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prune testcode interfering with animations within the same models
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1 changed files with 0 additions and 6 deletions
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@ -402,12 +402,6 @@ bool TSShapeConstructor::onAdd()
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if ( !Parent::onAdd() )
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return false;
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static const U32 bufSize = 512;
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char* buf = Con::getReturnBuffer(bufSize);
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Platform::makeFullPathName(mShapePath, buf, bufSize, NULL);
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mShapePath = buf;
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// Prevent multiple objects pointing at the same shape file
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TSShapeConstructor* tss = findShapeConstructor( mShapePath );
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if ( tss )
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