shift pbrconfig to ORM

This commit is contained in:
AzaezelX 2020-09-30 13:51:12 -05:00
parent 22b0785c73
commit 0c7811bd1a
54 changed files with 879 additions and 680 deletions

View file

@ -364,7 +364,7 @@ void DeferredBumpFeatGLSL::processPix( Vector<ShaderComponent*> &componentList,
Parent::processPix( componentList, fd );
return;
}
else if (!fd.features[MFT_PBRConfigMap] )
else if (!fd.features[MFT_OrmMap] )
{
Var *bumpSample = (Var *)LangElement::find( "bumpSample" );
if( bumpSample == NULL )
@ -395,7 +395,7 @@ ShaderFeature::Resources DeferredBumpFeatGLSL::getResources( const MaterialFeatu
return Parent::getResources( fd );
Resources res;
if(!fd.features[MFT_PBRConfigMap])
if(!fd.features[MFT_OrmMap])
{
res.numTex = 1;
res.numTexReg = 1;
@ -438,7 +438,7 @@ void DeferredBumpFeatGLSL::setTexData( Material::StageData &stageDat,
passData.mTexSlot[texIndex++].texObject = stageDat.getTex(MFT_DetailNormalMap);
}
}
else if (!fd.features[MFT_Parallax] && !fd.features[MFT_PBRConfigMap] &&
else if (!fd.features[MFT_Parallax] && !fd.features[MFT_OrmMap] &&
( fd.features[MFT_DeferredConditioner]) )
{
passData.mTexType[ texIndex ] = Material::Bump;