From 0c3e0b1c054c040c7e33971b79cfac545d7e9e77 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Sun, 6 Jul 2025 22:49:52 -0500 Subject: [PATCH] sometimes you won't have debris --- Engine/source/T3D/debris.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/debris.cpp b/Engine/source/T3D/debris.cpp index 19b03c6ae..c64ee5bfd 100644 --- a/Engine/source/T3D/debris.cpp +++ b/Engine/source/T3D/debris.cpp @@ -283,7 +283,7 @@ bool DebrisData::preload(bool server, String &errorStr) return false; } } - else + else if (!mShapeAsset.isNull()) { errorStr = String::ToString("DebrisData::load: Couldn't load shape \"%s\"", _getShapeAssetId()); return false;