substitutions -- Implementation of special substitution statements on datablock fields.

This commit is contained in:
Marc Chapman 2017-07-26 20:18:27 +01:00
parent 9391fcad4e
commit 0b84fccdd2
12 changed files with 464 additions and 4 deletions

View file

@ -20,6 +20,10 @@
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "platform/platform.h"
#include "T3D/fx/explosion.h"
@ -412,6 +416,12 @@ void ExplosionData::initPersistFields()
"Distance (in the explosion normal direction) of the PointLight position "
"from the explosion center." );
// disallow some field substitutions
onlyKeepClearSubstitutions("debris"); // subs resolving to "~~", or "~0" are OK
onlyKeepClearSubstitutions("emitter");
onlyKeepClearSubstitutions("particleEmitter");
onlyKeepClearSubstitutions("soundProfile");
onlyKeepClearSubstitutions("subExplosion");
Parent::initPersistFields();
}