mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
removal of un-implemented ShockwaveData entries from explosion.
This commit is contained in:
parent
11d49d70a5
commit
0c10ba6833
2 changed files with 0 additions and 12 deletions
|
|
@ -41,7 +41,6 @@ class ParticleEmitterData;
|
|||
class TSThread;
|
||||
class SFXTrack;
|
||||
struct DebrisData;
|
||||
class ShockwaveData;
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
class ExplosionData : public GameBaseData {
|
||||
|
|
@ -77,10 +76,6 @@ class ExplosionData : public GameBaseData {
|
|||
ParticleEmitterData* emitterList[EC_NUM_EMITTERS];
|
||||
S32 emitterIDList[EC_NUM_EMITTERS];
|
||||
|
||||
ShockwaveData * shockwave;
|
||||
S32 shockwaveID;
|
||||
bool shockwaveOnTerrain;
|
||||
|
||||
DebrisData * debrisList[EC_NUM_DEBRIS_TYPES];
|
||||
S32 debrisIDList[EC_NUM_DEBRIS_TYPES];
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue