substitutions -- Implementation of special substitution statements on datablock fields.

This commit is contained in:
Marc Chapman 2017-07-26 20:18:27 +01:00
parent 9391fcad4e
commit 0b84fccdd2
12 changed files with 464 additions and 4 deletions

View file

@ -20,6 +20,10 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "platform/platform.h"
#include "T3D/projectile.h"
@ -274,6 +278,13 @@ void ProjectileData::initPersistFields()
"A value of 1.0 will assume \"normal\" influence upon it.\n"
"The magnitude of gravity is assumed to be 9.81 m/s/s\n\n"
"@note ProjectileData::isBallistic must be true for this to have any affect.");
// disallow some field substitutions
onlyKeepClearSubstitutions("explosion");
onlyKeepClearSubstitutions("particleEmitter");
onlyKeepClearSubstitutions("particleWaterEmitter");
onlyKeepClearSubstitutions("sound");
onlyKeepClearSubstitutions("splash");
onlyKeepClearSubstitutions("waterExplosion");
Parent::initPersistFields();
}