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainSideProject, new NamedFeatureHLSL( "Terrain Side Projection" ) );
FEATUREMGR->registerFeature( MFT_TerrainAdditive, new TerrainAdditiveFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainCompositeMap, new TerrainCompositeMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_TerrainORMMap, new TerrainORMMapFeatHLSL );
FEATUREMGR->registerFeature( MFT_DeferredTerrainBlankInfoMap, new TerrainBlankInfoMapFeatHLSL );
}
};
@ -141,22 +141,22 @@ Var* TerrainFeatHLSL::_getNormalMapTex()
return normalMap;
}
Var* TerrainFeatHLSL::_getCompositeMapTex()
Var* TerrainFeatHLSL::_getORMConfigMapTex()
{
String name(String::ToString("compositeMap%d", getProcessIndex()));
Var *compositeMap = (Var*)LangElement::find(name);
String name(String::ToString("ormConfigMap%d", getProcessIndex()));
Var *ormConfigMap = (Var*)LangElement::find(name);
if (!compositeMap)
if (!ormConfigMap)
{
compositeMap = new Var;
compositeMap->setType("SamplerState");
compositeMap->setName(name);
compositeMap->uniform = true;
compositeMap->sampler = true;
compositeMap->constNum = Var::getTexUnitNum();
ormConfigMap = new Var;
ormConfigMap->setType("SamplerState");
ormConfigMap->setName(name);
ormConfigMap->uniform = true;
ormConfigMap->sampler = true;
ormConfigMap->constNum = Var::getTexUnitNum();
}
return compositeMap;
return ormConfigMap;
}
Var* TerrainFeatHLSL::_getDetailIdStrengthParallax()
@ -1148,7 +1148,7 @@ void TerrainAdditiveFeatHLSL::processPix( Vector<ShaderComponent*> &componentLis
//standard matInfo map contains data of the form .r = bitflags, .g = (will contain AO),
//.b = specular strength, a= spec power.
void TerrainCompositeMapFeatHLSL::processVert(Vector<ShaderComponent*> &componentList,
void TerrainORMMapFeatHLSL::processVert(Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd)
{
const S32 detailIndex = getProcessIndex();
@ -1238,12 +1238,12 @@ void TerrainCompositeMapFeatHLSL::processVert(Vector<ShaderComponent*> &componen
output = meta;
}
U32 TerrainCompositeMapFeatHLSL::getOutputTargets(const MaterialFeatureData &fd) const
U32 TerrainORMMapFeatHLSL::getOutputTargets(const MaterialFeatureData &fd) const
{
return fd.features[MFT_isDeferred] ? ShaderFeature::RenderTarget2 : ShaderFeature::DefaultTarget;
}
void TerrainCompositeMapFeatHLSL::processPix(Vector<ShaderComponent*> &componentList,
void TerrainORMMapFeatHLSL::processPix(Vector<ShaderComponent*> &componentList,
const MaterialFeatureData &fd)
{
/// Get the texture coord.
@ -1251,48 +1251,48 @@ void TerrainCompositeMapFeatHLSL::processPix(Vector<ShaderComponent*> &component
Var *inTex = getVertTexCoord("texCoord");
const S32 compositeIndex = getProcessIndex();
Var *compositeMap = _getCompositeMapTex();
Var *ormConfigMap = _getORMConfigMapTex();
// Sample the normal map.
//
// We take two normal samples and lerp between them for
// side projection layers... else a single sample.
LangElement *texOp;
String name(String::ToString("compositeMapTex%d", getProcessIndex()));
Var *compositeMapTex = (Var*)LangElement::find(name);
if (!compositeMapTex)
String name(String::ToString("ormConfigMapTex%d", getProcessIndex()));
Var *ormConfigMapTex = (Var*)LangElement::find(name);
if (!ormConfigMapTex)
{
compositeMapTex = new Var;
compositeMapTex->setName(String::ToString("compositeMapTex%d", getProcessIndex()));
compositeMapTex->setType("Texture2D");
compositeMapTex->uniform = true;
compositeMapTex->texture = true;
compositeMapTex->constNum = compositeMap->constNum;
ormConfigMapTex = new Var;
ormConfigMapTex->setName(String::ToString("ormConfigMapTex%d", getProcessIndex()));
ormConfigMapTex->setType("Texture2D");
ormConfigMapTex->uniform = true;
ormConfigMapTex->texture = true;
ormConfigMapTex->constNum = ormConfigMap->constNum;
}
if (fd.features.hasFeature(MFT_TerrainSideProject, compositeIndex))
{
texOp = new GenOp("lerp( @.Sample( @, @.yz ), @.Sample( @, @.xz ), @.z )",
compositeMapTex, compositeMap, inDet, compositeMapTex, compositeMap, inDet, inTex);
ormConfigMapTex, ormConfigMap, inDet, ormConfigMapTex, ormConfigMap, inDet, inTex);
}
else
texOp = new GenOp("@.Sample(@, @.xy)", compositeMapTex, compositeMap, inDet);
texOp = new GenOp("@.Sample(@, @.xy)", ormConfigMapTex, ormConfigMap, inDet);
// search for material var
Var * pbrConfig;
Var * ormConfig;
OutputTarget targ = DefaultTarget;
if (fd.features[MFT_isDeferred])
{
targ = RenderTarget2;
}
pbrConfig = (Var*)LangElement::find(getOutputTargetVarName(targ));
ormConfig = (Var*)LangElement::find(getOutputTargetVarName(targ));
MultiLine * meta = new MultiLine;
if (!pbrConfig)
if (!ormConfig)
{
// create color var
pbrConfig = new Var;
pbrConfig->setType("fragout");
pbrConfig->setName(getOutputTargetVarName(targ));
pbrConfig->setStructName("OUT");
ormConfig = new Var;
ormConfig->setType("fragout");
ormConfig->setName(getOutputTargetVarName(targ));
ormConfig->setStructName("OUT");
}
Var *detailBlend = (Var*)LangElement::find(String::ToString("detailBlend%d", compositeIndex));
@ -1305,23 +1305,23 @@ void TerrainCompositeMapFeatHLSL::processPix(Vector<ShaderComponent*> &component
if (priorComp)
{
meta->addStatement(new GenOp(" @ = @.rgb*@;\r\n", new DecOp(matinfoCol), texOp, detailBlend));
meta->addStatement(new GenOp(" @.bga += @;\r\n", pbrConfig, matinfoCol));
meta->addStatement(new GenOp(" @.gba += @;\r\n", ormConfig, matinfoCol));
}
else
{
meta->addStatement(new GenOp(" @ = lerp(float3(0,1,0),@.rgb,@);\r\n", new DecOp(matinfoCol), texOp, detailBlend));
meta->addStatement(new GenOp(" @ = float4(0.0,@);\r\n", pbrConfig, matinfoCol));
meta->addStatement(new GenOp(" @ = lerp(float3(1.0,1.0,0.0),@.rgb,@);\r\n", new DecOp(matinfoCol), texOp, detailBlend));
meta->addStatement(new GenOp(" @ = float4(0.0,@);\r\n", ormConfig, matinfoCol));
}
if (!fd.features[MFT_InvertSmoothness])
if (fd.features[MFT_InvertRoughness])
{
meta->addStatement(new GenOp(" @.b = 1.0-@.b;\r\n", pbrConfig, pbrConfig));
meta->addStatement(new GenOp(" @.b = 1.0-@.b;\r\n", ormConfig, ormConfig));
}
output = meta;
}
ShaderFeature::Resources TerrainCompositeMapFeatHLSL::getResources(const MaterialFeatureData &fd)
ShaderFeature::Resources TerrainORMMapFeatHLSL::getResources(const MaterialFeatureData &fd)
{
Resources res;
res.numTex = 1;
@ -1356,7 +1356,7 @@ void TerrainBlankInfoMapFeatHLSL::processPix(Vector<ShaderComponent*> &component
material->setStructName("OUT");
}
meta->addStatement(new GenOp(" @ = float4(0.0,0.0,1.0,0);\r\n", material));
meta->addStatement(new GenOp(" @ = float4(0.0,1.0,1.0,0.0);\r\n", material));
output = meta;
}