mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
corrects a parity flaw between wireframe and non wireframe box display
This commit is contained in:
parent
489689aed3
commit
0bc332374f
1 changed files with 1 additions and 1 deletions
|
|
@ -845,7 +845,7 @@ void GFXDrawUtil::_drawWireCube( const GFXStateBlockDesc &desc, const Point3F &s
|
||||||
if ( xfm != NULL )
|
if ( xfm != NULL )
|
||||||
{
|
{
|
||||||
for ( U32 i = 0; i < 30; i++ )
|
for ( U32 i = 0; i < 30; i++ )
|
||||||
xfm->mulP( verts[i].point );
|
xfm->mulV( verts[i].point );
|
||||||
}
|
}
|
||||||
|
|
||||||
// Apply position offset
|
// Apply position offset
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue