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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-21 12:25:30 +00:00
shift pbrconfig to ORM
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parent
22b0785c73
commit
0c7811bd1a
54 changed files with 879 additions and 680 deletions
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@ -35,79 +35,79 @@
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//****************************************************************************
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// Deferred Shading Features
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//****************************************************************************
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U32 PBRConfigMapHLSL::getOutputTargets(const MaterialFeatureData& fd) const
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U32 DeferredOrmMapHLSL::getOutputTargets(const MaterialFeatureData& fd) const
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{
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return fd.features[MFT_isDeferred] ? ShaderFeature::RenderTarget2 : ShaderFeature::DefaultTarget;
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}
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void PBRConfigMapHLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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void DeferredOrmMapHLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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{
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// Get the texture coord.
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Var *texCoord = getInTexCoord( "texCoord", "float2", componentList );
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MultiLine* meta = new MultiLine;
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Var* pbrConfig;
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Var* ormConfig;
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if (fd.features[MFT_isDeferred])
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{
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pbrConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!pbrConfig)
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ormConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!ormConfig)
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{
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// create material var
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pbrConfig = new Var;
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pbrConfig->setType("fragout");
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pbrConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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pbrConfig->setStructName("OUT");
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ormConfig = new Var;
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ormConfig->setType("fragout");
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ormConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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ormConfig->setStructName("OUT");
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}
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}
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else
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{
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pbrConfig = (Var*)LangElement::find("PBRConfig");
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if (!pbrConfig)
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ormConfig = (Var*)LangElement::find("ORMConfig");
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if (!ormConfig)
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{
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pbrConfig = new Var("PBRConfig", "float4");
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meta->addStatement(new GenOp(" @;\r\n", new DecOp(pbrConfig)));
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ormConfig = new Var("ORMConfig", "float4");
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meta->addStatement(new GenOp(" @;\r\n", new DecOp(ormConfig)));
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}
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}
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// create texture var
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Var * pbrConfigMap = new Var;
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pbrConfigMap->setType( "SamplerState" );
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pbrConfigMap->setName( "PBRConfigMap" );
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pbrConfigMap->uniform = true;
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pbrConfigMap->sampler = true;
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pbrConfigMap->constNum = Var::getTexUnitNum();
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Var * ormMap = new Var;
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ormMap->setType( "SamplerState" );
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ormMap->setName( "ORMConfigMap" );
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ormMap->uniform = true;
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ormMap->sampler = true;
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ormMap->constNum = Var::getTexUnitNum();
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Var* pbrConfigMapTex = new Var;
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pbrConfigMapTex->setName("PBRConfigMapTex");
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pbrConfigMapTex->setType("Texture2D");
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pbrConfigMapTex->uniform = true;
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pbrConfigMapTex->texture = true;
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pbrConfigMapTex->constNum = pbrConfigMap->constNum;
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LangElement *texOp = new GenOp("@.Sample(@, @)", pbrConfigMapTex, pbrConfigMap, texCoord);
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Var* ormMapTex = new Var;
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ormMapTex->setName("ORMConfigMapTex");
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ormMapTex->setType("Texture2D");
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ormMapTex->uniform = true;
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ormMapTex->texture = true;
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ormMapTex->constNum = ormMap->constNum;
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LangElement *texOp = new GenOp("@.Sample(@, @)", ormMapTex, ormMap, texCoord);
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Var *metalness = (Var*)LangElement::find("metalness");
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if (!metalness) metalness = new Var("metalness", "float");
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Var *smoothness = (Var*)LangElement::find("smoothness");
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if (!smoothness) smoothness = new Var("smoothness", "float");
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Var *roughness = (Var*)LangElement::find("roughness");
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if (!roughness) roughness = new Var("roughness", "float");
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Var* ao = (Var*)LangElement::find("ao");
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if (!ao) ao = new Var("ao", "float");
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meta->addStatement(new GenOp(" @.bga = @.rgb;\r\n", pbrConfig, texOp));
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meta->addStatement(new GenOp(" @.gba = @.rgb;\r\n", ormConfig, texOp));
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meta->addStatement(new GenOp(" @ = @.b;\r\n", new DecOp(smoothness), pbrConfig));
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if (fd.features[MFT_InvertSmoothness])
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meta->addStatement(new GenOp(" @ = @.g;\r\n", new DecOp(ao), ormConfig));
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meta->addStatement(new GenOp(" @ = @.b;\r\n", new DecOp(roughness), ormConfig));
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if (fd.features[MFT_InvertRoughness])
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{
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meta->addStatement(new GenOp(" @.b = 1.0-@.b;\r\n", pbrConfig, pbrConfig));
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meta->addStatement(new GenOp(" @ = 1.0-@;\r\n", smoothness, smoothness));
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meta->addStatement(new GenOp(" @.b = 1.0-@.b;\r\n", ormConfig, ormConfig));
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meta->addStatement(new GenOp(" @ = 1.0-@;\r\n", roughness, roughness));
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}
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meta->addStatement(new GenOp(" @ = @.g;\r\n", new DecOp(ao), pbrConfig));
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meta->addStatement(new GenOp(" @ = @.a;\r\n", new DecOp(metalness), pbrConfig));
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meta->addStatement(new GenOp(" @ = @.a;\r\n", new DecOp(metalness), ormConfig));
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output = meta;
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}
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ShaderFeature::Resources PBRConfigMapHLSL::getResources( const MaterialFeatureData &fd )
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ShaderFeature::Resources DeferredOrmMapHLSL::getResources( const MaterialFeatureData &fd )
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{
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Resources res;
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res.numTex = 1;
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@ -116,21 +116,21 @@ ShaderFeature::Resources PBRConfigMapHLSL::getResources( const MaterialFeatureDa
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return res;
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}
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void PBRConfigMapHLSL::setTexData( Material::StageData &stageDat,
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void DeferredOrmMapHLSL::setTexData( Material::StageData &stageDat,
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const MaterialFeatureData &fd,
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RenderPassData &passData,
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U32 &texIndex )
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{
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GFXTextureObject *tex = stageDat.getTex(MFT_PBRConfigMap);
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GFXTextureObject *tex = stageDat.getTex(MFT_OrmMap);
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if ( tex )
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{
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passData.mTexType[ texIndex ] = Material::Standard;
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passData.mSamplerNames[ texIndex ] = "PBRConfigMap";
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passData.mSamplerNames[ texIndex ] = "ORMConfigMap";
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passData.mTexSlot[ texIndex++ ].texObject = tex;
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}
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}
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void PBRConfigMapHLSL::processVert( Vector<ShaderComponent*> &componentList,
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void DeferredOrmMapHLSL::processVert( Vector<ShaderComponent*> &componentList,
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const MaterialFeatureData &fd )
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{
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MultiLine *meta = new MultiLine;
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@ -151,23 +151,23 @@ U32 MatInfoFlagsHLSL::getOutputTargets(const MaterialFeatureData& fd) const
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void MatInfoFlagsHLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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{
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// search for material var
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Var* pbrConfig;
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Var* ormConfig;
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if (fd.features[MFT_isDeferred])
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{
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pbrConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!pbrConfig)
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ormConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!ormConfig)
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{
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// create material var
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pbrConfig = new Var;
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pbrConfig->setType("fragout");
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pbrConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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pbrConfig->setStructName("OUT");
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ormConfig = new Var;
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ormConfig->setType("fragout");
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ormConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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ormConfig->setStructName("OUT");
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}
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}
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else
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{
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pbrConfig = (Var*)LangElement::find("PBRConfig");
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if (!pbrConfig) pbrConfig = new Var("PBRConfig", "float4");
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ormConfig = (Var*)LangElement::find("ORMConfig");
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if (!ormConfig) ormConfig = new Var("ORMConfig", "float4");
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}
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Var *matInfoFlags = new Var;
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@ -176,50 +176,50 @@ void MatInfoFlagsHLSL::processPix( Vector<ShaderComponent*> &componentList, cons
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matInfoFlags->uniform = true;
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matInfoFlags->constSortPos = cspPotentialPrimitive;
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output = new GenOp( " @.r = @;\r\n", pbrConfig, matInfoFlags );
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output = new GenOp( " @.r = @;\r\n", ormConfig, matInfoFlags );
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}
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U32 PBRConfigVarsHLSL::getOutputTargets(const MaterialFeatureData& fd) const
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U32 ORMConfigVarsHLSL::getOutputTargets(const MaterialFeatureData& fd) const
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{
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return fd.features[MFT_isDeferred] ? ShaderFeature::RenderTarget2 : ShaderFeature::DefaultTarget;
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}
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void PBRConfigVarsHLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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void ORMConfigVarsHLSL::processPix( Vector<ShaderComponent*> &componentList, const MaterialFeatureData &fd )
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{
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MultiLine* meta = new MultiLine;
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Var* pbrConfig;
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Var* ormConfig;
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if (fd.features[MFT_isDeferred])
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{
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pbrConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!pbrConfig)
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ormConfig = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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if (!ormConfig)
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{
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// create material var
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pbrConfig = new Var;
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pbrConfig->setType("fragout");
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pbrConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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pbrConfig->setStructName("OUT");
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ormConfig = new Var;
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ormConfig->setType("fragout");
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ormConfig->setName(getOutputTargetVarName(ShaderFeature::RenderTarget2));
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ormConfig->setStructName("OUT");
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}
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}
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else
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{
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pbrConfig = (Var*)LangElement::find("PBRConfig");
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if (!pbrConfig) pbrConfig = new Var("PBRConfig", "float4");
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meta->addStatement(new GenOp(" @;\r\n", new DecOp(pbrConfig)));
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ormConfig = (Var*)LangElement::find("ORMConfig");
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if (!ormConfig) ormConfig = new Var("ORMConfig", "float4");
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meta->addStatement(new GenOp(" @;\r\n", new DecOp(ormConfig)));
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}
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Var *metalness = new Var("metalness", "float");
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metalness->uniform = true;
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metalness->constSortPos = cspPotentialPrimitive;
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Var *smoothness = new Var("smoothness", "float");
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smoothness->uniform = true;
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smoothness->constSortPos = cspPotentialPrimitive;
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Var *roughness = new Var("roughness", "float");
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roughness->uniform = true;
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roughness->constSortPos = cspPotentialPrimitive;
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//matinfo.g slot reserved for AO later
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meta->addStatement(new GenOp(" @.g = 1.0;\r\n", pbrConfig));
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meta->addStatement(new GenOp(" @.b = @;\r\n", pbrConfig, smoothness));
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if (fd.features[MFT_InvertSmoothness])
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meta->addStatement(new GenOp(" @ = 1.0-@;\r\n", smoothness, smoothness));
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meta->addStatement(new GenOp(" @.a = @;\r\n", pbrConfig, metalness));
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meta->addStatement(new GenOp(" @.g = 1.0;\r\n", ormConfig));
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meta->addStatement(new GenOp(" @.b = @;\r\n", ormConfig, roughness));
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if (fd.features[MFT_InvertRoughness])
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meta->addStatement(new GenOp(" @ = 1.0-@;\r\n", roughness, roughness));
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meta->addStatement(new GenOp(" @.a = @;\r\n", ormConfig, metalness));
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output = meta;
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}
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